1 /*
2 ** Copyright 2018, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 ** http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17 #include "egl_layers.h"
18
19 #include <EGL/egl.h>
20 #include <android-base/file.h>
21 #include <android-base/properties.h>
22 #include <android-base/strings.h>
23 #include <android/dlext.h>
24 #include <dlfcn.h>
25 #include <graphicsenv/GraphicsEnv.h>
26 #include <log/log.h>
27 #include <nativebridge/native_bridge.h>
28 #include <nativeloader/native_loader.h>
29 #include <sys/prctl.h>
30
31 namespace android {
32
33 // GLES Layers
34 //
35 // - Layer discovery -
36 // 1. Check for debug layer list from GraphicsEnv
37 // 2. If none enabled, check system properties
38 //
39 // - Layer initializing -
40 // - AndroidGLESLayer_Initialize (provided by layer, called by loader)
41 // - AndroidGLESLayer_GetProcAddress (provided by layer, called by loader)
42 // - getNextLayerProcAddress (provided by loader, called by layer)
43 //
44 // 1. Walk through defs for egl and each gl version
45 // 2. Call GetLayerProcAddress passing the name and the target hook entry point
46 // - This tells the layer the next point in the chain it should call
47 // 3. Replace the hook with the layer's entry point
48 // - All entryoints will be present, anything unsupported by the driver will
49 // have gl_unimplemented
50 //
51 // - Extension layering -
52 // Not all functions are known to Android, so libEGL handles extensions.
53 // They are looked up by applications using eglGetProcAddress
54 // Layers can look them up with getNextLayerProcAddress
55
56 const int kFuncCount = sizeof(platform_impl_t) / sizeof(char*) + sizeof(egl_t) / sizeof(char*) +
57 sizeof(gl_hooks_t) / sizeof(char*);
58
59 typedef struct FunctionTable {
60 EGLFuncPointer x[kFuncCount];
operator []android::FunctionTable61 EGLFuncPointer& operator[](int i) { return x[i]; }
62 } FunctionTable;
63
64 // TODO: Move these to class
65 std::unordered_map<std::string, int> func_indices;
66 // func_indices.reserve(kFuncCount);
67
68 std::unordered_map<int, std::string> func_names;
69 // func_names.reserve(kFuncCount);
70
71 std::vector<FunctionTable> layer_functions;
72
getNextLayerProcAddress(void * layer_id,const char * name)73 const void* getNextLayerProcAddress(void* layer_id, const char* name) {
74 // Use layer_id to find funcs for layer below current
75 // This is the same key provided in AndroidGLESLayer_Initialize
76 auto next_layer_funcs = reinterpret_cast<FunctionTable*>(layer_id);
77 EGLFuncPointer val;
78
79 ALOGV("getNextLayerProcAddress servicing %s", name);
80
81 if (func_indices.find(name) == func_indices.end()) {
82 // No entry for this function - it is an extension
83 // call down the GPA chain directly to the impl
84 ALOGV("getNextLayerProcAddress - name(%s) no func_indices entry found", name);
85
86 // Look up which GPA we should use
87 int gpaIndex = func_indices["eglGetProcAddress"];
88 ALOGV("getNextLayerProcAddress - name(%s) gpaIndex(%i) <- using GPA from this index", name,
89 gpaIndex);
90 EGLFuncPointer gpaNext = (*next_layer_funcs)[gpaIndex];
91 ALOGV("getNextLayerProcAddress - name(%s) gpaIndex(%i) gpaNext(%llu) <- using GPA at this "
92 "address",
93 name, gpaIndex, (unsigned long long)gpaNext);
94
95 // Call it for the requested function
96 typedef void* (*PFNEGLGETPROCADDRESSPROC)(const char*);
97 PFNEGLGETPROCADDRESSPROC next = reinterpret_cast<PFNEGLGETPROCADDRESSPROC>(gpaNext);
98
99 val = reinterpret_cast<EGLFuncPointer>(next(name));
100 ALOGV("getNextLayerProcAddress - name(%s) gpaIndex(%i) gpaNext(%llu) Got back (%llu) from "
101 "GPA",
102 name, gpaIndex, (unsigned long long)gpaNext, (unsigned long long)val);
103
104 // We should store it now, but to do that, we need to move func_idx to the class so we can
105 // increment it separately
106 // TODO: Move func_idx to class and store the result of GPA
107 return reinterpret_cast<void*>(val);
108 }
109
110 int index = func_indices[name];
111 val = (*next_layer_funcs)[index];
112 ALOGV("getNextLayerProcAddress - name(%s) index(%i) entry(%llu) - Got a hit, returning known "
113 "entry",
114 name, index, (unsigned long long)val);
115 return reinterpret_cast<void*>(val);
116 }
117
SetupFuncMaps(FunctionTable & functions,char const * const * entries,EGLFuncPointer * curr,int & func_idx)118 void SetupFuncMaps(FunctionTable& functions, char const* const* entries, EGLFuncPointer* curr,
119 int& func_idx) {
120 while (*entries) {
121 const char* name = *entries;
122
123 // Some names overlap, only fill with initial entry
124 // This does mean that some indices will not be used
125 if (func_indices.find(name) == func_indices.end()) {
126 ALOGV("SetupFuncMaps - name(%s), func_idx(%i), No entry for func_indices, assigning "
127 "now",
128 name, func_idx);
129 func_names[func_idx] = name;
130 func_indices[name] = func_idx;
131 } else {
132 ALOGV("SetupFuncMaps - name(%s), func_idx(%i), Found entry for func_indices", name,
133 func_idx);
134 }
135
136 // Populate layer_functions once with initial value
137 // These values will arrive in priority order, starting with platform entries
138 if (functions[func_idx] == nullptr) {
139 ALOGV("SetupFuncMaps - name(%s), func_idx(%i), No entry for functions, assigning "
140 "(%llu)",
141 name, func_idx, (unsigned long long)*curr);
142 functions[func_idx] = *curr;
143 } else {
144 ALOGV("SetupFuncMaps - name(%s), func_idx(%i), Found entry for functions (%llu)", name,
145 func_idx, (unsigned long long)functions[func_idx]);
146 }
147
148 entries++;
149 curr++;
150 func_idx++;
151 }
152 }
153
getInstance()154 LayerLoader& LayerLoader::getInstance() {
155 // This function is mutex protected in egl_init_drivers_locked and eglGetProcAddressImpl
156 static LayerLoader layer_loader;
157
158 if (!layer_loader.layers_loaded_) layer_loader.LoadLayers();
159
160 return layer_loader;
161 }
162
163 const char kSystemLayerLibraryDir[] = "/data/local/debug/gles";
164
GetDebugLayers()165 std::string LayerLoader::GetDebugLayers() {
166 // Layers can be specified at the Java level in GraphicsEnvironment
167 // gpu_debug_layers_gles = layer1:layer2:layerN
168 std::string debug_layers = android::GraphicsEnv::getInstance().getDebugLayersGLES();
169
170 if (debug_layers.empty()) {
171 // Only check system properties if Java settings are empty
172 debug_layers = base::GetProperty("debug.gles.layers", "");
173 }
174
175 return debug_layers;
176 }
177
ApplyLayer(layer_setup_func layer_setup,const char * name,EGLFuncPointer next)178 EGLFuncPointer LayerLoader::ApplyLayer(layer_setup_func layer_setup, const char* name,
179 EGLFuncPointer next) {
180 // Walk through our list of LayerSetup functions (they will already be in reverse order) to
181 // build up a call chain from the driver
182
183 EGLFuncPointer layer_entry = next;
184
185 layer_entry = layer_setup(name, layer_entry);
186
187 if (next != layer_entry) {
188 ALOGV("We succeeded, replacing hook (%llu) with layer entry (%llu), for %s",
189 (unsigned long long)next, (unsigned long long)layer_entry, name);
190 }
191
192 return layer_entry;
193 }
194
ApplyLayers(const char * name,EGLFuncPointer next)195 EGLFuncPointer LayerLoader::ApplyLayers(const char* name, EGLFuncPointer next) {
196 if (!layers_loaded_ || layer_setup_.empty()) return next;
197
198 ALOGV("ApplyLayers called for %s with next (%llu), current_layer_ (%i)", name,
199 (unsigned long long)next, current_layer_);
200
201 EGLFuncPointer val = next;
202
203 // Only ApplyLayers for layers that have been setup, not all layers yet
204 for (unsigned i = 0; i < current_layer_; i++) {
205 ALOGV("ApplyLayers: Calling ApplyLayer with i = %i for %s with next (%llu)", i, name,
206 (unsigned long long)next);
207 val = ApplyLayer(layer_setup_[i], name, val);
208 }
209
210 ALOGV("ApplyLayers returning %llu for %s", (unsigned long long)val, name);
211
212 return val;
213 }
214
LayerPlatformEntries(layer_setup_func layer_setup,EGLFuncPointer * curr,char const * const * entries)215 void LayerLoader::LayerPlatformEntries(layer_setup_func layer_setup, EGLFuncPointer* curr,
216 char const* const* entries) {
217 while (*entries) {
218 char const* name = *entries;
219
220 EGLFuncPointer prev = *curr;
221
222 // Pass the existing entry point into the layer, replace the call with return value
223 *curr = ApplyLayer(layer_setup, name, *curr);
224
225 if (prev != *curr) {
226 ALOGV("LayerPlatformEntries: Replaced (%llu) with platform entry (%llu), for %s",
227 (unsigned long long)prev, (unsigned long long)*curr, name);
228 } else {
229 ALOGV("LayerPlatformEntries: No change(%llu) for %s, which means layer did not "
230 "intercept",
231 (unsigned long long)prev, name);
232 }
233
234 curr++;
235 entries++;
236 }
237 }
238
LayerDriverEntries(layer_setup_func layer_setup,EGLFuncPointer * curr,char const * const * entries)239 void LayerLoader::LayerDriverEntries(layer_setup_func layer_setup, EGLFuncPointer* curr,
240 char const* const* entries) {
241 while (*entries) {
242 char const* name = *entries;
243 EGLFuncPointer prev = *curr;
244
245 // Only apply layers to driver entries if not handled by the platform
246 if (FindPlatformImplAddr(name) == nullptr) {
247 // Pass the existing entry point into the layer, replace the call with return value
248 *curr = ApplyLayer(layer_setup, name, *prev);
249
250 if (prev != *curr) {
251 ALOGV("LayerDriverEntries: Replaced (%llu) with platform entry (%llu), for %s",
252 (unsigned long long)prev, (unsigned long long)*curr, name);
253 }
254
255 } else {
256 ALOGV("LayerDriverEntries: Skipped (%llu) for %s", (unsigned long long)prev, name);
257 }
258
259 curr++;
260 entries++;
261 }
262 }
263
Initialized()264 bool LayerLoader::Initialized() {
265 return initialized_;
266 }
267
InitLayers(egl_connection_t * cnx)268 void LayerLoader::InitLayers(egl_connection_t* cnx) {
269 if (!layers_loaded_) return;
270
271 if (initialized_) return;
272
273 if (layer_setup_.empty()) {
274 initialized_ = true;
275 return;
276 }
277
278 // Include the driver in layer_functions
279 layer_functions.resize(layer_setup_.size() + 1);
280
281 // Walk through the initial lists and create layer_functions[0]
282 int func_idx = 0;
283 char const* const* entries;
284 EGLFuncPointer* curr;
285
286 entries = platform_names;
287 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->platform);
288 SetupFuncMaps(layer_functions[0], entries, curr, func_idx);
289 ALOGV("InitLayers: func_idx after platform_names: %i", func_idx);
290
291 entries = egl_names;
292 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->egl);
293 SetupFuncMaps(layer_functions[0], entries, curr, func_idx);
294 ALOGV("InitLayers: func_idx after egl_names: %i", func_idx);
295
296 entries = gl_names;
297 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->hooks[egl_connection_t::GLESv2_INDEX]->gl);
298 SetupFuncMaps(layer_functions[0], entries, curr, func_idx);
299 ALOGV("InitLayers: func_idx after gl_names: %i", func_idx);
300
301 // Walk through each layer's entry points per API, starting just above the driver
302 for (current_layer_ = 0; current_layer_ < layer_setup_.size(); current_layer_++) {
303 // Init the layer with a key that points to layer just below it
304 layer_init_[current_layer_](reinterpret_cast<void*>(&layer_functions[current_layer_]),
305 reinterpret_cast<PFNEGLGETNEXTLAYERPROCADDRESSPROC>(
306 getNextLayerProcAddress));
307
308 // Check functions implemented by the platform
309 func_idx = 0;
310 entries = platform_names;
311 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->platform);
312 LayerPlatformEntries(layer_setup_[current_layer_], curr, entries);
313
314 // Populate next function table after layers have been applied
315 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx);
316
317 // EGL
318 entries = egl_names;
319 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->egl);
320 LayerDriverEntries(layer_setup_[current_layer_], curr, entries);
321
322 // Populate next function table after layers have been applied
323 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx);
324
325 // GLES 2+
326 // NOTE: We route calls to GLESv2 hooks, not GLESv1, so layering does not support GLES 1.x
327 // If it were added in the future, a different layer initialization model would be needed,
328 // that defers loading GLES entrypoints until after eglMakeCurrent, so two phase
329 // initialization.
330 entries = gl_names;
331 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->hooks[egl_connection_t::GLESv2_INDEX]->gl);
332 LayerDriverEntries(layer_setup_[current_layer_], curr, entries);
333
334 // Populate next function table after layers have been applied
335 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx);
336 }
337
338 // We only want to apply layers once
339 initialized_ = true;
340 }
341
LoadLayers()342 void LayerLoader::LoadLayers() {
343 std::string debug_layers = GetDebugLayers();
344
345 // If no layers are specified, we're done
346 if (debug_layers.empty()) return;
347
348 // Only enable the system search path for non-user builds
349 std::string system_path;
350 if (android::GraphicsEnv::getInstance().isDebuggable()) {
351 system_path = kSystemLayerLibraryDir;
352 }
353
354 ALOGI("Debug layer list: %s", debug_layers.c_str());
355 std::vector<std::string> layers = android::base::Split(debug_layers, ":");
356
357 // Load the layers in reverse order so we start with the driver's entrypoint and work our way up
358 for (int32_t i = layers.size() - 1; i >= 0; i--) {
359 // Check each layer path for the layer
360 std::vector<std::string> paths =
361 android::base::Split(android::GraphicsEnv::getInstance().getLayerPaths().c_str(),
362 ":");
363
364 if (!system_path.empty()) {
365 // Prepend the system paths so they override other layers
366 auto it = paths.begin();
367 paths.insert(it, system_path);
368 }
369
370 bool layer_found = false;
371 for (uint32_t j = 0; j < paths.size() && !layer_found; j++) {
372 std::string layer;
373
374 ALOGI("Searching %s for GLES layers", paths[j].c_str());
375
376 // Realpath will return null for non-existent files
377 android::base::Realpath(paths[j] + "/" + layers[i], &layer);
378
379 if (!layer.empty()) {
380 layer_found = true;
381 ALOGI("GLES layer found: %s", layer.c_str());
382
383 // Load the layer
384 //
385 // TODO: This code is common with Vulkan loader, refactor
386 //
387 // Libraries in the system layer library dir can't be loaded into
388 // the application namespace. That causes compatibility problems, since
389 // any symbol dependencies will be resolved by system libraries. They
390 // can't safely use libc++_shared, for example. Which is one reason
391 // (among several) we only allow them in non-user builds.
392 auto app_namespace = android::GraphicsEnv::getInstance().getAppNamespace();
393 if (app_namespace && !android::base::StartsWith(layer, kSystemLayerLibraryDir)) {
394 char* error_message = nullptr;
395 dlhandle_ = OpenNativeLibraryInNamespace(app_namespace, layer.c_str(),
396 &native_bridge_, &error_message);
397 if (!dlhandle_) {
398 ALOGE("Failed to load layer %s with error: %s", layer.c_str(),
399 error_message);
400 android::NativeLoaderFreeErrorMessage(error_message);
401 return;
402 }
403
404 } else {
405 dlhandle_ = dlopen(layer.c_str(), RTLD_NOW | RTLD_LOCAL);
406 }
407
408 if (dlhandle_) {
409 ALOGV("Loaded layer handle (%llu) for layer %s", (unsigned long long)dlhandle_,
410 layers[i].c_str());
411 } else {
412 // If the layer is found but can't be loaded, try setenforce 0
413 const char* dlsym_error = dlerror();
414 ALOGE("Failed to load layer %s with error: %s", layer.c_str(), dlsym_error);
415 return;
416 }
417
418 // Find the layer's Initialize function
419 std::string init_func = "AndroidGLESLayer_Initialize";
420 ALOGV("Looking for entrypoint %s", init_func.c_str());
421
422 layer_init_func LayerInit = GetTrampoline<layer_init_func>(init_func.c_str());
423 if (LayerInit) {
424 ALOGV("Found %s for layer %s", init_func.c_str(), layer.c_str());
425 layer_init_.push_back(LayerInit);
426 } else {
427 ALOGE("Failed to dlsym %s for layer %s", init_func.c_str(), layer.c_str());
428 return;
429 }
430
431 // Find the layer's setup function
432 std::string setup_func = "AndroidGLESLayer_GetProcAddress";
433 ALOGV("Looking for entrypoint %s", setup_func.c_str());
434
435 layer_setup_func LayerSetup = GetTrampoline<layer_setup_func>(setup_func.c_str());
436 if (LayerSetup) {
437 ALOGV("Found %s for layer %s", setup_func.c_str(), layer.c_str());
438 layer_setup_.push_back(LayerSetup);
439 } else {
440 ALOGE("Failed to dlsym %s for layer %s", setup_func.c_str(), layer.c_str());
441 return;
442 }
443 }
444 }
445 }
446 // Track this so we only attempt to load these once
447 layers_loaded_ = true;
448 }
449
450 } // namespace android
451