Searched defs:PhysicalDeviceShaderFloat16Int8Features (Results 1 – 4 of 4) sorted by relevance
62276 struct PhysicalDeviceShaderFloat16Int8Features struct62278 using NativeType = VkPhysicalDeviceShaderFloat16Int8Features;62280 static const bool allowDuplicate = false;62281 …OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderFloat16Int8Features;62284 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderFloat16Int8Features(VULKAN_HPP_NAMESPACE::Bool32 shaderFl… in PhysicalDeviceShaderFloat16Int8Features() function62295 …PhysicalDeviceShaderFloat16Int8Features(VkPhysicalDeviceShaderFloat16Int8Features const &rhs) VULK… in PhysicalDeviceShaderFloat16Int8Features() function62305 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>(&… in operator =()62310 …PP_CONSTEXPR_14 PhysicalDeviceShaderFloat16Int8Features &setPNext(void *pNext_) VULKAN_HPP_NOEXCEPT in setPNext()62316 …at16Int8Features &setShaderFloat16(VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_) VULKAN_HPP_NOEXCEPT in setShaderFloat16()62322 …derFloat16Int8Features &setShaderInt8(VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_) VULKAN_HPP_NOEXCEPT in setShaderInt8()[all …]
62182 struct PhysicalDeviceShaderFloat16Int8Features struct62184 using NativeType = VkPhysicalDeviceShaderFloat16Int8Features;62186 static const bool allowDuplicate = false;62187 …R_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderFloat16Int8Features;62190 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderFloat16Int8Features( VULKAN_HPP_NAMESPACE::Bool32 shaderF… in PhysicalDeviceShaderFloat16Int8Features() function62201 …PhysicalDeviceShaderFloat16Int8Features( VkPhysicalDeviceShaderFloat16Int8Features const & rhs ) V… in PhysicalDeviceShaderFloat16Int8Features() function62211 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>( … in operator =()62216 …ONSTEXPR_14 PhysicalDeviceShaderFloat16Int8Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()62222 …6Int8Features & setShaderFloat16( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat16()62228 …Float16Int8Features & setShaderInt8( VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_ ) VULKAN_HPP_NOEXCEPT in setShaderInt8()[all …]
64158 struct PhysicalDeviceShaderFloat16Int8Features struct64160 using NativeType = VkPhysicalDeviceShaderFloat16Int8Features;64162 static const bool allowDuplicate = false;64163 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =64168 PhysicalDeviceShaderFloat16Int8Features( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ = {}, in PhysicalDeviceShaderFloat16Int8Features() function64177 …PhysicalDeviceShaderFloat16Int8Features( VkPhysicalDeviceShaderFloat16Int8Features const & rhs ) V… in PhysicalDeviceShaderFloat16Int8Features() function64189 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>( … in operator =()64194 …ONSTEXPR_14 PhysicalDeviceShaderFloat16Int8Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()64201 setShaderFloat16( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat16()64208 setShaderInt8( VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_ ) VULKAN_HPP_NOEXCEPT in setShaderInt8()[all …]
23922 pub struct PhysicalDeviceShaderFloat16Int8Features { struct23928 impl ::std::default::Default for PhysicalDeviceShaderFloat16Int8Features { argument23938 impl PhysicalDeviceShaderFloat16Int8Features { impl23952 unsafe impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderFloat16Int8Features {} implementation23954 unsafe impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderFloat16Int8Features {} implementation23978 pub fn build(self) -> PhysicalDeviceShaderFloat16Int8Features { in build()