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Searched defs:QueueBufferInput (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DIGraphicBufferProducer.h294 struct QueueBufferInput : public Flattenable<QueueBufferInput> { struct
295 explicit inline QueueBufferInput(const Parcel& parcel) { in QueueBufferInput() argument
325 QueueBufferInput() = default; argument
359 const Region& getSurfaceDamage() const { return surfaceDamage; } in getSurfaceDamage()
360 void setSurfaceDamage(const Region& damage) { surfaceDamage = damage; } in setSurfaceDamage()
362 const HdrMetadata& getHdrMetadata() const { return hdrMetadata; } in getHdrMetadata()
363 void setHdrMetadata(const HdrMetadata& metadata) { hdrMetadata = metadata; } in setHdrMetadata()
368 Rect crop;
372 sp<Fence> fence;
373 Region surfaceDamage;
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/frameworks/av/media/ndk/tests/
DAImageReaderWindowHandleTest.cpp35 typedef IGraphicBufferProducer::QueueBufferInput QueueBufferInput; typedef
/frameworks/av/media/codec2/hidl/client/include/codec2/hidl/
Dclient.h371 QueueBufferInput QueueBufferInput; typedef
/frameworks/native/libs/gui/tests/
DIGraphicBufferProducer_test.cpp518 using QueueBufferInput = IGraphicBufferProducer::QueueBufferInput; in TEST_P() typedef
545 using QueueBufferInput = IGraphicBufferProducer::QueueBufferInput; in TEST_P() typedef