1 /* <lambda>null2 * Copyright (C) 2022 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.shade.transition 18 19 import android.content.Context 20 import android.content.res.Configuration 21 import com.android.systemui.R 22 import com.android.systemui.dagger.SysUISingleton 23 import com.android.systemui.dump.DumpManager 24 import com.android.systemui.plugins.qs.QS 25 import com.android.systemui.shade.NotificationPanelViewController 26 import com.android.systemui.shade.PanelState 27 import com.android.systemui.shade.ShadeExpansionChangeEvent 28 import com.android.systemui.shade.ShadeExpansionStateManager 29 import com.android.systemui.shade.panelStateToString 30 import com.android.systemui.statusbar.StatusBarState 31 import com.android.systemui.statusbar.SysuiStatusBarStateController 32 import com.android.systemui.statusbar.notification.stack.NotificationStackScrollLayoutController 33 import com.android.systemui.statusbar.policy.ConfigurationController 34 import java.io.PrintWriter 35 import javax.inject.Inject 36 37 /** Controls the shade expansion transition on non-lockscreen. */ 38 @SysUISingleton 39 class ShadeTransitionController 40 @Inject 41 constructor( 42 configurationController: ConfigurationController, 43 shadeExpansionStateManager: ShadeExpansionStateManager, 44 dumpManager: DumpManager, 45 private val context: Context, 46 private val scrimShadeTransitionController: ScrimShadeTransitionController, 47 private val statusBarStateController: SysuiStatusBarStateController, 48 ) { 49 50 lateinit var notificationPanelViewController: NotificationPanelViewController 51 lateinit var notificationStackScrollLayoutController: NotificationStackScrollLayoutController 52 lateinit var qs: QS 53 54 private var inSplitShade = false 55 private var currentPanelState: Int? = null 56 private var lastShadeExpansionChangeEvent: ShadeExpansionChangeEvent? = null 57 58 init { 59 updateResources() 60 configurationController.addCallback( 61 object : ConfigurationController.ConfigurationListener { 62 override fun onConfigChanged(newConfig: Configuration?) { 63 updateResources() 64 } 65 }) 66 shadeExpansionStateManager.addExpansionListener(this::onPanelExpansionChanged) 67 shadeExpansionStateManager.addStateListener(this::onPanelStateChanged) 68 dumpManager.registerCriticalDumpable("ShadeTransitionController") { printWriter, _ -> 69 dump(printWriter) 70 } 71 } 72 73 private fun updateResources() { 74 inSplitShade = context.resources.getBoolean(R.bool.config_use_split_notification_shade) 75 } 76 77 private fun onPanelStateChanged(@PanelState state: Int) { 78 currentPanelState = state 79 scrimShadeTransitionController.onPanelStateChanged(state) 80 } 81 82 private fun onPanelExpansionChanged(event: ShadeExpansionChangeEvent) { 83 lastShadeExpansionChangeEvent = event 84 scrimShadeTransitionController.onPanelExpansionChanged(event) 85 } 86 87 private fun dump(pw: PrintWriter) { 88 pw.println( 89 """ 90 ShadeTransitionController: 91 inSplitShade: $inSplitShade 92 isScreenUnlocked: ${isScreenUnlocked()} 93 currentPanelState: ${currentPanelState?.panelStateToString()} 94 lastPanelExpansionChangeEvent: $lastShadeExpansionChangeEvent 95 qs.isInitialized: ${this::qs.isInitialized} 96 npvc.isInitialized: ${this::notificationPanelViewController.isInitialized} 97 nssl.isInitialized: ${this::notificationStackScrollLayoutController.isInitialized} 98 """.trimIndent()) 99 } 100 101 private fun isScreenUnlocked() = 102 statusBarStateController.currentOrUpcomingState == StatusBarState.SHADE 103 } 104