/external/deqp/external/openglcts/modules/gl/ |
D | gl4cIncompleteTextureAccessTests.cpp | 159 struct Shader in PrepareProgram() struct 161 glw::GLchar const* source[5]; in PrepareProgram() 162 glw::GLsizei const count; in PrepareProgram() 163 glw::GLenum const type; in PrepareProgram() 164 glw::GLuint id; in PrepareProgram()
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D | gl4cES31CompatibilityTests.hpp | 129 static const struct Shader struct in gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest 131 const glw::GLchar* vertex[3]; 132 const glw::GLchar* fragment[3];
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 312 struct Shader in BuildProgram() struct 314 glw::GLchar const* const source; in BuildProgram() 315 glw::GLenum const type; in BuildProgram() 316 glw::GLuint id; in BuildProgram() 880 struct Shader in PrepareProgram() struct 882 glw::GLchar const* const source; in PrepareProgram() 883 glw::GLenum const type; in PrepareProgram() 884 glw::GLuint id; in PrepareProgram() 1327 struct Shader in PrepareProgram() struct 1329 glw::GLchar const* const source; in PrepareProgram() [all …]
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D | gl4cContextFlushControlTests.cpp | 550 struct Shader in createProgram() struct 552 glw::GLchar const* const source; in createProgram() 553 glw::GLenum const type; in createProgram() 554 glw::GLuint id; in createProgram()
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D | gl4cConditionalRenderInvertedTests.cpp | 365 struct Shader in createProgram() struct 367 glw::GLchar const* const source; in createProgram() 368 glw::GLenum const type; in createProgram() 369 glw::GLuint id; in createProgram()
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D | gl4cDirectStateAccessSamplersTests.cpp | 606 struct Shader in prepareProgram() struct 608 glw::GLchar const* const source; in prepareProgram() 609 glw::GLenum const type; in prepareProgram() 610 glw::GLuint id; in prepareProgram()
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D | gl4cDirectStateAccessXFBTests.cpp | 1700 struct Shader in prepareProgram() struct 1702 glw::GLchar const* const source; in prepareProgram() 1703 glw::GLenum const type; in prepareProgram() 1704 glw::GLuint id; in prepareProgram()
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D | gl3cTextureSizePromotion.cpp | 1437 struct Shader in buildProgram() struct 1439 glw::GLchar const* const source; in buildProgram() 1440 glw::GLenum const type; in buildProgram() 1441 glw::GLuint id; in buildProgram()
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D | gl4cDirectStateAccessQueriesTests.cpp | 1772 struct Shader in prepareProgram() struct 1774 glw::GLchar const* const source; in prepareProgram() 1775 glw::GLenum const type; in prepareProgram() 1776 glw::GLuint id; in prepareProgram()
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D | gl4cDirectStateAccessTexturesTests.cpp | 900 struct Shader in PrepareProgram() struct 902 glw::GLchar const* source[3]; in PrepareProgram() 903 glw::GLsizei const count; in PrepareProgram() 904 glw::GLenum const type; in PrepareProgram() 905 glw::GLuint id; in PrepareProgram() 2080 struct Shader in PrepareProgram() struct 2082 glw::GLchar const* source[3]; in PrepareProgram() 2083 glw::GLsizei const count; in PrepareProgram() 2084 glw::GLenum const type; in PrepareProgram() 2085 glw::GLuint id; in PrepareProgram() [all …]
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/external/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
D | Shader.java | 10 public class Shader { class 27 Shader(long native_instance) { in Shader() method in Shader
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayETC2Support.cpp | 139 struct Shader in prepareProgram() struct 141 glw::GLchar const* const source; in prepareProgram() 142 glw::GLenum const type; in prepareProgram() 143 glw::GLuint id; in prepareProgram()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.h | 144 struct Shader struct 149 Shader &operator=(Shader &&other); argument 151 ShaderDimension dimension; argument 152 d3d11::PixelShader pixelShader; argument
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/external/mesa3d/docs/gallium/cso/ |
D | shader.rst | 3 Shader title
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/external/deqp-deps/amber/src/ |
D | shader.cc | 19 Shader::Shader(ShaderType type) : shader_type_(type) {} in Shader() function in amber::Shader
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D | shader_compiler.cc | 257 Result ShaderCompiler::CompileGlsl(const Shader*, in CompileGlsl() 284 Result ShaderCompiler::CompileHlsl(const Shader*, in CompileHlsl()
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/external/skia/modules/sksg/include/ |
D | SkSGPaint.h | 18 class Shader; variable
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/external/angle/src/libANGLE/ |
D | queryutils.h | 29 class Shader; variable
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D | ResourceManager.h | 43 class Shader; variable
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D | ProgramLinkedResources.h | 45 class Shader; variable
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/external/deqp/framework/randomshaders/ |
D | rsgShader.cpp | 67 Shader::Shader (Type type) in Shader() function in rsg::Shader
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D | rsgShader.hpp | 80 class Shader class
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/external/skia/src/effects/imagefilters/ |
D | SkShaderImageFilter.cpp | 52 sk_sp<SkImageFilter> SkImageFilters::Shader(sk_sp<SkShader> shader, Dither dither, in Shader() function in SkImageFilters
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinition.hpp | 63 class Shader class
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader() function in glu::Shader 50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader() function in glu::Shader
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