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Searched defs:Shader (Results 1 – 25 of 88) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl4cIncompleteTextureAccessTests.cpp159 struct Shader in PrepareProgram() struct
161 glw::GLchar const* source[5]; in PrepareProgram()
162 glw::GLsizei const count; in PrepareProgram()
163 glw::GLenum const type; in PrepareProgram()
164 glw::GLuint id; in PrepareProgram()
Dgl4cES31CompatibilityTests.hpp129 static const struct Shader struct in gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest
131 const glw::GLchar* vertex[3];
132 const glw::GLchar* fragment[3];
Dgl4cDirectStateAccessVertexArraysTests.cpp312 struct Shader in BuildProgram() struct
314 glw::GLchar const* const source; in BuildProgram()
315 glw::GLenum const type; in BuildProgram()
316 glw::GLuint id; in BuildProgram()
880 struct Shader in PrepareProgram() struct
882 glw::GLchar const* const source; in PrepareProgram()
883 glw::GLenum const type; in PrepareProgram()
884 glw::GLuint id; in PrepareProgram()
1327 struct Shader in PrepareProgram() struct
1329 glw::GLchar const* const source; in PrepareProgram()
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Dgl4cContextFlushControlTests.cpp550 struct Shader in createProgram() struct
552 glw::GLchar const* const source; in createProgram()
553 glw::GLenum const type; in createProgram()
554 glw::GLuint id; in createProgram()
Dgl4cConditionalRenderInvertedTests.cpp365 struct Shader in createProgram() struct
367 glw::GLchar const* const source; in createProgram()
368 glw::GLenum const type; in createProgram()
369 glw::GLuint id; in createProgram()
Dgl4cDirectStateAccessSamplersTests.cpp606 struct Shader in prepareProgram() struct
608 glw::GLchar const* const source; in prepareProgram()
609 glw::GLenum const type; in prepareProgram()
610 glw::GLuint id; in prepareProgram()
Dgl4cDirectStateAccessXFBTests.cpp1700 struct Shader in prepareProgram() struct
1702 glw::GLchar const* const source; in prepareProgram()
1703 glw::GLenum const type; in prepareProgram()
1704 glw::GLuint id; in prepareProgram()
Dgl3cTextureSizePromotion.cpp1437 struct Shader in buildProgram() struct
1439 glw::GLchar const* const source; in buildProgram()
1440 glw::GLenum const type; in buildProgram()
1441 glw::GLuint id; in buildProgram()
Dgl4cDirectStateAccessQueriesTests.cpp1772 struct Shader in prepareProgram() struct
1774 glw::GLchar const* const source; in prepareProgram()
1775 glw::GLenum const type; in prepareProgram()
1776 glw::GLuint id; in prepareProgram()
Dgl4cDirectStateAccessTexturesTests.cpp900 struct Shader in PrepareProgram() struct
902 glw::GLchar const* source[3]; in PrepareProgram()
903 glw::GLsizei const count; in PrepareProgram()
904 glw::GLenum const type; in PrepareProgram()
905 glw::GLuint id; in PrepareProgram()
2080 struct Shader in PrepareProgram() struct
2082 glw::GLchar const* source[3]; in PrepareProgram()
2083 glw::GLsizei const count; in PrepareProgram()
2084 glw::GLenum const type; in PrepareProgram()
2085 glw::GLuint id; in PrepareProgram()
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/external/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
DShader.java10 public class Shader { class
27 Shader(long native_instance) { in Shader() method in Shader
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayETC2Support.cpp139 struct Shader in prepareProgram() struct
141 glw::GLchar const* const source; in prepareProgram()
142 glw::GLenum const type; in prepareProgram()
143 glw::GLuint id; in prepareProgram()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.h144 struct Shader struct
149 Shader &operator=(Shader &&other); argument
151 ShaderDimension dimension; argument
152 d3d11::PixelShader pixelShader; argument
/external/mesa3d/docs/gallium/cso/
Dshader.rst3 Shader title
/external/deqp-deps/amber/src/
Dshader.cc19 Shader::Shader(ShaderType type) : shader_type_(type) {} in Shader() function in amber::Shader
Dshader_compiler.cc257 Result ShaderCompiler::CompileGlsl(const Shader*, in CompileGlsl()
284 Result ShaderCompiler::CompileHlsl(const Shader*, in CompileHlsl()
/external/skia/modules/sksg/include/
DSkSGPaint.h18 class Shader; variable
/external/angle/src/libANGLE/
Dqueryutils.h29 class Shader; variable
DResourceManager.h43 class Shader; variable
DProgramLinkedResources.h45 class Shader; variable
/external/deqp/framework/randomshaders/
DrsgShader.cpp67 Shader::Shader (Type type) in Shader() function in rsg::Shader
DrsgShader.hpp80 class Shader class
/external/skia/src/effects/imagefilters/
DSkShaderImageFilter.cpp52 sk_sp<SkImageFilter> SkImageFilters::Shader(sk_sp<SkShader> shader, Dither dither, in Shader() function in SkImageFilters
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinition.hpp63 class Shader class
/external/deqp/framework/opengl/
DgluShaderProgram.cpp40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader() function in glu::Shader
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader() function in glu::Shader

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