Home
last modified time | relevance | path

Searched defs:ShaderVariable (Results 1 – 2 of 2) sorted by relevance

/external/angle/include/GLSLANG/
DShaderVars.h66 struct ShaderVariable struct
73 ShaderVariable &operator=(const ShaderVariable &other); argument
92 // Turn this ShaderVariable from an array into a specific element in that array. Will update argument
119 // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable argument
151 void updateEffectiveLocation(const sh::ShaderVariable &parent); argument
196 std::vector<ShaderVariable> fields; argument
200 std::string structOrBlockName;
201 std::string mappedStructOrBlockName;
204 bool isRowMajorLayout;
207 int location;
[all …]
/external/angle/src/compiler/translator/
DShaderVars.cpp34 ShaderVariable::ShaderVariable() : ShaderVariable(GL_NONE) {} in ShaderVariable() function in sh::ShaderVariable
36 ShaderVariable::ShaderVariable(GLenum typeIn) in ShaderVariable() function in sh::ShaderVariable
60 ShaderVariable::ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) : ShaderVariable(typeIn) in ShaderVariable() function in sh::ShaderVariable
68 ShaderVariable::ShaderVariable(const ShaderVariable &other) in ShaderVariable() function in sh::ShaderVariable