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Searched defs:ShadowSettings (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DLayerSettings.h107 struct ShadowSettings { struct
109 vec4 ambientColor = vec4();
113 vec4 spotColor = vec4();
116 vec3 lightPos = vec3();
120 float lightRadius = 0.f;
123 float length = 0.f;
127 bool casterIsTranslucent = false;
/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h111 struct ShadowSettings { struct
113 FloatRect boundaries = FloatRect();
116 vec4 ambientColor = vec4();
120 vec4 spotColor = vec4();
123 vec3 lightPos = vec3();
127 float lightRadius = 0.f;
130 float length = 0.f;
134 bool casterIsTranslucent = false;