Searched defs:ShadowSettings (Results 1 – 2 of 2) sorted by relevance
107 struct ShadowSettings { struct109 vec4 ambientColor = vec4();113 vec4 spotColor = vec4();116 vec3 lightPos = vec3();120 float lightRadius = 0.f;123 float length = 0.f;127 bool casterIsTranslucent = false;
111 struct ShadowSettings { struct113 FloatRect boundaries = FloatRect();116 vec4 ambientColor = vec4();120 vec4 spotColor = vec4();123 vec3 lightPos = vec3();127 float lightRadius = 0.f;130 float length = 0.f;134 bool casterIsTranslucent = false;