Home
last modified time | relevance | path

Searched defs:TransactionState (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
DTransactionState.h31 struct TransactionState { struct
34 TransactionState(const FrameTimelineInfo& frameTimelineInfo, in TransactionState() function
61 void traverseStatesWithBuffers(Visitor&& visitor) const { in traverseStatesWithBuffers()
72 bool isFrameActive() const { in isFrameActive()
84 FrameTimelineInfo frameTimelineInfo;
85 Vector<ComposerState> states;
86 Vector<DisplayState> displays;
87 uint32_t flags;
88 sp<IBinder> applyToken;
89 InputWindowCommands inputWindowCommands;
[all …]
/frameworks/native/libs/vr/libpdx_uds/
Dclient_channel.cpp19 struct TransactionState { struct
20 bool GetLocalFileHandle(int index, LocalHandle* handle) { in GetLocalFileHandle()
31 bool GetLocalChannelHandle(int index, LocalChannelHandle* handle) { in GetLocalChannelHandle()
46 FileReference PushFileHandle(BorrowedHandle handle) { in PushFileHandle()
53 ChannelReference PushChannelHandle(BorrowedChannelHandle handle) { in PushChannelHandle()
69 RequestHeader<BorrowedHandle> request;
70 ResponseHeader<LocalHandle> response;
/frameworks/native/services/surfaceflinger/layerproto/
Dtransactions.proto60 message TransactionState { message