| /external/flatbuffers/java/com/google/flatbuffers/ |
| D | DoubleVector.java | 36 public DoubleVector __assign(int _vector, ByteBuffer _bb) { in __assign()
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| D | LongVector.java | 36 public LongVector __assign(int _vector, ByteBuffer _bb) { in __assign()
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| D | FloatVector.java | 36 public FloatVector __assign(int _vector, ByteBuffer _bb) { in __assign()
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| D | BooleanVector.java | 36 public BooleanVector __assign(int _vector, ByteBuffer _bb) { in __assign()
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| D | ShortVector.java | 36 public ShortVector __assign(int _vector, ByteBuffer _bb) { in __assign()
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| D | IntVector.java | 36 public IntVector __assign(int _vector, ByteBuffer _bb) { in __assign()
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| D | StringVector.java | 39 public StringVector __assign(int _vector, int _element_size, ByteBuffer _bb) { in __assign()
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| D | UnionVector.java | 37 public UnionVector __assign(int _vector, int _element_size, ByteBuffer _bb) { in __assign()
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| D | BaseVector.java | 62 protected void __reset(int _vector, int _element_size, ByteBuffer _bb) { in __reset()
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| /external/flatbuffers/tests/union_vector/ |
| D | BookReader.java | 23 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| D | Rapunzel.java | 23 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| D | Attacker.java | 34 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| /external/flatbuffers/tests/MyGame/Example/ |
| D | Ability.java | 28 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| D | Test.java | 29 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| D | TestSimpleTableWithEnum.java | 36 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| D | NestedStruct.java | 41 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| D | Vec3.java | 46 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| D | ArrayTable.java | 32 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| D | ArrayStruct.java | 58 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| /external/flatbuffers/tests/namespace_test/NamespaceA/NamespaceB/ |
| D | StructInNestedNS.java | 28 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| D | TableInNestedNS.java | 36 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| /external/flatbuffers/tests/MyGame/Example2/ |
| D | Monster.java | 26 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| /external/flatbuffers/tests/MyGame/ |
| D | InParentNamespace.java | 26 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| /external/flatbuffers/tests/namespace_test/NamespaceA/ |
| D | SecondTableInA.java | 36 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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| /external/flatbuffers/tests/namespace_test/NamespaceC/ |
| D | TableInC.java | 41 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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