Searched defs:activeImages (Results 1 – 2 of 2) sorted by relevance
1471 const gl::ActiveTextureArray<TextureVk *> &activeImages, in updateImagesDescriptorSet()1638 const gl::ActiveTextureArray<TextureVk *> &activeImages = contextVk->getActiveImages(); in updateShaderResourcesDescriptorSet() local
6014 const gl::ActiveTextureMask &activeImages = executable->getActiveImagesMask(); in updateActiveImages() local