Searched defs:applyToken (Results 1 – 8 of 8) sorted by relevance
/frameworks/native/services/surfaceflinger/fuzzer/ |
D | surfaceflinger_fuzzer.cpp | 183 const sp<IBinder> applyToken = nullptr; in setTransactionState() local
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D | surfaceflinger_fuzzers_utils.h | 766 const Vector<DisplayState> &displays, uint32_t flags, const sp<IBinder> &applyToken, in setTransactionState()
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/frameworks/native/services/surfaceflinger/ |
D | TransactionState.h | 88 sp<IBinder> applyToken; member
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D | SurfaceFlinger.cpp | 3701 const sp<IBinder>& applyToken, FrameHint frameHint) { in setTransactionFlags() 4139 const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken, in setTransactionState()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TransactionApplicationTest.cpp | 90 sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance()); member 358 TransactionInfo createTransactionInfo(const sp<IBinder>& applyToken, in createTransactionInfo()
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D | TestableSurfaceFlinger.h | 447 const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken, in setTransactionState()
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/frameworks/native/libs/gui/ |
D | SurfaceComposerClient.cpp | 673 sp<IBinder> applyToken; in readFromParcel() local 913 sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance()); in doUncacheBufferTransaction() local 1036 sp<IBinder> applyToken = mApplyToken in apply() local 1892 const sp<IBinder>& applyToken) { in setApplyToken()
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D | ISurfaceComposer.cpp | 77 const sp<IBinder>& applyToken, const InputWindowCommands& commands, in setTransactionState() 1068 sp<IBinder> applyToken; in onTransact() local
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