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Searched defs:applyToken (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/fuzzer/
Dsurfaceflinger_fuzzer.cpp183 const sp<IBinder> applyToken = nullptr; in setTransactionState() local
Dsurfaceflinger_fuzzers_utils.h766 const Vector<DisplayState> &displays, uint32_t flags, const sp<IBinder> &applyToken, in setTransactionState()
/frameworks/native/services/surfaceflinger/
DTransactionState.h88 sp<IBinder> applyToken; member
DSurfaceFlinger.cpp3701 const sp<IBinder>& applyToken, FrameHint frameHint) { in setTransactionFlags()
4139 const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken, in setTransactionState()
/frameworks/native/services/surfaceflinger/tests/unittests/
DTransactionApplicationTest.cpp90 sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance()); member
358 TransactionInfo createTransactionInfo(const sp<IBinder>& applyToken, in createTransactionInfo()
DTestableSurfaceFlinger.h447 const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken, in setTransactionState()
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp673 sp<IBinder> applyToken; in readFromParcel() local
913 sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance()); in doUncacheBufferTransaction() local
1036 sp<IBinder> applyToken = mApplyToken in apply() local
1892 const sp<IBinder>& applyToken) { in setApplyToken()
DISurfaceComposer.cpp77 const sp<IBinder>& applyToken, const InputWindowCommands& commands, in setTransactionState()
1068 sp<IBinder> applyToken; in onTransact() local