/external/deqp/external/openglcts/modules/gl/ |
D | gl4cIndirectParametersTests.hpp | 47 GLuint baseInstance; member 56 GLuint baseInstance; member
|
D | gl4cShaderDrawParametersTests.hpp | 46 GLuint baseInstance; member 55 GLuint baseInstance; member
|
/external/angle/src/libANGLE/renderer/d3d/ |
D | VertexBuffer.cpp | 99 GLuint baseInstance, in getSpaceRequired() 175 GLuint baseInstance, in storeDynamicAttribute() 220 GLuint baseInstance) in reserveVertexSpace()
|
D | VertexDataManager.cpp | 422 GLuint baseInstance) in storeDynamicAttribs() 489 GLuint baseInstance) in reserveSpaceForAttrib() 531 GLuint baseInstance) in storeDynamicAttrib()
|
/external/skia/src/gpu/gl/ |
D | GrGLOpsRenderPass.cpp | 144 void GrGLOpsRenderPass::bindInstanceBuffer(const GrBuffer* instanceBuffer, int baseInstance) { in bindInstanceBuffer() 216 void GrGLOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, in onDrawInstanced() 241 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
|
/external/skia/src/gpu/ |
D | GrOpsRenderPass.cpp | 244 void GrOpsRenderPass::drawInstanced(int instanceCount, int baseInstance, int vertexCount, in drawInstanced() 257 int baseInstance, int baseVertex) { in drawIndexedInstanced()
|
D | GrOpFlushState.h | 242 void drawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex) { in drawInstanced() 245 void drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, in drawIndexedInstanced()
|
/external/mesa3d/src/mesa/main/ |
D | draw.c | 48 GLuint baseInstance; member 56 GLuint baseInstance; member 349 GLsizei count, GLuint numInstances, GLuint baseInstance, in _mesa_draw_arrays() 633 GLuint baseInstance) in _mesa_DrawArraysInstancedBaseInstance() 834 GLuint baseInstance) in _mesa_validated_drawrangeelements() 1161 GLuint baseInstance) in _mesa_DrawElementsInstancedBaseInstance() 1202 GLuint baseInstance) in _mesa_DrawElementsInstancedBaseVertexBaseInstance()
|
/external/skia/experimental/graphite/src/ |
D | CommandBuffer.h | 130 unsigned int baseInstance, unsigned int instanceCount) final { in drawInstanced() 135 unsigned int baseVertex, unsigned int baseInstance, in drawIndexedInstanced()
|
D | DrawPass.cpp | 154 unsigned int baseInstance, unsigned int instanceCount) override { in drawInstanced() 161 unsigned int baseVertex, unsigned int baseInstance, in drawIndexedInstanced()
|
/external/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.cpp | 211 void GrDawnOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, in onDrawInstanced() 223 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
|
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 131 GLuint baseInstance, in syncStateForDraw() 299 GLuint baseInstance, in updateDynamicAttribs()
|
D | Context11.cpp | 291 GLuint baseInstance) in drawArraysInstancedBaseInstance() 307 GLuint baseInstance, in drawElementsImpl() 385 GLuint baseInstance) in drawElementsInstancedBaseVertexBaseInstance()
|
/external/skia/src/gpu/mtl/ |
D | GrMtlRenderCommandEncoder.h | 187 NSUInteger baseInstance) SK_API_AVAILABLE(macos(10.11), ios(9.0)) { in drawPrimitives() 215 NSUInteger baseInstance) SK_API_AVAILABLE(macos(10.11), ios(9.0)) { in drawIndexedPrimitives()
|
/external/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.cpp | 257 void GrD3DOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, in onDrawInstanced() 265 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
|
/external/skia/experimental/graphite/src/mtl/ |
D | MtlRenderCommandEncoder.h | 189 NSUInteger baseInstance) SK_API_AVAILABLE(macos(10.11), ios(9.0)) { in drawPrimitives() 217 NSUInteger baseInstance) SK_API_AVAILABLE(macos(10.11), ios(9.0)) { in drawIndexedPrimitives()
|
/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.h | 470 #define ANGLE_SET_BASE_INSTANCE_UNIFORM_0(baseInstance) \ argument 472 #define ANGLE_SET_BASE_INSTANCE_UNIFORM_1(baseInstance) \ argument
|
/external/angle/src/compiler/translator/tree_ops/ |
D | EmulateMultiDrawShaderBuiltins.cpp | 228 const TVariable *baseInstance = BuiltInVariable::angle_BaseInstance(); in EmulateGLBaseVertexBaseInstance() local
|
/external/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.cpp | 765 int baseInstance, in onDrawInstanced() 778 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
|
/external/angle/src/tests/gl_tests/ |
D | MultiDrawTest.cpp | 100 GLuint baseInstance; member 123 GLuint baseInstance; member
|
/external/angle/src/libANGLE/renderer/gl/ |
D | ContextGL.cpp | 359 GLuint baseInstance) in updateAttributesForBaseInstance() 440 GLuint baseInstance) in drawArraysInstancedBaseInstance() 604 GLuint baseInstance) in drawElementsInstancedBaseVertexBaseInstance()
|
/external/angle/src/libANGLE/renderer/null/ |
D | ContextNULL.cpp | 153 GLuint baseInstance) in drawArraysInstancedBaseInstance() 205 GLuint baseInstance) in drawElementsInstancedBaseVertexBaseInstance()
|
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Context9.cpp | 185 GLuint baseInstance) in drawArraysInstancedBaseInstance() 240 GLuint baseInstance) in drawElementsInstancedBaseVertexBaseInstance()
|
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_vbo_translate.c | 481 uint32_t baseInstance; member 489 uint32_t baseInstance; member
|
/external/angle/src/libANGLE/ |
D | angletypes.h | 423 GLuint baseInstance; member 434 GLuint baseInstance; member
|