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Searched defs:bindBuffer (Results 1 – 7 of 7) sorted by relevance

/device/generic/vulkan-cereal/stream-servers/tests/
DGLSnapshotBuffers_unittest.cpp80 void bindBuffer(GLenum binding, GLuint buffer) { in bindBuffer() function in emugl::SnapshotGlBufferObjectsTest
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext.inl.h145 ANGLE_INLINE void Context::bindBuffer(BufferBinding target, BufferID buffer) in bindBuffer() function
/device/generic/vulkan-cereal/stream-servers/glestranslator/GLES_V2/
DGLESv2Context.cpp360 auto bindBuffer = [this](GLenum target, GLuint buffer) { in postLoadRestoreCtx() local
/device/generic/vulkan-cereal/stream-servers/glestranslator/GLcommon/
DGLEScontext.cpp784 auto bindBuffer = [this](GLenum target, GLuint buffer) { in postLoadRestoreCtx() local
1187 GLuint GLEScontext::bindBuffer(GLenum target,GLuint buffer) { in bindBuffer() function in GLEScontext
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp362 void StateManagerGL::bindBuffer(gl::BufferBinding target, GLuint buffer) in bindBuffer() function in rx::StateManagerGL
DDispatchTableGL_autogen.h134 PFNGLBINDBUFFERPROC bindBuffer = nullptr; variable
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp787 int GLClientState::bindBuffer(GLenum target, GLuint id) in bindBuffer() function in GLClientState