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Searched defs:bindBuffer (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/libANGLE/
DContext.inl.h159 ANGLE_INLINE void Context::bindBuffer(BufferBinding target, BufferID buffer) in bindBuffer() function
/external/deqp/external/vulkancts/framework/vulkan/
DvkMemUtil.cpp425 MovePtr<Allocation> bindBuffer (const DeviceInterface& vk, in bindBuffer() function
/external/deqp/external/openglcts/modules/gl/
Dgl3cTransformFeedbackTests.hpp550 virtual void bindBuffer(BindBufferCase bind_case) in bindBuffer() function in gl3cts::TransformFeedback::CaptureGeometrySeparate
Dgl3cTransformFeedbackTests.cpp2656 void gl3cts::TransformFeedback::CaptureVertexInterleaved::bindBuffer(BindBufferCase bind_case) in bindBuffer() function in gl3cts::TransformFeedback::CaptureVertexInterleaved
3174 void gl3cts::TransformFeedback::CaptureVertexSeparate::bindBuffer(BindBufferCase bind_case) in bindBuffer() function in gl3cts::TransformFeedback::CaptureVertexSeparate
/external/autotest/client/deps/webgl_mpd/src/debug/
Dwebgl-debug.js111 'bindBuffer': {2: { 0:true }}, property
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineRenderToImageTests.cpp174 de::MovePtr<Allocation> bindBuffer (const InstanceInterface& vki, in bindBuffer() function
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp426 void StateManagerGL::bindBuffer(gl::BufferBinding target, GLuint buffer) in bindBuffer() function in rx::StateManagerGL
DDispatchTableGL_autogen.h134 PFNGLBINDBUFFERPROC bindBuffer = nullptr; variable
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp413 void GLContext::bindBuffer (deUint32 target, deUint32 buffer) in bindBuffer() function in sglr::GLContext
DsglrReferenceContext.cpp2504 void ReferenceContext::bindBuffer (deUint32 target, deUint32 buffer) in bindBuffer() function in sglr::ReferenceContext
/external/skia/src/gpu/gl/
DGrGLGpu.cpp1949 GrGLenum GrGLGpu::bindBuffer(GrGpuBufferType type, const GrBuffer* buffer) { in bindBuffer() function in GrGLGpu
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl14 glBindBufferFunc bindBuffer; variable