Searched defs:bindingDescs (Results 1 – 2 of 2) sorted by relevance
85 SkSTArray<2, VkVertexInputBindingDescription, true>* bindingDescs, in setup_vertex_input_state()484 SkSTArray<2, VkVertexInputBindingDescription, true> bindingDescs; in Make() local
1999 gl::AttribArray<VkVertexInputBindingDescription> bindingDescs; in initializePipeline() local