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Searched defs:bindingIndex (Results 1 – 22 of 22) sorted by relevance

/external/angle/src/libANGLE/
DVertexArray.cpp129 for (uint32_t bindingIndex = 0; bindingIndex < mState.mVertexBindings.size(); ++bindingIndex) in onDestroy() local
180 for (uint32_t bindingIndex = 0; bindingIndex < mState.mVertexBindings.size(); ++bindingIndex) in detachBuffer() local
264 ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex, in setDirtyBindingBit()
321 ANGLE_INLINE void VertexArray::updateCachedTransformFeedbackBindingValidation(size_t bindingIndex, in updateCachedTransformFeedbackBindingValidation()
329 size_t bindingIndex, in bindVertexBufferImpl()
400 size_t bindingIndex, in bindVertexBuffer()
413 GLuint bindingIndex) in setVertexAttribBinding()
435 size_t bindingIndex, in setVertexBindingDivisor()
DVertexAttribute.cpp49 VertexAttribute::VertexAttribute(GLuint bindingIndex) in VertexAttribute()
DVertexAttribute.h91 GLuint bindingIndex; member
DVertexArray.h55 const VertexBinding &getVertexBinding(size_t bindingIndex) const in getVertexBinding()
DState.cpp1657 for (size_t bindingIndex = 0; bindingIndex < textureVector.size(); ++bindingIndex) in detachTexture() local
1918 GLuint bindingIndex, in bindVertexBuffer()
1939 void State::setVertexBindingDivisor(const Context *context, GLuint bindingIndex, GLuint divisor) in setVertexBindingDivisor()
DvalidationES31.cpp1172 GLuint bindingIndex, in ValidateBindVertexBuffer()
1221 GLuint bindingIndex, in ValidateVertexBindingDivisor()
1282 GLuint bindingIndex) in ValidateVertexAttribBinding()
DState.h534 void setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex) in setVertexAttribBinding()
DContext.cpp1337 void Context::bindVertexBuffer(GLuint bindingIndex, in bindVertexBuffer()
5998 void Context::vertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) in vertexAttribBinding()
6004 void Context::vertexBindingDivisor(GLuint bindingIndex, GLuint divisor) in vertexBindingDivisor()
/external/mesa3d/src/mesa/main/
Dvarray.c164 GLuint bindingIndex) in _mesa_vertex_attrib_binding()
255 GLuint bindingIndex, in vertex_binding_divisor()
2906 GLuint bindingIndex, GLuint buffer, GLintptr offset, in vertex_array_vertex_buffer()
2954 GLuint bindingIndex, GLuint buffer, in vertex_array_vertex_buffer_err()
3004 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex, GLuint buffer, in _mesa_BindVertexBuffer_no_error()
3015 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, in _mesa_BindVertexBuffer()
3039 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, in _mesa_VertexArrayVertexBuffer_no_error()
3052 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayVertexBuffer()
3074 _mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayBindVertexBufferEXT()
3548 GLuint attribIndex, GLuint bindingIndex, in vertex_array_attrib_binding()
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/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp786 GLuint bindingIndex = mState.getVertexAttribute(attribIndex).bindingIndex; in updateAttribBinding() local
801 angle::Result VertexArrayGL::updateBindingBuffer(const gl::Context *context, size_t bindingIndex) in updateBindingBuffer()
826 angle::Result VertexArrayGL::updateBindingDivisor(const gl::Context *context, size_t bindingIndex) in updateBindingDivisor()
904 size_t bindingIndex, in syncDirtyBinding()
DStateManagerGL.h126 GLuint bindingIndex = 0; member
/external/angle/src/tests/perf_tests/
DBindingPerf.cpp192 size_t bindingIndex = it % bindingPointsSize; in drawBenchmark() local
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.h73 uint32_t bindingIndex = 0; member
Dglslang_wrapper_utils.cpp710 const uint32_t bindingIndex, in InsertIfAbsent()
4728 UniformBindingInfo::UniformBindingInfo(uint32_t bindingIndex, in UniformBindingInfo()
/external/deqp/external/vulkancts/framework/vulkan/
DvkBuilderUtil.hpp104 deUint32 bindingIndex; member
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp2286 for (size_t bindingIndex : vertexPointerBindings.flip()) in CaptureVertexArrayState() local
3503 for (size_t bindingIndex = 0; bindingIndex < apiBindings.size(); ++bindingIndex) in CaptureMidExecutionSetup() local
3837 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(samplerBindings.size()); in CaptureMidExecutionSetup() local
3849 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(imageUnits.size()); in CaptureMidExecutionSetup() local
Dframe_capture_utils.cpp1311 for (size_t bindingIndex = 0; bindingIndex < vertexBindings.size(); ++bindingIndex) in SerializeVertexBindingsVector() local
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp3089 void DescriptorSetLayoutDesc::update(uint32_t bindingIndex, in update()
3116 for (uint32_t bindingIndex = 0; bindingIndex < kMaxDescriptorSetLayoutBindings; ++bindingIndex) in unpackBindings() local
DProgramExecutableVk.cpp836 uint32_t bindingIndex, in WriteBufferDescriptorSetBinding()
/external/vulkan-validation-layers/layers/generated/
Dparameter_validation.cpp3482 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateCreateDescriptorSetLayout() local
5419 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupport() local
7541 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupportKHR() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp2136 deUint32 bindingIndex = 0; in SubpassRenderer() local
2246 deUint32 bindingIndex = 0; in SubpassRenderer() local
/external/angle/src/tests/gl_tests/
DGLSLTest.cpp9641 uint32_t bindingIndex, in InitBuffer()