| /external/angle/src/libANGLE/ |
| D | VertexArray.cpp | 129 for (uint32_t bindingIndex = 0; bindingIndex < mState.mVertexBindings.size(); ++bindingIndex) in onDestroy() local 180 for (uint32_t bindingIndex = 0; bindingIndex < mState.mVertexBindings.size(); ++bindingIndex) in detachBuffer() local 264 ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex, in setDirtyBindingBit() 321 ANGLE_INLINE void VertexArray::updateCachedTransformFeedbackBindingValidation(size_t bindingIndex, in updateCachedTransformFeedbackBindingValidation() 329 size_t bindingIndex, in bindVertexBufferImpl() 400 size_t bindingIndex, in bindVertexBuffer() 413 GLuint bindingIndex) in setVertexAttribBinding() 435 size_t bindingIndex, in setVertexBindingDivisor()
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| D | VertexAttribute.cpp | 49 VertexAttribute::VertexAttribute(GLuint bindingIndex) in VertexAttribute()
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| D | VertexAttribute.h | 91 GLuint bindingIndex; member
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| D | VertexArray.h | 55 const VertexBinding &getVertexBinding(size_t bindingIndex) const in getVertexBinding()
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| D | State.cpp | 1657 for (size_t bindingIndex = 0; bindingIndex < textureVector.size(); ++bindingIndex) in detachTexture() local 1918 GLuint bindingIndex, in bindVertexBuffer() 1939 void State::setVertexBindingDivisor(const Context *context, GLuint bindingIndex, GLuint divisor) in setVertexBindingDivisor()
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| D | validationES31.cpp | 1172 GLuint bindingIndex, in ValidateBindVertexBuffer() 1221 GLuint bindingIndex, in ValidateVertexBindingDivisor() 1282 GLuint bindingIndex) in ValidateVertexAttribBinding()
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| D | State.h | 534 void setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex) in setVertexAttribBinding()
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| D | Context.cpp | 1337 void Context::bindVertexBuffer(GLuint bindingIndex, in bindVertexBuffer() 5998 void Context::vertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) in vertexAttribBinding() 6004 void Context::vertexBindingDivisor(GLuint bindingIndex, GLuint divisor) in vertexBindingDivisor()
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| /external/mesa3d/src/mesa/main/ |
| D | varray.c | 164 GLuint bindingIndex) in _mesa_vertex_attrib_binding() 255 GLuint bindingIndex, in vertex_binding_divisor() 2906 GLuint bindingIndex, GLuint buffer, GLintptr offset, in vertex_array_vertex_buffer() 2954 GLuint bindingIndex, GLuint buffer, in vertex_array_vertex_buffer_err() 3004 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex, GLuint buffer, in _mesa_BindVertexBuffer_no_error() 3015 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, in _mesa_BindVertexBuffer() 3039 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, in _mesa_VertexArrayVertexBuffer_no_error() 3052 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayVertexBuffer() 3074 _mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayBindVertexBufferEXT() 3548 GLuint attribIndex, GLuint bindingIndex, in vertex_array_attrib_binding() [all …]
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | VertexArrayGL.cpp | 786 GLuint bindingIndex = mState.getVertexAttribute(attribIndex).bindingIndex; in updateAttribBinding() local 801 angle::Result VertexArrayGL::updateBindingBuffer(const gl::Context *context, size_t bindingIndex) in updateBindingBuffer() 826 angle::Result VertexArrayGL::updateBindingDivisor(const gl::Context *context, size_t bindingIndex) in updateBindingDivisor() 904 size_t bindingIndex, in syncDirtyBinding()
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| D | StateManagerGL.h | 126 GLuint bindingIndex = 0; member
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| /external/angle/src/tests/perf_tests/ |
| D | BindingPerf.cpp | 192 size_t bindingIndex = it % bindingPointsSize; in drawBenchmark() local
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| /external/angle/src/libANGLE/renderer/ |
| D | glslang_wrapper_utils.h | 73 uint32_t bindingIndex = 0; member
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| D | glslang_wrapper_utils.cpp | 710 const uint32_t bindingIndex, in InsertIfAbsent() 4728 UniformBindingInfo::UniformBindingInfo(uint32_t bindingIndex, in UniformBindingInfo()
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| /external/deqp/external/vulkancts/framework/vulkan/ |
| D | vkBuilderUtil.hpp | 104 deUint32 bindingIndex; member
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| /external/angle/src/libANGLE/capture/ |
| D | FrameCapture.cpp | 2286 for (size_t bindingIndex : vertexPointerBindings.flip()) in CaptureVertexArrayState() local 3503 for (size_t bindingIndex = 0; bindingIndex < apiBindings.size(); ++bindingIndex) in CaptureMidExecutionSetup() local 3837 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(samplerBindings.size()); in CaptureMidExecutionSetup() local 3849 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(imageUnits.size()); in CaptureMidExecutionSetup() local
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| D | frame_capture_utils.cpp | 1311 for (size_t bindingIndex = 0; bindingIndex < vertexBindings.size(); ++bindingIndex) in SerializeVertexBindingsVector() local
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | vk_cache_utils.cpp | 3089 void DescriptorSetLayoutDesc::update(uint32_t bindingIndex, in update() 3116 for (uint32_t bindingIndex = 0; bindingIndex < kMaxDescriptorSetLayoutBindings; ++bindingIndex) in unpackBindings() local
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| D | ProgramExecutableVk.cpp | 836 uint32_t bindingIndex, in WriteBufferDescriptorSetBinding()
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| /external/vulkan-validation-layers/layers/generated/ |
| D | parameter_validation.cpp | 3482 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateCreateDescriptorSetLayout() local 5419 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupport() local 7541 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupportKHR() local
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| /external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
| D | vktRenderPassTests.cpp | 2136 deUint32 bindingIndex = 0; in SubpassRenderer() local 2246 deUint32 bindingIndex = 0; in SubpassRenderer() local
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| /external/angle/src/tests/gl_tests/ |
| D | GLSLTest.cpp | 9641 uint32_t bindingIndex, in InitBuffer()
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