/external/skia/docs/examples/ |
D | pathops.cpp | 29 SkColor blendColor = blend(oneColor, twoColor); in draw() local
|
/external/skia/gm/ |
D | pathopsinverse.cpp | 32 SkColor blendColor = blend(oneColor, twoColor); in onOnceBeforeDraw() local
|
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 329 const gl::ColorF &blendColor = glState.getBlendColor(); in setBlendDepthRasterStates() local 700 void StateManager9::setBlendColor(const gl::BlendState &blendState, const gl::ColorF &blendColor) in setBlendColor()
|
/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.hpp | 96 tcu::Vec4 blendColor; member
|
/external/swiftshader/src/Pipeline/ |
D | PixelProgram.cpp | 268 void PixelProgram::blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMa… in blendColor() function in sw::PixelProgram
|
/external/deqp/modules/gles2/functional/ |
D | es2fBlendTests.cpp | 76 Vec4 blendColor; member
|
/external/deqp/modules/gles3/functional/ |
D | es3fBlendTests.cpp | 88 Vec4 blendColor; member
|
/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 359 void FragmentProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& ble… in executeBlendFactorComputeRGB() 410 void FragmentProcessor::executeBlendFactorComputeA (const Vec4& blendColor, const BlendState& blend… in executeBlendFactorComputeA()
|
D | rrRenderState.hpp | 260 tcu::Vec4 blendColor; //!< Components should be in range [0, 1]. member
|
/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_command_buffer.h | 314 std::array<float, 4> blendColor; member
|
/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.h | 52 gl::ColorF blendColor; member
|
D | StateManagerGL.cpp | 1223 void StateManagerGL::setBlendColor(const gl::ColorF &blendColor) in setBlendColor()
|
D | DispatchTableGL_autogen.h | 96 PFNGLBLENDCOLORPROC blendColor = nullptr; variable
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 575 void GLContext::blendColor (float red, float green, float blue, float alpha) in blendColor() function in sglr::GLContext
|
D | sglrReferenceContext.cpp | 2979 void ReferenceContext::blendColor (float red, float green, float blue, float alpha) in blendColor() function in sglr::ReferenceContext
|
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 1274 const gl::ColorF &blendColor, in syncBlendState()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 37 glBlendColorFunc blendColor; variable
|
/external/angle/src/tests/gl_tests/ |
D | StateChangeTest.cpp | 1644 void blendAndVerifyColor(const GLColor32F blendColor, const GLColor expectedColor) in blendAndVerifyColor()
|
/external/angle/src/libANGLE/ |
D | Context.cpp | 5595 void Context::blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in blendColor() function in gl::Context
|