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Searched defs:blurRegions (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/core/tests/coretests/src/android/view/
DBlurAggregatorTest.java67 final BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in createTestBackgroundBlurDrawable() local
79 BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in testBlurRadiusUpdatePropagatesToRenderThreadIfNeeded() local
96 BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in testAlphaUpdatePropagatesToRenderThreadIfNeeded() local
115 final BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in testCornerRadiusUpdatePropagatesToRenderThreadIfNeeded() local
128 BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in testVisibleUpdatePropagatesToRenderThreadIfNeeded() local
153 BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in testPositionUpdateAppearsInBlurRegion() local
169 final BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in testNoBlurRegionsDispatchedWhenNoUpdates() local
182 final BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in testBlurRegionDispatchedIfOnlyDrawableUpdated() local
196 final BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in testBlurRegionDispatchedIfOnlyPositionUpdated() local
215 final BlurRegion[] blurRegions = mAggregator.getBlurRegionsCopyForRT(); in testPositionUpdateIsAppliedInNextFrameIfMissed() local
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/
DLayerFECompositionState.h138 std::vector<BlurRegion> blurRegions; member
/frameworks/base/core/java/com/android/internal/graphics/drawable/
DBackgroundBlurDrawable.java417 private void handleDispatchBlurTransactionLocked(long frameNumber, BlurRegion[] blurRegions, in handleDispatchBlurTransactionLocked()
/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h166 std::vector<BlurRegion> blurRegions; member
/frameworks/native/libs/gui/include/gui/
DLayerState.h248 std::vector<BlurRegion> blurRegions; member
/frameworks/native/services/surfaceflinger/
DSurfaceInterceptor.cpp357 const std::vector<BlurRegion>& blurRegions) { in addBlurRegionsLocked()
DLayer.h231 std::vector<BlurRegion> blurRegions; member
DLayer.cpp997 bool Layer::setBlurRegions(const std::vector<BlurRegion>& blurRegions) { in setBlurRegions()
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp1375 const sp<SurfaceControl>& sc, const std::vector<BlurRegion>& blurRegions) { in setBlurRegions()