Searched defs:bufferFence (Results 1 – 16 of 16) sorted by relevance
69 base::unique_fd&& bufferFence) { in drawLayers()
60 base::unique_fd&& bufferFence) override { in drawLayersInternal()
764 base::unique_fd&& bufferFence) { in drawLayersInternal()
157 base::unique_fd bufferFence; in onCapture() local
319 base::unique_fd&& bufferFence) { in drawLayersInternal()327 base::unique_fd&& bufferFence) { in drawLayers()
1035 base::unique_fd bufferFence; in prepareFrameAsync() local1076 base::unique_fd bufferFence; in devOptRepaintFlash() local1102 base::unique_fd bufferFence; in finishFrame() local1156 bool Output::dequeueRenderBuffer(base::unique_fd* bufferFence, in dequeueRenderBuffer()
151 base::unique_fd* bufferFence) { in dequeueBuffer()
183 base::unique_fd bufferFence; in TEST_F() local
268 base::unique_fd bufferFence; in render() local
202 base::unique_fd bufferFence; in TEST_F() local
382 base::unique_fd&& bufferFence, in drawLayers()
625 const sp<Fence>& bufferFence) { in bindExternalTextureBuffer()1024 const bool useFramebufferCache, base::unique_fd&& bufferFence, in drawLayers()
541 sp<Fence> bufferFence = Fence::merge("AImageReader", unlockFence, releaseFence); in releaseImageLocked() local
685 const sp<Fence>& bufferFence) { in bindExternalTextureBuffer()1086 base::unique_fd&& bufferFence) { in drawLayersInternal()
734 base::unique_fd bufferFence; in processLoop() local
6870 base::unique_fd bufferFence; in renderScreenImpl() local