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Searched defs:bufferFence (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/libs/renderengine/
DRenderEngine.cpp69 base::unique_fd&& bufferFence) { in drawLayers()
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.h60 base::unique_fd&& bufferFence) override { in drawLayersInternal()
DSkiaGLRenderEngine.cpp764 base::unique_fd&& bufferFence) { in drawLayersInternal()
/frameworks/av/media/libstagefright/
DFrameCaptureProcessor.cpp157 base::unique_fd bufferFence; in onCapture() local
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.cpp319 base::unique_fd&& bufferFence) { in drawLayersInternal()
327 base::unique_fd&& bufferFence) { in drawLayers()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp1035 base::unique_fd bufferFence; in prepareFrameAsync() local
1076 base::unique_fd bufferFence; in devOptRepaintFlash() local
1102 base::unique_fd bufferFence; in finishFrame() local
1156 bool Output::dequeueRenderBuffer(base::unique_fd* bufferFence, in dequeueRenderBuffer()
DRenderSurface.cpp151 base::unique_fd* bufferFence) { in dequeueBuffer()
/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp183 base::unique_fd bufferFence; in TEST_F() local
/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DCachedSet.cpp268 base::unique_fd bufferFence; in render() local
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineThreadedTest.cpp202 base::unique_fd bufferFence; in TEST_F() local
/frameworks/av/media/libstagefright/renderfright/threaded/
DRenderEngineThreaded.cpp382 base::unique_fd&& bufferFence, in drawLayers()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp625 const sp<Fence>& bufferFence) { in bindExternalTextureBuffer()
1024 const bool useFramebufferCache, base::unique_fd&& bufferFence, in drawLayers()
/frameworks/av/media/ndk/
DNdkImageReader.cpp541 sp<Fence> bufferFence = Fence::merge("AImageReader", unlockFence, releaseFence); in releaseImageLocked() local
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp685 const sp<Fence>& bufferFence) { in bindExternalTextureBuffer()
1086 base::unique_fd&& bufferFence) { in drawLayersInternal()
/frameworks/av/media/codec2/hidl/plugin/samples/
DSampleFilterPlugin.cpp734 base::unique_fd bufferFence; in processLoop() local
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp6870 base::unique_fd bufferFence; in renderScreenImpl() local