/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkCmdUtil.cpp | 89 const tcu::Vec4& clearColor, in beginRenderPass() 102 const tcu::Vec4& clearColor, in beginRenderPass() 116 const tcu::Vec4& clearColor, in beginRenderPass() 136 const tcu::UVec4& clearColor, in beginRenderPass() 170 const tcu::Vec4& clearColor, in beginRenderPass()
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument 56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
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/external/angle/src/tests/gl_tests/ |
D | FloatingPointSurfaceTest.cpp | 50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
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D | ClearTest.cpp | 126 bool *clearColor, in ParseMaskedScissoredClearVariationsTestParams() 157 bool clearColor, clearDepth, clearStencil; in MaskedScissoredClearVariationsTestPrint() local 777 angle::Vector4 clearColor = clearValues[0].toNormalizedVector(); in TEST_P() local 912 angle::Vector4 clearColor = GLColor(31, 63, 127, 191).toNormalizedVector(); in TEST_P() local 1018 angle::Vector4 clearColor = GLColor(31, 63, 127, 191).toNormalizedVector(); in TEST_P() local 1655 bool clearColor, clearDepth, clearStencil; in maskedScissoredColorDepthStencilClear() local 1825 bool clearColor, clearDepth, clearStencil; in TEST_P() local
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/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
D | vktFragmentOperationsScissorMultiViewportTests.cpp | 201 const Vec4& clearColor, in generateReferenceImage() 308 const Vec4& clearColor, in ScissorRenderer() 407 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
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D | vktFragmentOperationsScissorTests.cpp | 276 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor() 343 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer() 448 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
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D | vktFragmentOperationsEarlyFragmentTests.cpp | 433 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 552 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 687 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 946 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 1379 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
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/external/deqp/modules/egl/ |
D | teglPartialUpdateTests.cpp | 502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 643 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen() 649 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference() 694 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 756 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
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D | teglSwapBuffersWithDamageTests.cpp | 406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 749 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
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D | teglBufferAgeTests.cpp | 502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 698 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen() 704 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference()
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateBaseClass.cpp | 197 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local 201 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()
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D | vktDynamicStateCBTests.cpp | 94 const vk::VkClearColorValue clearColor = { { 1.0f, 1.0f, 1.0f, 1.0f } }; in iterate() local
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryInstancedRenderingTests.cpp | 145 const Vec4& clearColor, in draw() 245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage() 364 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
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D | vktGeometryBasicClass.cpp | 154 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
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/external/skia/src/gpu/d3d/ |
D | GrD3DTextureRenderTarget.cpp | 136 SkColor4f clearColor = { 0, 0, 0, 0 }; in MakeNewTextureRenderTarget() local 180 SkColor4f clearColor = { 1, 1, 1, 1 }; in MakeWrappedTextureRenderTarget() local
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D | GrD3DTextureResource.cpp | 65 SkColor4f clearColor) { in CreateMSAA()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawShaderLayerTests.cpp | 352 const Vec4& clearColor, in generateReferenceImage() 615 const Vec4& clearColor, in Renderer() 776 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local 836 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
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D | vktDrawShaderViewportIndexTests.cpp | 426 const Vec4& clearColor, in generateReferenceImage() 663 const Vec4& clearColor, in Renderer() 837 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local 898 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
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D | vktDrawBaseClass.cpp | 190 const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in beginRender() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineStencilExportTests.cpp | 430 const Vec4& clearColor, in generateReferenceImage() 462 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testStencilExportReplace() local
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/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.h | 38 gl::DrawBufferMask clearColor; member
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/external/mesa3d/src/mesa/swrast/ |
D | s_clear.c | 125 const GLfloat (*clearColor)[4] = in clear_rgba_buffer() local
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/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/ |
D | vktConditionalClearAttachmentTests.cpp | 89 const tcu::Vec4 clearColor = tcu::RGBA::black().toVec(); in iterate() local
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/external/skia/experimental/webgpu-bazel/src/ |
D | bindings.cpp | 76 wgpu::Color clearColor) { in drawPipeline()
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/external/skia/experimental/graphite/src/ |
D | DrawContext.cpp | 91 void DrawContext::clear(const SkColor4f& clearColor) { in clear()
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