1 /*
2 * Copyright 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // #define LOG_NDEBUG 0
18 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
19
20 // TODO(b/129481165): remove the #pragma below and fix conversion issues
21 #pragma clang diagnostic push
22 #pragma clang diagnostic ignored "-Wextra"
23
24 #include <chrono>
25 #include <cmath>
26
27 #include <android-base/properties.h>
28 #include <android-base/stringprintf.h>
29 #include <ftl/enum.h>
30 #include <utils/Trace.h>
31
32 #include "../SurfaceFlingerProperties.h"
33 #include "RefreshRateConfigs.h"
34
35 #undef LOG_TAG
36 #define LOG_TAG "RefreshRateConfigs"
37
38 namespace android::scheduler {
39 namespace {
40
41 struct RefreshRateScore {
42 DisplayModeIterator modeIt;
43 float overallScore;
44 struct {
45 float modeBelowThreshold;
46 float modeAboveThreshold;
47 } fixedRateBelowThresholdLayersScore;
48 };
49
50 template <typename Iterator>
getMaxScoreRefreshRate(Iterator begin,Iterator end)51 const DisplayModePtr& getMaxScoreRefreshRate(Iterator begin, Iterator end) {
52 const auto it =
53 std::max_element(begin, end, [](RefreshRateScore max, RefreshRateScore current) {
54 const auto& [modeIt, overallScore, _] = current;
55
56 std::string name = to_string(modeIt->second->getFps());
57 ALOGV("%s scores %.2f", name.c_str(), overallScore);
58
59 ATRACE_INT(name.c_str(), static_cast<int>(std::round(overallScore * 100)));
60
61 constexpr float kEpsilon = 0.0001f;
62 return overallScore > max.overallScore * (1 + kEpsilon);
63 });
64
65 return it->modeIt->second;
66 }
67
68 constexpr RefreshRateConfigs::GlobalSignals kNoSignals;
69
formatLayerInfo(const RefreshRateConfigs::LayerRequirement & layer,float weight)70 std::string formatLayerInfo(const RefreshRateConfigs::LayerRequirement& layer, float weight) {
71 return base::StringPrintf("%s (type=%s, weight=%.2f, seamlessness=%s) %s", layer.name.c_str(),
72 ftl::enum_string(layer.vote).c_str(), weight,
73 ftl::enum_string(layer.seamlessness).c_str(),
74 to_string(layer.desiredRefreshRate).c_str());
75 }
76
constructKnownFrameRates(const DisplayModes & modes)77 std::vector<Fps> constructKnownFrameRates(const DisplayModes& modes) {
78 std::vector<Fps> knownFrameRates = {24_Hz, 30_Hz, 45_Hz, 60_Hz, 72_Hz};
79 knownFrameRates.reserve(knownFrameRates.size() + modes.size());
80
81 // Add all supported refresh rates.
82 for (const auto& [id, mode] : modes) {
83 knownFrameRates.push_back(mode->getFps());
84 }
85
86 // Sort and remove duplicates.
87 std::sort(knownFrameRates.begin(), knownFrameRates.end(), isStrictlyLess);
88 knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(),
89 isApproxEqual),
90 knownFrameRates.end());
91 return knownFrameRates;
92 }
93
94 // The Filter is a `bool(const DisplayMode&)` predicate.
95 template <typename Filter>
sortByRefreshRate(const DisplayModes & modes,Filter && filter)96 std::vector<DisplayModeIterator> sortByRefreshRate(const DisplayModes& modes, Filter&& filter) {
97 std::vector<DisplayModeIterator> sortedModes;
98 sortedModes.reserve(modes.size());
99
100 for (auto it = modes.begin(); it != modes.end(); ++it) {
101 const auto& [id, mode] = *it;
102
103 if (filter(*mode)) {
104 ALOGV("%s: including mode %d", __func__, id.value());
105 sortedModes.push_back(it);
106 }
107 }
108
109 std::sort(sortedModes.begin(), sortedModes.end(), [](auto it1, auto it2) {
110 const auto& mode1 = it1->second;
111 const auto& mode2 = it2->second;
112
113 if (mode1->getVsyncPeriod() == mode2->getVsyncPeriod()) {
114 return mode1->getGroup() > mode2->getGroup();
115 }
116
117 return mode1->getVsyncPeriod() > mode2->getVsyncPeriod();
118 });
119
120 return sortedModes;
121 }
122
canModesSupportFrameRateOverride(const std::vector<DisplayModeIterator> & sortedModes)123 bool canModesSupportFrameRateOverride(const std::vector<DisplayModeIterator>& sortedModes) {
124 for (const auto it1 : sortedModes) {
125 const auto& mode1 = it1->second;
126 for (const auto it2 : sortedModes) {
127 const auto& mode2 = it2->second;
128
129 if (RefreshRateConfigs::getFrameRateDivisor(mode1->getFps(), mode2->getFps()) >= 2) {
130 return true;
131 }
132 }
133 }
134 return false;
135 }
136
137 } // namespace
138
toString() const139 std::string RefreshRateConfigs::Policy::toString() const {
140 return base::StringPrintf("{defaultModeId=%d, allowGroupSwitching=%s"
141 ", primaryRange=%s, appRequestRange=%s}",
142 defaultMode.value(), allowGroupSwitching ? "true" : "false",
143 to_string(primaryRange).c_str(), to_string(appRequestRange).c_str());
144 }
145
getDisplayFrames(nsecs_t layerPeriod,nsecs_t displayPeriod) const146 std::pair<nsecs_t, nsecs_t> RefreshRateConfigs::getDisplayFrames(nsecs_t layerPeriod,
147 nsecs_t displayPeriod) const {
148 auto [quotient, remainder] = std::div(layerPeriod, displayPeriod);
149 if (remainder <= MARGIN_FOR_PERIOD_CALCULATION ||
150 std::abs(remainder - displayPeriod) <= MARGIN_FOR_PERIOD_CALCULATION) {
151 quotient++;
152 remainder = 0;
153 }
154
155 return {quotient, remainder};
156 }
157
calculateNonExactMatchingLayerScoreLocked(const LayerRequirement & layer,Fps refreshRate) const158 float RefreshRateConfigs::calculateNonExactMatchingLayerScoreLocked(const LayerRequirement& layer,
159 Fps refreshRate) const {
160 constexpr float kScoreForFractionalPairs = .8f;
161
162 const auto displayPeriod = refreshRate.getPeriodNsecs();
163 const auto layerPeriod = layer.desiredRefreshRate.getPeriodNsecs();
164 if (layer.vote == LayerVoteType::ExplicitDefault) {
165 // Find the actual rate the layer will render, assuming
166 // that layerPeriod is the minimal period to render a frame.
167 // For example if layerPeriod is 20ms and displayPeriod is 16ms,
168 // then the actualLayerPeriod will be 32ms, because it is the
169 // smallest multiple of the display period which is >= layerPeriod.
170 auto actualLayerPeriod = displayPeriod;
171 int multiplier = 1;
172 while (layerPeriod > actualLayerPeriod + MARGIN_FOR_PERIOD_CALCULATION) {
173 multiplier++;
174 actualLayerPeriod = displayPeriod * multiplier;
175 }
176
177 // Because of the threshold we used above it's possible that score is slightly
178 // above 1.
179 return std::min(1.0f,
180 static_cast<float>(layerPeriod) / static_cast<float>(actualLayerPeriod));
181 }
182
183 if (layer.vote == LayerVoteType::ExplicitExactOrMultiple ||
184 layer.vote == LayerVoteType::Heuristic) {
185 if (isFractionalPairOrMultiple(refreshRate, layer.desiredRefreshRate)) {
186 return kScoreForFractionalPairs;
187 }
188
189 // Calculate how many display vsyncs we need to present a single frame for this
190 // layer
191 const auto [displayFramesQuotient, displayFramesRemainder] =
192 getDisplayFrames(layerPeriod, displayPeriod);
193 static constexpr size_t MAX_FRAMES_TO_FIT = 10; // Stop calculating when score < 0.1
194 if (displayFramesRemainder == 0) {
195 // Layer desired refresh rate matches the display rate.
196 return 1.0f;
197 }
198
199 if (displayFramesQuotient == 0) {
200 // Layer desired refresh rate is higher than the display rate.
201 return (static_cast<float>(layerPeriod) / static_cast<float>(displayPeriod)) *
202 (1.0f / (MAX_FRAMES_TO_FIT + 1));
203 }
204
205 // Layer desired refresh rate is lower than the display rate. Check how well it fits
206 // the cadence.
207 auto diff = std::abs(displayFramesRemainder - (displayPeriod - displayFramesRemainder));
208 int iter = 2;
209 while (diff > MARGIN_FOR_PERIOD_CALCULATION && iter < MAX_FRAMES_TO_FIT) {
210 diff = diff - (displayPeriod - diff);
211 iter++;
212 }
213
214 return (1.0f / iter);
215 }
216
217 return 0;
218 }
219
calculateLayerScoreLocked(const LayerRequirement & layer,Fps refreshRate,bool isSeamlessSwitch) const220 float RefreshRateConfigs::calculateLayerScoreLocked(const LayerRequirement& layer, Fps refreshRate,
221 bool isSeamlessSwitch) const {
222 // Slightly prefer seamless switches.
223 constexpr float kSeamedSwitchPenalty = 0.95f;
224 const float seamlessness = isSeamlessSwitch ? 1.0f : kSeamedSwitchPenalty;
225
226 // If the layer wants Max, give higher score to the higher refresh rate
227 if (layer.vote == LayerVoteType::Max) {
228 const auto& maxRefreshRate = mAppRequestRefreshRates.back()->second;
229 const auto ratio = refreshRate.getValue() / maxRefreshRate->getFps().getValue();
230 // use ratio^2 to get a lower score the more we get further from peak
231 return ratio * ratio;
232 }
233
234 if (layer.vote == LayerVoteType::ExplicitExact) {
235 const int divisor = getFrameRateDivisor(refreshRate, layer.desiredRefreshRate);
236 if (mSupportsFrameRateOverrideByContent) {
237 // Since we support frame rate override, allow refresh rates which are
238 // multiples of the layer's request, as those apps would be throttled
239 // down to run at the desired refresh rate.
240 return divisor > 0;
241 }
242
243 return divisor == 1;
244 }
245
246 // If the layer frame rate is a divisor of the refresh rate it should score
247 // the highest score.
248 if (getFrameRateDivisor(refreshRate, layer.desiredRefreshRate) > 0) {
249 return 1.0f * seamlessness;
250 }
251
252 // The layer frame rate is not a divisor of the refresh rate,
253 // there is a small penalty attached to the score to favor the frame rates
254 // the exactly matches the display refresh rate or a multiple.
255 constexpr float kNonExactMatchingPenalty = 0.95f;
256 return calculateNonExactMatchingLayerScoreLocked(layer, refreshRate) * seamlessness *
257 kNonExactMatchingPenalty;
258 }
259
getBestRefreshRate(const std::vector<LayerRequirement> & layers,GlobalSignals signals) const260 auto RefreshRateConfigs::getBestRefreshRate(const std::vector<LayerRequirement>& layers,
261 GlobalSignals signals) const
262 -> std::pair<DisplayModePtr, GlobalSignals> {
263 std::lock_guard lock(mLock);
264
265 if (mGetBestRefreshRateCache &&
266 mGetBestRefreshRateCache->arguments == std::make_pair(layers, signals)) {
267 return mGetBestRefreshRateCache->result;
268 }
269
270 const auto result = getBestRefreshRateLocked(layers, signals);
271 mGetBestRefreshRateCache = GetBestRefreshRateCache{{layers, signals}, result};
272 return result;
273 }
274
getBestRefreshRateLocked(const std::vector<LayerRequirement> & layers,GlobalSignals signals) const275 auto RefreshRateConfigs::getBestRefreshRateLocked(const std::vector<LayerRequirement>& layers,
276 GlobalSignals signals) const
277 -> std::pair<DisplayModePtr, GlobalSignals> {
278 using namespace fps_approx_ops;
279 ATRACE_CALL();
280 ALOGV("%s: %zu layers", __func__, layers.size());
281
282 int noVoteLayers = 0;
283 int minVoteLayers = 0;
284 int maxVoteLayers = 0;
285 int explicitDefaultVoteLayers = 0;
286 int explicitExactOrMultipleVoteLayers = 0;
287 int explicitExact = 0;
288 float maxExplicitWeight = 0;
289 int seamedFocusedLayers = 0;
290
291 for (const auto& layer : layers) {
292 switch (layer.vote) {
293 case LayerVoteType::NoVote:
294 noVoteLayers++;
295 break;
296 case LayerVoteType::Min:
297 minVoteLayers++;
298 break;
299 case LayerVoteType::Max:
300 maxVoteLayers++;
301 break;
302 case LayerVoteType::ExplicitDefault:
303 explicitDefaultVoteLayers++;
304 maxExplicitWeight = std::max(maxExplicitWeight, layer.weight);
305 break;
306 case LayerVoteType::ExplicitExactOrMultiple:
307 explicitExactOrMultipleVoteLayers++;
308 maxExplicitWeight = std::max(maxExplicitWeight, layer.weight);
309 break;
310 case LayerVoteType::ExplicitExact:
311 explicitExact++;
312 maxExplicitWeight = std::max(maxExplicitWeight, layer.weight);
313 break;
314 case LayerVoteType::Heuristic:
315 break;
316 }
317
318 if (layer.seamlessness == Seamlessness::SeamedAndSeamless && layer.focused) {
319 seamedFocusedLayers++;
320 }
321 }
322
323 const bool hasExplicitVoteLayers = explicitDefaultVoteLayers > 0 ||
324 explicitExactOrMultipleVoteLayers > 0 || explicitExact > 0;
325
326 const Policy* policy = getCurrentPolicyLocked();
327 const auto& defaultMode = mDisplayModes.get(policy->defaultMode)->get();
328 // If the default mode group is different from the group of current mode,
329 // this means a layer requesting a seamed mode switch just disappeared and
330 // we should switch back to the default group.
331 // However if a seamed layer is still present we anchor around the group
332 // of the current mode, in order to prevent unnecessary seamed mode switches
333 // (e.g. when pausing a video playback).
334 const auto anchorGroup =
335 seamedFocusedLayers > 0 ? mActiveModeIt->second->getGroup() : defaultMode->getGroup();
336
337 // Consider the touch event if there are no Explicit* layers. Otherwise wait until after we've
338 // selected a refresh rate to see if we should apply touch boost.
339 if (signals.touch && !hasExplicitVoteLayers) {
340 const DisplayModePtr& max = getMaxRefreshRateByPolicyLocked(anchorGroup);
341 ALOGV("TouchBoost - choose %s", to_string(max->getFps()).c_str());
342 return {max, GlobalSignals{.touch = true}};
343 }
344
345 // If the primary range consists of a single refresh rate then we can only
346 // move out the of range if layers explicitly request a different refresh
347 // rate.
348 const bool primaryRangeIsSingleRate =
349 isApproxEqual(policy->primaryRange.min, policy->primaryRange.max);
350
351 if (!signals.touch && signals.idle && !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
352 const DisplayModePtr& min = getMinRefreshRateByPolicyLocked();
353 ALOGV("Idle - choose %s", to_string(min->getFps()).c_str());
354 return {min, GlobalSignals{.idle = true}};
355 }
356
357 if (layers.empty() || noVoteLayers == layers.size()) {
358 const DisplayModePtr& max = getMaxRefreshRateByPolicyLocked(anchorGroup);
359 ALOGV("no layers with votes - choose %s", to_string(max->getFps()).c_str());
360 return {max, kNoSignals};
361 }
362
363 // Only if all layers want Min we should return Min
364 if (noVoteLayers + minVoteLayers == layers.size()) {
365 const DisplayModePtr& min = getMinRefreshRateByPolicyLocked();
366 ALOGV("all layers Min - choose %s", to_string(min->getFps()).c_str());
367 return {min, kNoSignals};
368 }
369
370 // Find the best refresh rate based on score
371 std::vector<RefreshRateScore> scores;
372 scores.reserve(mAppRequestRefreshRates.size());
373
374 for (const DisplayModeIterator modeIt : mAppRequestRefreshRates) {
375 scores.emplace_back(RefreshRateScore{modeIt, 0.0f});
376 }
377
378 for (const auto& layer : layers) {
379 ALOGV("Calculating score for %s (%s, weight %.2f, desired %.2f) ", layer.name.c_str(),
380 ftl::enum_string(layer.vote).c_str(), layer.weight,
381 layer.desiredRefreshRate.getValue());
382 if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) {
383 continue;
384 }
385
386 const auto weight = layer.weight;
387
388 for (auto& [modeIt, overallScore, fixedRateBelowThresholdLayersScore] : scores) {
389 const auto& [id, mode] = *modeIt;
390 const bool isSeamlessSwitch = mode->getGroup() == mActiveModeIt->second->getGroup();
391
392 if (layer.seamlessness == Seamlessness::OnlySeamless && !isSeamlessSwitch) {
393 ALOGV("%s ignores %s to avoid non-seamless switch. Current mode = %s",
394 formatLayerInfo(layer, weight).c_str(), to_string(*mode).c_str(),
395 to_string(*mActiveModeIt->second).c_str());
396 continue;
397 }
398
399 if (layer.seamlessness == Seamlessness::SeamedAndSeamless && !isSeamlessSwitch &&
400 !layer.focused) {
401 ALOGV("%s ignores %s because it's not focused and the switch is going to be seamed."
402 " Current mode = %s",
403 formatLayerInfo(layer, weight).c_str(), to_string(*mode).c_str(),
404 to_string(*mActiveModeIt->second).c_str());
405 continue;
406 }
407
408 // Layers with default seamlessness vote for the current mode group if
409 // there are layers with seamlessness=SeamedAndSeamless and for the default
410 // mode group otherwise. In second case, if the current mode group is different
411 // from the default, this means a layer with seamlessness=SeamedAndSeamless has just
412 // disappeared.
413 const bool isInPolicyForDefault = mode->getGroup() == anchorGroup;
414 if (layer.seamlessness == Seamlessness::Default && !isInPolicyForDefault) {
415 ALOGV("%s ignores %s. Current mode = %s", formatLayerInfo(layer, weight).c_str(),
416 to_string(*mode).c_str(), to_string(*mActiveModeIt->second).c_str());
417 continue;
418 }
419
420 const bool inPrimaryRange = policy->primaryRange.includes(mode->getFps());
421 if ((primaryRangeIsSingleRate || !inPrimaryRange) &&
422 !(layer.focused &&
423 (layer.vote == LayerVoteType::ExplicitDefault ||
424 layer.vote == LayerVoteType::ExplicitExact))) {
425 // Only focused layers with ExplicitDefault frame rate settings are allowed to score
426 // refresh rates outside the primary range.
427 continue;
428 }
429
430 const float layerScore =
431 calculateLayerScoreLocked(layer, mode->getFps(), isSeamlessSwitch);
432 const float weightedLayerScore = weight * layerScore;
433
434 // Layer with fixed source has a special consideration which depends on the
435 // mConfig.frameRateMultipleThreshold. We don't want these layers to score
436 // refresh rates above the threshold, but we also don't want to favor the lower
437 // ones by having a greater number of layers scoring them. Instead, we calculate
438 // the score independently for these layers and later decide which
439 // refresh rates to add it. For example, desired 24 fps with 120 Hz threshold should not
440 // score 120 Hz, but desired 60 fps should contribute to the score.
441 const bool fixedSourceLayer = [](LayerVoteType vote) {
442 switch (vote) {
443 case LayerVoteType::ExplicitExactOrMultiple:
444 case LayerVoteType::Heuristic:
445 return true;
446 case LayerVoteType::NoVote:
447 case LayerVoteType::Min:
448 case LayerVoteType::Max:
449 case LayerVoteType::ExplicitDefault:
450 case LayerVoteType::ExplicitExact:
451 return false;
452 }
453 }(layer.vote);
454 const bool layerBelowThreshold = mConfig.frameRateMultipleThreshold != 0 &&
455 layer.desiredRefreshRate <
456 Fps::fromValue(mConfig.frameRateMultipleThreshold / 2);
457 if (fixedSourceLayer && layerBelowThreshold) {
458 const bool modeAboveThreshold =
459 mode->getFps() >= Fps::fromValue(mConfig.frameRateMultipleThreshold);
460 if (modeAboveThreshold) {
461 ALOGV("%s gives %s fixed source (above threshold) score of %.4f",
462 formatLayerInfo(layer, weight).c_str(), to_string(mode->getFps()).c_str(),
463 layerScore);
464 fixedRateBelowThresholdLayersScore.modeAboveThreshold += weightedLayerScore;
465 } else {
466 ALOGV("%s gives %s fixed source (below threshold) score of %.4f",
467 formatLayerInfo(layer, weight).c_str(), to_string(mode->getFps()).c_str(),
468 layerScore);
469 fixedRateBelowThresholdLayersScore.modeBelowThreshold += weightedLayerScore;
470 }
471 } else {
472 ALOGV("%s gives %s score of %.4f", formatLayerInfo(layer, weight).c_str(),
473 to_string(mode->getFps()).c_str(), layerScore);
474 overallScore += weightedLayerScore;
475 }
476 }
477 }
478
479 // We want to find the best refresh rate without the fixed source layers,
480 // so we could know whether we should add the modeAboveThreshold scores or not.
481 // If the best refresh rate is already above the threshold, it means that
482 // some non-fixed source layers already scored it, so we can just add the score
483 // for all fixed source layers, even the ones that are above the threshold.
484 const bool maxScoreAboveThreshold = [&] {
485 if (mConfig.frameRateMultipleThreshold == 0 || scores.empty()) {
486 return false;
487 }
488
489 const auto maxScoreIt =
490 std::max_element(scores.begin(), scores.end(),
491 [](RefreshRateScore max, RefreshRateScore current) {
492 const auto& [modeIt, overallScore, _] = current;
493 return overallScore > max.overallScore;
494 });
495 ALOGV("%s is the best refresh rate without fixed source layers. It is %s the threshold for "
496 "refresh rate multiples",
497 to_string(maxScoreIt->modeIt->second->getFps()).c_str(),
498 maxScoreAboveThreshold ? "above" : "below");
499 return maxScoreIt->modeIt->second->getFps() >=
500 Fps::fromValue(mConfig.frameRateMultipleThreshold);
501 }();
502
503 // Now we can add the fixed rate layers score
504 for (auto& [modeIt, overallScore, fixedRateBelowThresholdLayersScore] : scores) {
505 overallScore += fixedRateBelowThresholdLayersScore.modeBelowThreshold;
506 if (maxScoreAboveThreshold) {
507 overallScore += fixedRateBelowThresholdLayersScore.modeAboveThreshold;
508 }
509 ALOGV("%s adjusted overallScore is %.4f", to_string(modeIt->second->getFps()).c_str(),
510 overallScore);
511 }
512
513 // Now that we scored all the refresh rates we need to pick the one that got the highest
514 // overallScore. In case of a tie we will pick the higher refresh rate if any of the layers
515 // wanted Max, or the lower otherwise.
516 const DisplayModePtr& bestRefreshRate = maxVoteLayers > 0
517 ? getMaxScoreRefreshRate(scores.rbegin(), scores.rend())
518 : getMaxScoreRefreshRate(scores.begin(), scores.end());
519
520 if (primaryRangeIsSingleRate) {
521 // If we never scored any layers, then choose the rate from the primary
522 // range instead of picking a random score from the app range.
523 if (std::all_of(scores.begin(), scores.end(),
524 [](RefreshRateScore score) { return score.overallScore == 0; })) {
525 const DisplayModePtr& max = getMaxRefreshRateByPolicyLocked(anchorGroup);
526 ALOGV("layers not scored - choose %s", to_string(max->getFps()).c_str());
527 return {max, kNoSignals};
528 } else {
529 return {bestRefreshRate, kNoSignals};
530 }
531 }
532
533 // Consider the touch event if there are no ExplicitDefault layers. ExplicitDefault are mostly
534 // interactive (as opposed to ExplicitExactOrMultiple) and therefore if those posted an explicit
535 // vote we should not change it if we get a touch event. Only apply touch boost if it will
536 // actually increase the refresh rate over the normal selection.
537 const DisplayModePtr& touchRefreshRate = getMaxRefreshRateByPolicyLocked(anchorGroup);
538
539 const bool touchBoostForExplicitExact = [&] {
540 if (mSupportsFrameRateOverrideByContent) {
541 // Enable touch boost if there are other layers besides exact
542 return explicitExact + noVoteLayers != layers.size();
543 } else {
544 // Enable touch boost if there are no exact layers
545 return explicitExact == 0;
546 }
547 }();
548
549 using fps_approx_ops::operator<;
550
551 if (signals.touch && explicitDefaultVoteLayers == 0 && touchBoostForExplicitExact &&
552 bestRefreshRate->getFps() < touchRefreshRate->getFps()) {
553 ALOGV("TouchBoost - choose %s", to_string(touchRefreshRate->getFps()).c_str());
554 return {touchRefreshRate, GlobalSignals{.touch = true}};
555 }
556
557 return {bestRefreshRate, kNoSignals};
558 }
559
560 std::unordered_map<uid_t, std::vector<const RefreshRateConfigs::LayerRequirement*>>
groupLayersByUid(const std::vector<RefreshRateConfigs::LayerRequirement> & layers)561 groupLayersByUid(const std::vector<RefreshRateConfigs::LayerRequirement>& layers) {
562 std::unordered_map<uid_t, std::vector<const RefreshRateConfigs::LayerRequirement*>> layersByUid;
563 for (const auto& layer : layers) {
564 auto iter = layersByUid.emplace(layer.ownerUid,
565 std::vector<const RefreshRateConfigs::LayerRequirement*>());
566 auto& layersWithSameUid = iter.first->second;
567 layersWithSameUid.push_back(&layer);
568 }
569
570 // Remove uids that can't have a frame rate override
571 for (auto iter = layersByUid.begin(); iter != layersByUid.end();) {
572 const auto& layersWithSameUid = iter->second;
573 bool skipUid = false;
574 for (const auto& layer : layersWithSameUid) {
575 if (layer->vote == RefreshRateConfigs::LayerVoteType::Max ||
576 layer->vote == RefreshRateConfigs::LayerVoteType::Heuristic) {
577 skipUid = true;
578 break;
579 }
580 }
581 if (skipUid) {
582 iter = layersByUid.erase(iter);
583 } else {
584 ++iter;
585 }
586 }
587
588 return layersByUid;
589 }
590
getFrameRateOverrides(const std::vector<LayerRequirement> & layers,Fps displayRefreshRate,GlobalSignals globalSignals) const591 RefreshRateConfigs::UidToFrameRateOverride RefreshRateConfigs::getFrameRateOverrides(
592 const std::vector<LayerRequirement>& layers, Fps displayRefreshRate,
593 GlobalSignals globalSignals) const {
594 ATRACE_CALL();
595
596 ALOGV("%s: %zu layers", __func__, layers.size());
597
598 std::lock_guard lock(mLock);
599
600 std::vector<RefreshRateScore> scores;
601 scores.reserve(mDisplayModes.size());
602
603 for (auto it = mDisplayModes.begin(); it != mDisplayModes.end(); ++it) {
604 scores.emplace_back(RefreshRateScore{it, 0.0f});
605 }
606
607 std::sort(scores.begin(), scores.end(), [](const auto& lhs, const auto& rhs) {
608 const auto& mode1 = lhs.modeIt->second;
609 const auto& mode2 = rhs.modeIt->second;
610 return isStrictlyLess(mode1->getFps(), mode2->getFps());
611 });
612
613 std::unordered_map<uid_t, std::vector<const LayerRequirement*>> layersByUid =
614 groupLayersByUid(layers);
615 UidToFrameRateOverride frameRateOverrides;
616 for (const auto& [uid, layersWithSameUid] : layersByUid) {
617 // Layers with ExplicitExactOrMultiple expect touch boost
618 const bool hasExplicitExactOrMultiple =
619 std::any_of(layersWithSameUid.cbegin(), layersWithSameUid.cend(),
620 [](const auto& layer) {
621 return layer->vote == LayerVoteType::ExplicitExactOrMultiple;
622 });
623
624 if (globalSignals.touch && hasExplicitExactOrMultiple) {
625 continue;
626 }
627
628 for (auto& [_, score, _1] : scores) {
629 score = 0;
630 }
631
632 for (const auto& layer : layersWithSameUid) {
633 if (layer->vote == LayerVoteType::NoVote || layer->vote == LayerVoteType::Min) {
634 continue;
635 }
636
637 LOG_ALWAYS_FATAL_IF(layer->vote != LayerVoteType::ExplicitDefault &&
638 layer->vote != LayerVoteType::ExplicitExactOrMultiple &&
639 layer->vote != LayerVoteType::ExplicitExact);
640 for (auto& [modeIt, score, _] : scores) {
641 constexpr bool isSeamlessSwitch = true;
642 const auto layerScore = calculateLayerScoreLocked(*layer, modeIt->second->getFps(),
643 isSeamlessSwitch);
644 score += layer->weight * layerScore;
645 }
646 }
647
648 // We just care about the refresh rates which are a divisor of the
649 // display refresh rate
650 const auto it = std::remove_if(scores.begin(), scores.end(), [&](RefreshRateScore score) {
651 const auto& [id, mode] = *score.modeIt;
652 return getFrameRateDivisor(displayRefreshRate, mode->getFps()) == 0;
653 });
654 scores.erase(it, scores.end());
655
656 // If we never scored any layers, we don't have a preferred frame rate
657 if (std::all_of(scores.begin(), scores.end(),
658 [](RefreshRateScore score) { return score.overallScore == 0; })) {
659 continue;
660 }
661
662 // Now that we scored all the refresh rates we need to pick the one that got the highest
663 // score.
664 const DisplayModePtr& bestRefreshRate =
665 getMaxScoreRefreshRate(scores.begin(), scores.end());
666
667 frameRateOverrides.emplace(uid, bestRefreshRate->getFps());
668 }
669
670 return frameRateOverrides;
671 }
672
onKernelTimerChanged(std::optional<DisplayModeId> desiredActiveModeId,bool timerExpired) const673 std::optional<Fps> RefreshRateConfigs::onKernelTimerChanged(
674 std::optional<DisplayModeId> desiredActiveModeId, bool timerExpired) const {
675 std::lock_guard lock(mLock);
676
677 const DisplayModePtr& current = desiredActiveModeId
678 ? mDisplayModes.get(*desiredActiveModeId)->get()
679 : mActiveModeIt->second;
680
681 const DisplayModePtr& min = mMinRefreshRateModeIt->second;
682 if (current == min) {
683 return {};
684 }
685
686 const auto& mode = timerExpired ? min : current;
687 return mode->getFps();
688 }
689
getMinRefreshRateByPolicyLocked() const690 const DisplayModePtr& RefreshRateConfigs::getMinRefreshRateByPolicyLocked() const {
691 for (const DisplayModeIterator modeIt : mPrimaryRefreshRates) {
692 const auto& mode = modeIt->second;
693 if (mActiveModeIt->second->getGroup() == mode->getGroup()) {
694 return mode;
695 }
696 }
697
698 ALOGE("Can't find min refresh rate by policy with the same mode group"
699 " as the current mode %s",
700 to_string(*mActiveModeIt->second).c_str());
701
702 // Default to the lowest refresh rate.
703 return mPrimaryRefreshRates.front()->second;
704 }
705
getMaxRefreshRateByPolicy() const706 DisplayModePtr RefreshRateConfigs::getMaxRefreshRateByPolicy() const {
707 std::lock_guard lock(mLock);
708 return getMaxRefreshRateByPolicyLocked();
709 }
710
getMaxRefreshRateByPolicyLocked(int anchorGroup) const711 const DisplayModePtr& RefreshRateConfigs::getMaxRefreshRateByPolicyLocked(int anchorGroup) const {
712 for (auto it = mPrimaryRefreshRates.rbegin(); it != mPrimaryRefreshRates.rend(); ++it) {
713 const auto& mode = (*it)->second;
714 if (anchorGroup == mode->getGroup()) {
715 return mode;
716 }
717 }
718
719 ALOGE("Can't find max refresh rate by policy with the same mode group"
720 " as the current mode %s",
721 to_string(*mActiveModeIt->second).c_str());
722
723 // Default to the highest refresh rate.
724 return mPrimaryRefreshRates.back()->second;
725 }
726
getActiveMode() const727 DisplayModePtr RefreshRateConfigs::getActiveMode() const {
728 std::lock_guard lock(mLock);
729 return mActiveModeIt->second;
730 }
731
setActiveModeId(DisplayModeId modeId)732 void RefreshRateConfigs::setActiveModeId(DisplayModeId modeId) {
733 std::lock_guard lock(mLock);
734
735 // Invalidate the cached invocation to getBestRefreshRate. This forces
736 // the refresh rate to be recomputed on the next call to getBestRefreshRate.
737 mGetBestRefreshRateCache.reset();
738
739 mActiveModeIt = mDisplayModes.find(modeId);
740 LOG_ALWAYS_FATAL_IF(mActiveModeIt == mDisplayModes.end());
741 }
742
RefreshRateConfigs(DisplayModes modes,DisplayModeId activeModeId,Config config)743 RefreshRateConfigs::RefreshRateConfigs(DisplayModes modes, DisplayModeId activeModeId,
744 Config config)
745 : mKnownFrameRates(constructKnownFrameRates(modes)), mConfig(config) {
746 initializeIdleTimer();
747 updateDisplayModes(std::move(modes), activeModeId);
748 }
749
initializeIdleTimer()750 void RefreshRateConfigs::initializeIdleTimer() {
751 if (mConfig.idleTimerTimeout > 0ms) {
752 mIdleTimer.emplace(
753 "IdleTimer", mConfig.idleTimerTimeout,
754 [this] {
755 std::scoped_lock lock(mIdleTimerCallbacksMutex);
756 if (const auto callbacks = getIdleTimerCallbacks()) {
757 callbacks->onReset();
758 }
759 },
760 [this] {
761 std::scoped_lock lock(mIdleTimerCallbacksMutex);
762 if (const auto callbacks = getIdleTimerCallbacks()) {
763 callbacks->onExpired();
764 }
765 });
766 }
767 }
768
updateDisplayModes(DisplayModes modes,DisplayModeId activeModeId)769 void RefreshRateConfigs::updateDisplayModes(DisplayModes modes, DisplayModeId activeModeId) {
770 std::lock_guard lock(mLock);
771
772 // Invalidate the cached invocation to getBestRefreshRate. This forces
773 // the refresh rate to be recomputed on the next call to getBestRefreshRate.
774 mGetBestRefreshRateCache.reset();
775
776 mDisplayModes = std::move(modes);
777 mActiveModeIt = mDisplayModes.find(activeModeId);
778 LOG_ALWAYS_FATAL_IF(mActiveModeIt == mDisplayModes.end());
779
780 const auto sortedModes =
781 sortByRefreshRate(mDisplayModes, [](const DisplayMode&) { return true; });
782 mMinRefreshRateModeIt = sortedModes.front();
783 mMaxRefreshRateModeIt = sortedModes.back();
784
785 // Reset the policy because the old one may no longer be valid.
786 mDisplayManagerPolicy = {};
787 mDisplayManagerPolicy.defaultMode = activeModeId;
788
789 mSupportsFrameRateOverrideByContent =
790 mConfig.enableFrameRateOverride && canModesSupportFrameRateOverride(sortedModes);
791
792 constructAvailableRefreshRates();
793 }
794
isPolicyValidLocked(const Policy & policy) const795 bool RefreshRateConfigs::isPolicyValidLocked(const Policy& policy) const {
796 // defaultMode must be a valid mode, and within the given refresh rate range.
797 if (const auto mode = mDisplayModes.get(policy.defaultMode)) {
798 if (!policy.primaryRange.includes(mode->get()->getFps())) {
799 ALOGE("Default mode is not in the primary range.");
800 return false;
801 }
802 } else {
803 ALOGE("Default mode is not found.");
804 return false;
805 }
806
807 using namespace fps_approx_ops;
808 return policy.appRequestRange.min <= policy.primaryRange.min &&
809 policy.appRequestRange.max >= policy.primaryRange.max;
810 }
811
setDisplayManagerPolicy(const Policy & policy)812 status_t RefreshRateConfigs::setDisplayManagerPolicy(const Policy& policy) {
813 std::lock_guard lock(mLock);
814 if (!isPolicyValidLocked(policy)) {
815 ALOGE("Invalid refresh rate policy: %s", policy.toString().c_str());
816 return BAD_VALUE;
817 }
818 mGetBestRefreshRateCache.reset();
819 Policy previousPolicy = *getCurrentPolicyLocked();
820 mDisplayManagerPolicy = policy;
821 if (*getCurrentPolicyLocked() == previousPolicy) {
822 return CURRENT_POLICY_UNCHANGED;
823 }
824 constructAvailableRefreshRates();
825 return NO_ERROR;
826 }
827
setOverridePolicy(const std::optional<Policy> & policy)828 status_t RefreshRateConfigs::setOverridePolicy(const std::optional<Policy>& policy) {
829 std::lock_guard lock(mLock);
830 if (policy && !isPolicyValidLocked(*policy)) {
831 return BAD_VALUE;
832 }
833 mGetBestRefreshRateCache.reset();
834 Policy previousPolicy = *getCurrentPolicyLocked();
835 mOverridePolicy = policy;
836 if (*getCurrentPolicyLocked() == previousPolicy) {
837 return CURRENT_POLICY_UNCHANGED;
838 }
839 constructAvailableRefreshRates();
840 return NO_ERROR;
841 }
842
getCurrentPolicyLocked() const843 const RefreshRateConfigs::Policy* RefreshRateConfigs::getCurrentPolicyLocked() const {
844 return mOverridePolicy ? &mOverridePolicy.value() : &mDisplayManagerPolicy;
845 }
846
getCurrentPolicy() const847 RefreshRateConfigs::Policy RefreshRateConfigs::getCurrentPolicy() const {
848 std::lock_guard lock(mLock);
849 return *getCurrentPolicyLocked();
850 }
851
getDisplayManagerPolicy() const852 RefreshRateConfigs::Policy RefreshRateConfigs::getDisplayManagerPolicy() const {
853 std::lock_guard lock(mLock);
854 return mDisplayManagerPolicy;
855 }
856
isModeAllowed(DisplayModeId modeId) const857 bool RefreshRateConfigs::isModeAllowed(DisplayModeId modeId) const {
858 std::lock_guard lock(mLock);
859 return std::any_of(mAppRequestRefreshRates.begin(), mAppRequestRefreshRates.end(),
860 [modeId](DisplayModeIterator modeIt) {
861 return modeIt->second->getId() == modeId;
862 });
863 }
864
constructAvailableRefreshRates()865 void RefreshRateConfigs::constructAvailableRefreshRates() {
866 // Filter modes based on current policy and sort on refresh rate.
867 const Policy* policy = getCurrentPolicyLocked();
868 ALOGV("%s: %s ", __func__, policy->toString().c_str());
869
870 const auto& defaultMode = mDisplayModes.get(policy->defaultMode)->get();
871
872 const auto filterRefreshRates = [&](FpsRange range, const char* rangeName) REQUIRES(mLock) {
873 const auto filter = [&](const DisplayMode& mode) {
874 return mode.getResolution() == defaultMode->getResolution() &&
875 mode.getDpi() == defaultMode->getDpi() &&
876 (policy->allowGroupSwitching || mode.getGroup() == defaultMode->getGroup()) &&
877 range.includes(mode.getFps());
878 };
879
880 const auto modes = sortByRefreshRate(mDisplayModes, filter);
881 LOG_ALWAYS_FATAL_IF(modes.empty(), "No matching modes for %s range %s", rangeName,
882 to_string(range).c_str());
883
884 const auto stringifyModes = [&] {
885 std::string str;
886 for (const auto modeIt : modes) {
887 str += to_string(modeIt->second->getFps());
888 str.push_back(' ');
889 }
890 return str;
891 };
892 ALOGV("%s refresh rates: %s", rangeName, stringifyModes().c_str());
893
894 return modes;
895 };
896
897 mPrimaryRefreshRates = filterRefreshRates(policy->primaryRange, "primary");
898 mAppRequestRefreshRates = filterRefreshRates(policy->appRequestRange, "app request");
899 }
900
findClosestKnownFrameRate(Fps frameRate) const901 Fps RefreshRateConfigs::findClosestKnownFrameRate(Fps frameRate) const {
902 using namespace fps_approx_ops;
903
904 if (frameRate <= mKnownFrameRates.front()) {
905 return mKnownFrameRates.front();
906 }
907
908 if (frameRate >= mKnownFrameRates.back()) {
909 return mKnownFrameRates.back();
910 }
911
912 auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate,
913 isStrictlyLess);
914
915 const auto distance1 = std::abs(frameRate.getValue() - lowerBound->getValue());
916 const auto distance2 = std::abs(frameRate.getValue() - std::prev(lowerBound)->getValue());
917 return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound);
918 }
919
getIdleTimerAction() const920 RefreshRateConfigs::KernelIdleTimerAction RefreshRateConfigs::getIdleTimerAction() const {
921 std::lock_guard lock(mLock);
922
923 const Fps deviceMinFps = mMinRefreshRateModeIt->second->getFps();
924 const DisplayModePtr& minByPolicy = getMinRefreshRateByPolicyLocked();
925
926 // Kernel idle timer will set the refresh rate to the device min. If DisplayManager says that
927 // the min allowed refresh rate is higher than the device min, we do not want to enable the
928 // timer.
929 if (isStrictlyLess(deviceMinFps, minByPolicy->getFps())) {
930 return KernelIdleTimerAction::TurnOff;
931 }
932
933 const DisplayModePtr& maxByPolicy = getMaxRefreshRateByPolicyLocked();
934 if (minByPolicy == maxByPolicy) {
935 // Turn on the timer when the min of the primary range is below the device min.
936 if (const Policy* currentPolicy = getCurrentPolicyLocked();
937 isApproxLess(currentPolicy->primaryRange.min, deviceMinFps)) {
938 return KernelIdleTimerAction::TurnOn;
939 }
940 return KernelIdleTimerAction::TurnOff;
941 }
942
943 // Turn on the timer in all other cases.
944 return KernelIdleTimerAction::TurnOn;
945 }
946
getFrameRateDivisor(Fps displayRefreshRate,Fps layerFrameRate)947 int RefreshRateConfigs::getFrameRateDivisor(Fps displayRefreshRate, Fps layerFrameRate) {
948 // This calculation needs to be in sync with the java code
949 // in DisplayManagerService.getDisplayInfoForFrameRateOverride
950
951 // The threshold must be smaller than 0.001 in order to differentiate
952 // between the fractional pairs (e.g. 59.94 and 60).
953 constexpr float kThreshold = 0.0009f;
954 const auto numPeriods = displayRefreshRate.getValue() / layerFrameRate.getValue();
955 const auto numPeriodsRounded = std::round(numPeriods);
956 if (std::abs(numPeriods - numPeriodsRounded) > kThreshold) {
957 return 0;
958 }
959
960 return static_cast<int>(numPeriodsRounded);
961 }
962
isFractionalPairOrMultiple(Fps smaller,Fps bigger)963 bool RefreshRateConfigs::isFractionalPairOrMultiple(Fps smaller, Fps bigger) {
964 if (isStrictlyLess(bigger, smaller)) {
965 return isFractionalPairOrMultiple(bigger, smaller);
966 }
967
968 const auto multiplier = std::round(bigger.getValue() / smaller.getValue());
969 constexpr float kCoef = 1000.f / 1001.f;
970 return isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier / kCoef)) ||
971 isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier * kCoef));
972 }
973
dump(std::string & result) const974 void RefreshRateConfigs::dump(std::string& result) const {
975 using namespace std::string_literals;
976
977 std::lock_guard lock(mLock);
978
979 const auto activeModeId = mActiveModeIt->first;
980 result += " activeModeId="s;
981 result += std::to_string(activeModeId.value());
982
983 result += "\n displayModes=\n"s;
984 for (const auto& [id, mode] : mDisplayModes) {
985 result += " "s;
986 result += to_string(*mode);
987 result += '\n';
988 }
989
990 base::StringAppendF(&result, " displayManagerPolicy=%s\n",
991 mDisplayManagerPolicy.toString().c_str());
992
993 if (const Policy& currentPolicy = *getCurrentPolicyLocked();
994 mOverridePolicy && currentPolicy != mDisplayManagerPolicy) {
995 base::StringAppendF(&result, " overridePolicy=%s\n", currentPolicy.toString().c_str());
996 }
997
998 base::StringAppendF(&result, " supportsFrameRateOverrideByContent=%s\n",
999 mSupportsFrameRateOverrideByContent ? "true" : "false");
1000
1001 result += " idleTimer="s;
1002 if (mIdleTimer) {
1003 result += mIdleTimer->dump();
1004 } else {
1005 result += "off"s;
1006 }
1007
1008 if (const auto controller = mConfig.kernelIdleTimerController) {
1009 base::StringAppendF(&result, " (kernel via %s)", ftl::enum_string(*controller).c_str());
1010 } else {
1011 result += " (platform)"s;
1012 }
1013
1014 result += '\n';
1015 }
1016
getIdleTimerTimeout()1017 std::chrono::milliseconds RefreshRateConfigs::getIdleTimerTimeout() {
1018 return mConfig.idleTimerTimeout;
1019 }
1020
1021 } // namespace android::scheduler
1022
1023 // TODO(b/129481165): remove the #pragma below and fix conversion issues
1024 #pragma clang diagnostic pop // ignored "-Wextra"
1025