/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/ |
D | validationES1.cpp | 19 #define ANGLE_VALIDATE_IS_GLES1(context) \ argument 33 bool ValidateAlphaFuncCommon(const Context *context, AlphaTestFunc func) in ValidateAlphaFuncCommon() 52 bool ValidateClientStateCommon(const Context *context, ClientVertexArrayType arrayType) in ValidateClientStateCommon() 75 bool ValidateBuiltinVertexAttributeCommon(const Context *context, in ValidateBuiltinVertexAttributeCommon() 157 bool ValidateLightCaps(const Context *context, GLenum light) in ValidateLightCaps() 168 bool ValidateLightCommon(const Context *context, in ValidateLightCommon() 222 bool ValidateLightSingleComponent(const Context *context, in ValidateLightSingleComponent() 241 bool ValidateMaterialCommon(const Context *context, in ValidateMaterialCommon() 267 bool ValidateMaterialSetting(const Context *context, in ValidateMaterialSetting() 283 bool ValidateMaterialQuery(const Context *context, GLenum face, MaterialParameter pname) in ValidateMaterialQuery() [all …]
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D | validationGL14.cpp | 14 bool ValidateFogCoordPointer(const Context *context, in ValidateFogCoordPointer() 22 bool ValidateFogCoordd(const Context *context, GLdouble coord) in ValidateFogCoordd() 27 bool ValidateFogCoorddv(const Context *context, const GLdouble *coord) in ValidateFogCoorddv() 32 bool ValidateFogCoordf(const Context *context, GLfloat coord) in ValidateFogCoordf() 37 bool ValidateFogCoordfv(const Context *context, const GLfloat *coord) in ValidateFogCoordfv() 42 bool ValidateMultiDrawArrays(const Context *context, in ValidateMultiDrawArrays() 51 bool ValidateMultiDrawElements(const Context *context, in ValidateMultiDrawElements() 61 bool ValidatePointParameteri(const Context *context, GLenum pname, GLint param) in ValidatePointParameteri() 66 bool ValidatePointParameteriv(const Context *context, GLenum pname, const GLint *params) in ValidatePointParameteriv() 71 bool ValidateSecondaryColor3b(const Context *context, GLbyte red, GLbyte green, GLbyte blue) in ValidateSecondaryColor3b() [all …]
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D | validationGL13.cpp | 14 bool ValidateCompressedTexImage1D(const Context *context, in ValidateCompressedTexImage1D() 26 bool ValidateCompressedTexSubImage1D(const Context *context, in ValidateCompressedTexSubImage1D() 38 bool ValidateGetCompressedTexImage(const Context *context, in ValidateGetCompressedTexImage() 46 bool ValidateLoadTransposeMatrixd(const Context *context, const GLdouble *m) in ValidateLoadTransposeMatrixd() 51 bool ValidateLoadTransposeMatrixf(const Context *context, const GLfloat *m) in ValidateLoadTransposeMatrixf() 56 bool ValidateMultTransposeMatrixd(const Context *context, const GLdouble *m) in ValidateMultTransposeMatrixd() 61 bool ValidateMultTransposeMatrixf(const Context *context, const GLfloat *m) in ValidateMultTransposeMatrixf() 66 bool ValidateMultiTexCoord1d(const Context *context, GLenum target, GLdouble s) in ValidateMultiTexCoord1d() 71 bool ValidateMultiTexCoord1dv(const Context *context, GLenum target, const GLdouble *v) in ValidateMultiTexCoord1dv() 76 bool ValidateMultiTexCoord1f(const Context *context, GLenum target, GLfloat s) in ValidateMultiTexCoord1f() [all …]
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D | validationGL33.cpp | 14 bool ValidateBindFragDataLocationIndexed(const Context *context, in ValidateBindFragDataLocationIndexed() 23 bool ValidateColorP3ui(const Context *context, GLenum type, GLuint color) in ValidateColorP3ui() 28 bool ValidateColorP3uiv(const Context *context, GLenum type, const GLuint *color) in ValidateColorP3uiv() 33 bool ValidateColorP4ui(const Context *context, GLenum type, GLuint color) in ValidateColorP4ui() 38 bool ValidateColorP4uiv(const Context *context, GLenum type, const GLuint *color) in ValidateColorP4uiv() 43 bool ValidateGetFragDataIndex(const Context *context, ShaderProgramID program, const GLchar *name) in ValidateGetFragDataIndex() 48 bool ValidateGetQueryObjecti64v(const Context *context, in ValidateGetQueryObjecti64v() 56 bool ValidateGetQueryObjectui64v(const Context *context, in ValidateGetQueryObjectui64v() 64 bool ValidateMultiTexCoordP1ui(const Context *context, GLenum texture, GLenum type, GLuint coords) in ValidateMultiTexCoordP1ui() 69 bool ValidateMultiTexCoordP1uiv(const Context *context, in ValidateMultiTexCoordP1uiv() [all …]
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D | validationES2.cpp | 39 bool IsPartialBlit(const Context *context, in IsPartialBlit() 147 bool IsValidCopyTextureDestinationFormatType(const Context *context, in IsValidCopyTextureDestinationFormatType() 173 bool IsValidCopyTextureDestinationTargetEnum(const Context *context, TextureTarget target) in IsValidCopyTextureDestinationTargetEnum() 194 bool IsValidCopyTextureDestinationTarget(const Context *context, in IsValidCopyTextureDestinationTarget() 201 bool IsValidCopyTextureSourceTarget(const Context *context, TextureType type) in IsValidCopyTextureSourceTarget() 218 bool IsValidCopyTextureSourceLevel(const Context *context, TextureType type, GLint level) in IsValidCopyTextureSourceLevel() 233 bool IsValidCopyTextureDestinationLevel(const Context *context, in IsValidCopyTextureDestinationLevel() 321 bool ValidateES2CopyTexImageParameters(const Context *context, in ValidateES2CopyTexImageParameters() 625 bool ValidCap(const Context *context, GLenum cap, bool queryOnly) in ValidCap() 896 bool ValidateWebGLNamePrefix(const Context *context, const GLchar *name) in ValidateWebGLNamePrefix() [all …]
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D | validationGL2.cpp | 14 bool ValidateGetVertexAttribdv(const Context *context, in ValidateGetVertexAttribdv() 22 bool ValidateVertexAttrib1d(const Context *context, GLuint index, GLdouble x) in ValidateVertexAttrib1d() 27 bool ValidateVertexAttrib1dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttrib1dv() 32 bool ValidateVertexAttrib1s(const Context *context, GLuint index, GLshort x) in ValidateVertexAttrib1s() 37 bool ValidateVertexAttrib1sv(const Context *context, GLuint index, const GLshort *v) in ValidateVertexAttrib1sv() 42 bool ValidateVertexAttrib2d(const Context *context, GLuint index, GLdouble x, GLdouble y) in ValidateVertexAttrib2d() 47 bool ValidateVertexAttrib2dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttrib2dv() 52 bool ValidateVertexAttrib2s(const Context *context, GLuint index, GLshort x, GLshort y) in ValidateVertexAttrib2s() 57 bool ValidateVertexAttrib2sv(const Context *context, GLuint index, const GLshort *v) in ValidateVertexAttrib2sv() 62 bool ValidateVertexAttrib3d(const Context *context, in ValidateVertexAttrib3d() [all …]
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D | validationGL3.cpp | 13 bool ValidateBeginConditionalRender(const Context *context, GLuint id, GLenum mode) in ValidateBeginConditionalRender() 18 bool ValidateBindFragDataLocation(const Context *context, in ValidateBindFragDataLocation() 26 bool ValidateClampColor(const Context *context, GLenum target, GLenum clamp) in ValidateClampColor() 31 bool ValidateEndConditionalRender(const Context *context) in ValidateEndConditionalRender() 36 bool ValidateFramebufferTexture1D(const Context *context, in ValidateFramebufferTexture1D() 46 bool ValidateFramebufferTexture3D(const Context *context, in ValidateFramebufferTexture3D() 57 bool ValidateVertexAttribI1i(const Context *context, GLuint index, GLint x) in ValidateVertexAttribI1i() 62 bool ValidateVertexAttribI1iv(const Context *context, GLuint index, const GLint *v) in ValidateVertexAttribI1iv() 67 bool ValidateVertexAttribI1ui(const Context *context, GLuint index, GLuint x) in ValidateVertexAttribI1ui() 72 bool ValidateVertexAttribI1uiv(const Context *context, GLuint index, const GLuint *v) in ValidateVertexAttribI1uiv() [all …]
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D | validationGL45.cpp | 14 bool ValidateBindTextureUnit(const Context *context, GLuint unit, TextureID texture) in ValidateBindTextureUnit() 19 bool ValidateBlitNamedFramebuffer(const Context *context, in ValidateBlitNamedFramebuffer() 36 bool ValidateCheckNamedFramebufferStatus(const Context *context, in ValidateCheckNamedFramebufferStatus() 43 bool ValidateClearNamedBufferData(const Context *context, in ValidateClearNamedBufferData() 53 bool ValidateClearNamedBufferSubData(const Context *context, in ValidateClearNamedBufferSubData() 65 bool ValidateClearNamedFramebufferfi(const Context *context, in ValidateClearNamedFramebufferfi() 75 bool ValidateClearNamedFramebufferfv(const Context *context, in ValidateClearNamedFramebufferfv() 84 bool ValidateClearNamedFramebufferiv(const Context *context, in ValidateClearNamedFramebufferiv() 93 bool ValidateClearNamedFramebufferuiv(const Context *context, in ValidateClearNamedFramebufferuiv() 102 bool ValidateClipControl(const Context *context, GLenum origin, GLenum depth) in ValidateClipControl() [all …]
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D | validationGL4.cpp | 14 bool ValidateBeginQueryIndexed(const Context *context, GLenum target, GLuint index, QueryID id) in ValidateBeginQueryIndexed() 19 bool ValidateDrawTransformFeedback(const Context *context, GLenum mode, TransformFeedbackID id) in ValidateDrawTransformFeedback() 24 bool ValidateDrawTransformFeedbackStream(const Context *context, in ValidateDrawTransformFeedbackStream() 32 bool ValidateEndQueryIndexed(const Context *context, GLenum target, GLuint index) in ValidateEndQueryIndexed() 37 bool ValidateGetActiveSubroutineName(const Context *context, in ValidateGetActiveSubroutineName() 48 bool ValidateGetActiveSubroutineUniformName(const Context *context, in ValidateGetActiveSubroutineUniformName() 59 bool ValidateGetActiveSubroutineUniformiv(const Context *context, in ValidateGetActiveSubroutineUniformiv() 69 bool ValidateGetProgramStageiv(const Context *context, in ValidateGetProgramStageiv() 78 bool ValidateGetQueryIndexediv(const Context *context, in ValidateGetQueryIndexediv() 87 bool ValidateGetSubroutineIndex(const Context *context, in ValidateGetSubroutineIndex() [all …]
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D | validationES31.cpp | 67 bool ValidateProgramResourceProperty(const Context *context, GLenum prop) in ValidateProgramResourceProperty() 301 bool ValidateProgramUniform(const Context *context, in ValidateProgramUniform() 320 bool ValidateProgramUniformMatrix(const Context *context, in ValidateProgramUniformMatrix() 340 bool ValidateVertexAttribFormatCommon(const Context *context, GLuint relativeOffset) in ValidateVertexAttribFormatCommon() 368 bool ValidateGetBooleani_v(const Context *context, in ValidateGetBooleani_v() 388 bool ValidateGetBooleani_vRobustANGLE(const Context *context, in ValidateGetBooleani_vRobustANGLE() 423 bool ValidateDrawIndirectBase(const Context *context, PrimitiveMode mode, const void *indirect) in ValidateDrawIndirectBase() 472 bool ValidateDrawArraysIndirect(const Context *context, PrimitiveMode mode, const void *indirect) in ValidateDrawArraysIndirect() 518 bool ValidateDrawElementsIndirect(const Context *context, in ValidateDrawElementsIndirect() 555 bool ValidateProgramUniform1i(const Context *context, in ValidateProgramUniform1i() [all …]
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D | validationES32.cpp | 28 bool ValidateBlendBarrier(const Context *context) in ValidateBlendBarrier() 33 bool ValidateBlendEquationSeparatei(const Context *context, in ValidateBlendEquationSeparatei() 53 bool ValidateBlendEquationi(const Context *context, GLuint buf, GLenum mode) in ValidateBlendEquationi() 70 bool ValidateBlendFuncSeparatei(const Context *context, in ValidateBlendFuncSeparatei() 92 bool ValidateBlendFunci(const Context *context, GLuint buf, GLenum src, GLenum dst) in ValidateBlendFunci() 109 bool ValidateColorMaski(const Context *context, in ValidateColorMaski() 125 bool ValidateCopyImageSubData(const Context *context, in ValidateCopyImageSubData() 145 bool ValidateDebugMessageCallback(const Context *context, in ValidateDebugMessageCallback() 152 bool ValidateDebugMessageControl(const Context *context, in ValidateDebugMessageControl() 163 bool ValidateDebugMessageInsert(const Context *context, in ValidateDebugMessageInsert() [all …]
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D | validationGL41.cpp | 14 bool ValidateDepthRangeArrayv(const Context *context, in ValidateDepthRangeArrayv() 22 bool ValidateDepthRangeIndexed(const Context *context, GLuint index, GLdouble n, GLdouble f) in ValidateDepthRangeIndexed() 27 bool ValidateGetDoublei_v(const Context *context, GLenum target, GLuint index, const GLdouble *data) in ValidateGetDoublei_v() 32 bool ValidateGetFloati_v(const Context *context, GLenum target, GLuint index, const GLfloat *data) in ValidateGetFloati_v() 37 bool ValidateGetVertexAttribLdv(const Context *context, in ValidateGetVertexAttribLdv() 45 bool ValidateProgramUniform1d(const Context *context, in ValidateProgramUniform1d() 53 bool ValidateProgramUniform1dv(const Context *context, in ValidateProgramUniform1dv() 62 bool ValidateProgramUniform2d(const Context *context, in ValidateProgramUniform2d() 71 bool ValidateProgramUniform2dv(const Context *context, in ValidateProgramUniform2dv() 80 bool ValidateProgramUniform3d(const Context *context, in ValidateProgramUniform3d() [all …]
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D | validationES.cpp | 91 bool ValidReadPixelsTypeEnum(const Context *context, GLenum type) in ValidReadPixelsTypeEnum() 133 bool ValidReadPixelsFormatEnum(const Context *context, GLenum format) in ValidReadPixelsFormatEnum() 164 bool ValidReadPixelsUnsignedNormalizedDepthType(const Context *context, in ValidReadPixelsUnsignedNormalizedDepthType() 181 bool ValidReadPixelsFloatDepthType(const Context *context, in ValidReadPixelsFloatDepthType() 189 bool ValidReadPixelsFormatType(const Context *context, in ValidReadPixelsFormatType() 242 bool ValidateTextureWrapModeValue(const Context *context, in ValidateTextureWrapModeValue() 278 bool ValidateTextureMinFilterValue(const Context *context, in ValidateTextureMinFilterValue() 309 bool ValidateTextureMagFilterValue(const Context *context, const ParamType *params) in ValidateTextureMagFilterValue() 326 bool ValidateTextureCompareModeValue(const Context *context, const ParamType *params) in ValidateTextureCompareModeValue() 344 bool ValidateTextureCompareFuncValue(const Context *context, const ParamType *params) in ValidateTextureCompareFuncValue() [all …]
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D | validationES3.cpp | 32 bool ValidateFramebufferTextureMultiviewBaseANGLE(const Context *context, in ValidateFramebufferTextureMultiviewBaseANGLE() 66 bool ValidateFramebufferTextureMultiviewLevelAndFormat(const Context *context, in ValidateFramebufferTextureMultiviewLevelAndFormat() 86 bool ValidateUniformES3(const Context *context, in ValidateUniformES3() 100 bool ValidateUniformMatrixES3(const Context *context, in ValidateUniformMatrixES3() 116 bool ValidateGenOrDeleteES3(const Context *context, GLint n) in ValidateGenOrDeleteES3() 126 bool ValidateGenOrDeleteCountES3(const Context *context, GLint count) in ValidateGenOrDeleteCountES3() 141 bool ValidateCopyTexture3DCommon(const Context *context, in ValidateCopyTexture3DCommon() 264 static bool ValidateTexImageFormatCombination(const Context *context, in ValidateTexImageFormatCombination() 352 static bool ValidateES3CompressedFormatForTexture3D(const Context *context, GLenum format) in ValidateES3CompressedFormatForTexture3D() 385 bool ValidateES3TexImageParametersBase(const Context *context, in ValidateES3TexImageParametersBase() [all …]
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D | Sampler.cpp | 31 void Sampler::onDestroy(const Context *context) in onDestroy() 39 void Sampler::setLabel(const Context *context, const std::string &label) in setLabel() 49 void Sampler::setMinFilter(const Context *context, GLenum minFilter) in setMinFilter() 60 void Sampler::setMagFilter(const Context *context, GLenum magFilter) in setMagFilter() 71 void Sampler::setWrapS(const Context *context, GLenum wrapS) in setWrapS() 82 void Sampler::setWrapT(const Context *context, GLenum wrapT) in setWrapT() 93 void Sampler::setWrapR(const Context *context, GLenum wrapR) in setWrapR() 104 void Sampler::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy() 115 void Sampler::setMinLod(const Context *context, GLfloat minLod) in setMinLod() 126 void Sampler::setMaxLod(const Context *context, GLfloat maxLod) in setMaxLod() [all …]
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/ |
D | QueryGL.cpp | 85 angle::Result StandardQueryGL::begin(const gl::Context *context) in begin() 91 angle::Result StandardQueryGL::end(const gl::Context *context) in end() 96 angle::Result StandardQueryGL::queryCounter(const gl::Context *context) in queryCounter() 111 angle::Result StandardQueryGL::getResultBase(const gl::Context *context, T *params) in getResultBase() 122 angle::Result StandardQueryGL::getResult(const gl::Context *context, GLint *params) in getResult() 127 angle::Result StandardQueryGL::getResult(const gl::Context *context, GLuint *params) in getResult() 132 angle::Result StandardQueryGL::getResult(const gl::Context *context, GLint64 *params) in getResult() 137 angle::Result StandardQueryGL::getResult(const gl::Context *context, GLuint64 *params) in getResult() 142 angle::Result StandardQueryGL::isResultAvailable(const gl::Context *context, bool *available) in isResultAvailable() 151 angle::Result StandardQueryGL::pause(const gl::Context *context) in pause() [all …]
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/device/generic/vulkan-cereal/third-party/angle/src/libGL/ |
D | entry_points_gl_1_0_autogen.cpp | 32 Context *context = GetValidGlobalContext(); in Accum() local 50 Context *context = GetValidGlobalContext(); in AlphaFunc() local 70 Context *context = GetValidGlobalContext(); in Begin() local 94 Context *context = GetValidGlobalContext(); in Bitmap() local 118 Context *context = GetValidGlobalContext(); in BlendFunc() local 138 Context *context = GetValidGlobalContext(); in CallList() local 155 Context *context = GetValidGlobalContext(); in CallLists() local 175 Context *context = GetValidGlobalContext(); in Clear() local 193 Context *context = GetValidGlobalContext(); in ClearAccum() local 214 Context *context = GetValidGlobalContext(); in ClearColor() local [all …]
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D | entry_points_gl_1_4_autogen.cpp | 32 Context *context = GetValidGlobalContext(); in BlendColor() local 53 Context *context = GetValidGlobalContext(); in BlendEquation() local 74 Context *context = GetValidGlobalContext(); in BlendFuncSeparate() local 100 Context *context = GetValidGlobalContext(); in FogCoordPointer() local 123 Context *context = GetValidGlobalContext(); in FogCoordd() local 140 Context *context = GetValidGlobalContext(); in FogCoorddv() local 158 Context *context = GetValidGlobalContext(); in FogCoordf() local 175 Context *context = GetValidGlobalContext(); in FogCoordfv() local 196 Context *context = GetValidGlobalContext(); in MultiDrawArrays() local 223 Context *context = GetValidGlobalContext(); in MultiDrawElements() local [all …]
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D | entry_points_gl_2_0_autogen.cpp | 32 Context *context = GetValidGlobalContext(); in AttachShader() local 53 Context *context = GetValidGlobalContext(); in BindAttribLocation() local 76 Context *context = GetValidGlobalContext(); in BlendEquationSeparate() local 96 Context *context = GetValidGlobalContext(); in CompileShader() local 115 Context *context = GetValidGlobalContext(); in CreateProgram() local 142 Context *context = GetValidGlobalContext(); in CreateShader() local 171 Context *context = GetValidGlobalContext(); in DeleteProgram() local 190 Context *context = GetValidGlobalContext(); in DeleteShader() local 209 Context *context = GetValidGlobalContext(); in DetachShader() local 230 Context *context = GetValidGlobalContext(); in DisableVertexAttribArray() local [all …]
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D | entry_points_gl_3_0_autogen.cpp | 32 Context *context = GetValidGlobalContext(); in BeginConditionalRender() local 51 Context *context = GetValidGlobalContext(); in BeginTransformFeedback() local 71 Context *context = GetValidGlobalContext(); in BindBufferBase() local 94 Context *context = GetValidGlobalContext(); in BindBufferRange() local 120 Context *context = GetValidGlobalContext(); in BindFragDataLocation() local 143 Context *context = GetValidGlobalContext(); in BindFramebuffer() local 163 Context *context = GetValidGlobalContext(); in BindRenderbuffer() local 183 Context *context = GetValidGlobalContext(); in BindVertexArray() local 211 Context *context = GetValidGlobalContext(); in BlitFramebuffer() local 238 Context *context = GetValidGlobalContext(); in CheckFramebufferStatus() local [all …]
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D | entry_points_gl_1_3_autogen.cpp | 32 Context *context = GetValidGlobalContext(); in ActiveTexture() local 50 Context *context = GetValidGlobalContext(); in ClientActiveTexture() local 75 Context *context = GetValidGlobalContext(); in CompressedTexImage1D() local 109 Context *context = GetValidGlobalContext(); in CompressedTexImage2D() local 146 Context *context = GetValidGlobalContext(); in CompressedTexImage3D() local 181 Context *context = GetValidGlobalContext(); in CompressedTexSubImage1D() local 214 Context *context = GetValidGlobalContext(); in CompressedTexSubImage2D() local 253 Context *context = GetValidGlobalContext(); in CompressedTexSubImage3D() local 282 Context *context = GetValidGlobalContext(); in GetCompressedTexImage() local 302 Context *context = GetValidGlobalContext(); in LoadTransposeMatrixd() local [all …]
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D | entry_points_gl_3_3_autogen.cpp | 35 Context *context = GetValidGlobalContext(); in BindFragDataLocationIndexed() local 59 Context *context = GetValidGlobalContext(); in BindSampler() local 79 Context *context = GetValidGlobalContext(); in ColorP3ui() local 97 Context *context = GetValidGlobalContext(); in ColorP3uiv() local 115 Context *context = GetValidGlobalContext(); in ColorP4ui() local 133 Context *context = GetValidGlobalContext(); in ColorP4uiv() local 151 Context *context = GetValidGlobalContext(); in DeleteSamplers() local 172 Context *context = GetValidGlobalContext(); in GenSamplers() local 192 Context *context = GetValidGlobalContext(); in GetFragDataIndex() local 223 Context *context = GetGlobalContext(); in GetQueryObjecti64v() local [all …]
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/device/generic/vulkan-cereal/third-party/angle/src/compiler/translator/ |
D | glslang.l | 134 TParseContext* context = yyextra; variable 499 static bool is_extension_enabled_or_is_core(TParseContext *context, in is_extension_enabled_or_is_core() 511 int ES2_reserved_ES3_keyword(TParseContext *context, int token) in ES2_reserved_ES3_keyword() 523 int ES2_keyword_ES3_reserved(TParseContext *context, int token) in ES2_keyword_ES3_reserved() 535 int ES3_reserved_ES3_1_keyword(TParseContext *context, int token) in ES3_reserved_ES3_1_keyword() 553 int ES3_keyword(TParseContext *context, int token) in ES3_keyword() 568 int ES2_reserved_ES3_1_keyword(TParseContext *context, int token) in ES2_reserved_ES3_1_keyword() 580 int ES3_1_keyword(TParseContext *context, int token) in ES3_1_keyword() 596 int WEBGL_video_texture_extension(TParseContext *context, int token) in WEBGL_video_texture_extension() 612 int ES2_reserved_ES2_extension_ES3_keyword(TParseContext *context, TExtension extension, int token) in ES2_reserved_ES2_extension_ES3_keyword() [all …]
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/device/generic/vulkan-cereal/third-party/angle/src/libGLESv2/ |
D | entry_points_gles_1_0_autogen.cpp | 25 Context *context = GetValidGlobalContext(); in AlphaFunc() local 45 Context *context = GetValidGlobalContext(); in AlphaFuncx() local 65 Context *context = GetValidGlobalContext(); in ClearColorx() local 86 Context *context = GetValidGlobalContext(); in ClearDepthx() local 103 Context *context = GetValidGlobalContext(); in ClientActiveTexture() local 122 Context *context = GetValidGlobalContext(); in ClipPlanef() local 140 Context *context = GetValidGlobalContext(); in ClipPlanex() local 160 Context *context = GetValidGlobalContext(); in Color4f() local 181 Context *context = GetValidGlobalContext(); in Color4ub() local 202 Context *context = GetValidGlobalContext(); in Color4x() local [all …]
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D | entry_points_gles_2_0_autogen.cpp | 25 Context *context = GetValidGlobalContext(); in ActiveTexture() local 43 Context *context = GetValidGlobalContext(); in AttachShader() local 64 Context *context = GetValidGlobalContext(); in BindAttribLocation() local 87 Context *context = GetValidGlobalContext(); in BindBuffer() local 108 Context *context = GetValidGlobalContext(); in BindFramebuffer() local 128 Context *context = GetValidGlobalContext(); in BindRenderbuffer() local 148 Context *context = GetValidGlobalContext(); in BindTexture() local 169 Context *context = GetValidGlobalContext(); in BlendColor() local 190 Context *context = GetValidGlobalContext(); in BlendEquation() local 208 Context *context = GetValidGlobalContext(); in BlendEquationSeparate() local [all …]
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