Searched defs:continueTarget (Results 1 – 4 of 4) sorted by relevance
439 ID continueTarget; // Loop continue block. member in sw::SpirvShader::Block
3293 SpvId continueTarget = this->nextId(nullptr); in writeDoStatement() local
2691 IdRef continueTarget, in WriteLoopMerge()
3224 IdRef *continueTarget, in ParseLoopMerge()