Searched defs:coordLoc (Results 1 – 10 of 10) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
D | sglrContextUtil.cpp | 65 deInt32 coordLoc = ctx.getAttribLocation(program, "a_coord"); in drawQuadWithVaoBuffers() local 135 deInt32 coordLoc = ctx.getAttribLocation(program, "a_coord"); in drawQuadWithClientPointers() local
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 485 GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord"); in invokeGLES() local 592 GLuint coordLoc = gl.getAttribLocation(glProgram, "pos_in"); in invokeGLES() local 669 GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord"); in invokeGLES() local 779 GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord"); in invokeGLES() local 867 GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord"); in invokeGLES() local 957 GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord"); in invokeGLES() local 1081 GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord"); in invokeGLES() local
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/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 215 deUint32 coordLoc = -1; in render() local 384 deUint32 coordLoc = glGetAttribLocation(m_program->getProgram(), "a_coord"); in render() local
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/external/deqp/modules/gles2/functional/ |
D | es2fReadPixelsTests.cpp | 111 GLuint coordLoc; in render() local
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/external/deqp/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 164 GLuint coordLoc; in render() local
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D | es3fPixelBufferObjectTests.cpp | 303 GLuint coordLoc = (GLuint)-1; in renderTriangle() local
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/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 246 const int coordLoc = glGetAttribLocation(program.getProgram(), "a_coords"); in iterate() local
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 240 const int coordLoc = glGetAttribLocation(program.getProgram(), "a_coords"); in iterate() local
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/external/angle/src/tests/gl_tests/ |
D | SimpleOperationTest.cpp | 1095 GLint coordLoc = glGetAttribLocation(program, "coord"); in TEST_P() local
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D | FramebufferFetchTest.cpp | 364 void render(GLuint coordLoc, GLboolean needsFramebufferFetchBarrier) in render()
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