Searched defs:core_spills (Results 1 – 8 of 8) sorted by relevance
91 uint32_t core_spills = 0; in NterpGetFrameEntrySize() local161 uint32_t core_spills = in NterpFrameInfo() local
282 size_t core_spills = in CalculateMaximumSafepointSpillSize() local
1730 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local1754 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in RestoreLiveRegisters() local
1339 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveRestoreLiveRegistersHelperSveImpl() local
1599 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveRestoreLiveRegistersHelperNeonImpl() local
328 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local366 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in RestoreLiveRegisters() local
175 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local
1366 uint32_t core_spills, in GetVRegOffsetFromQuickCode()