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Searched defs:dRef (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Pipeline/
DSamplerCore.cpp30 Vector4f SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 uvwa[4], Float4 &dRef, Float &&l… in sampleTexture()
799 …ter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offs… in sampleFloatFilter()
823 …ter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offs… in sampleFloatAniso()
881 …ter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offs… in sampleFloat()
893 …ter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offs… in sampleFloat2D()
986 …ampleFloat3D(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &dRef, Vector4i &offs… in sampleFloat3D()
1943 Vector4f SamplerCore::sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &dRef, const Int4 &sam… in sampleTexel()
DSpirvShaderSampling.cpp155 SIMD::Float dRef; in emitSamplerRoutine() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifier.hpp52 float dRef; member