Searched defs:debugTrace (Results 1 – 9 of 9) sorted by relevance
268 sk_sp<SkSL::DebugTrace> debugTrace; in draw() local
12 void SkVMDebugTracePlayer::reset(sk_sp<SkVMDebugTrace> debugTrace) { in reset()
112 std::unique_ptr<SkSL::SkVMDebugTrace>* debugTrace) { in detect_shader_settings()340 std::unique_ptr<SkSL::SkVMDebugTrace> debugTrace; in processCommand() local
30 auto debugTrace = sk_make_sp<SkSL::SkVMDebugTrace>(); in make_trace() local
1011 SkSL::SkVMDebugTrace debugTrace; in DEF_TEST() local
58 auto debugTrace = sk_make_sp<SkSL::SkVMDebugTrace>(); in make_skvm_debug_trace() local1104 sk_sp<SkSL::SkVMDebugTrace> debugTrace, in SkRTShader()1116 sk_sp<SkSL::SkVMDebugTrace> debugTrace = make_skvm_debug_trace(unoptimized.get(), coord); in makeTracedClone() local
236 sk_sp<SkSL::DebugTrace> debugTrace; member
378 SkVMDebugTrace* debugTrace, in SkVMGenerator()2037 SkVMDebugTrace* debugTrace, in ProgramToSkVM()2099 SkVMDebugTrace* debugTrace, in ProgramToSkVM()2253 SkVMDebugTrace* debugTrace) { in testingOnly_ProgramToSkVMShader()
3405 debugTrace: DebugTrace; property