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Searched defs:depthBuffer (Results 1 – 15 of 15) sorted by relevance

/external/angle/src/tests/gl_tests/
DWebGLFramebufferTest.cpp380 GLRenderbuffer depthBuffer; in TEST_P() local
489 bool tryDepth(GLRenderbuffer *depthBuffer, in tryDepth()
517 GLRenderbuffer depthBuffer; in checkValidColorDepthCombination() local
580 GLRenderbuffer depthBuffer; in testUsingIncompleteFramebuffer() local
668 GLRenderbuffer depthBuffer; in testFramebufferIncompleteDimensions() local
DFramebufferTest.cpp2927 GLRenderbuffer depthBuffer; in TEST_P() local
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp214 const rr::MultisamplePixelBufferAccess& depthBuffer, in flushFragmentBuffer()
224 const tcu::PixelBufferAccess& depthBuffer, in render()
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp166 …onst float minDepthBound, const float maxDepthBound, const tcu::ConstPixelBufferAccess& depthBuffe… in executeDepthBoundsTest()
219 … const Fragment* inputFragments, TestFunc depthFunc, const tcu::ConstPixelBufferAccess& depthBuffe… in executeDepthCompare()
305 …t numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& depthBuffer) in executeDepthWrite()
808 const tcu::PixelBufferAccess& depthBuffer = msDepthBuffer.raw(); in render() local
/external/swiftshader/src/Device/
DRenderer.hpp95 float *depthBuffer; member
167 vk::ImageView *depthBuffer; member
DContext.hpp58 ImageView *depthBuffer = nullptr; member
/external/deqp-deps/amber/src/dawn/
Dengine_dawn.cc946 auto* depthBuffer = render_pipeline.pipeline->GetDepthBuffer().buffer; in CreateRenderPipelineDescriptor() local
1202 auto* depthBuffer = render_pipeline.pipeline->GetDepthBuffer().buffer; in CreateRenderPassDescriptor() local
1555 auto* depthBuffer = render_pipeline->pipeline->GetDepthBuffer().buffer; in AttachBuffersAndTextures() local
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateRSTests.cpp833 const auto depthBuffer = Image::createAndAlloc(vkd, device, depthBufferInfo, alloc, qIndex); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineColorWriteEnableTests.cpp999 …const auto depthBuffer = readDepthAttachment(vkd, device, queue, queueIndex, allocator, dsImages… in iterate() local
DvktPipelineExtendedDynamicStateTests.cpp2453 …const auto depthBuffer = readDepthAttachment(vkd, device, queue, queueIndex, allocator, dsImage… in iterate() local
/external/deqp/modules/egl/
DteglRenderTests.cpp425 tcu::TextureLevel depthBuffer; in renderReference() local
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryLayeredRenderingTests.cpp1335 …const Unique<VkBuffer> depthBuffer (makeBuffer (vk, device, depthBufferSize, VK_BUFFER_USA… in testLayeredReadBack() local
/external/deqp/external/vulkancts/framework/vulkan/
DvkImageUtil.cpp4738 VkBuffer depthBuffer, in copyDepthStencilImageToBuffers()
/external/deqp/external/vulkancts/modules/vulkan/imageless_framebuffer/
DvktImagelessFramebufferTests.cpp1441 …const Unique<VkBuffer> depthBuffer (makeBuffer (vk, device, depthBufferSize, VK_BUFFER_USAG… in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp1764 …const rr::MultisamplePixelBufferAccess depthBuffer (rr::MultisamplePixelBufferAccess::fromSingle… in iterateInternal() local