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Searched defs:depthMask (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h261 const simdscalar& depthMask, in DepthStencilWrite()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilClearTests.cpp86 bool depthMask; member
/external/deqp/modules/gles2/functional/
Des2fDepthStencilClearTests.cpp86 bool depthMask; member
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp684 void StateManager9::setDepthMask(bool depthMask) in setDepthMask()
/external/deqp/framework/referencerenderer/
DrrRenderState.hpp249 bool depthMask; member
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h56 bool depthMask; member
DDispatchTableGL_autogen.h39 PFNGLDEPTHMASKPROC depthMask = nullptr; variable
/external/angle/src/libANGLE/
Dangletypes.h275 bool depthMask; member
DContext.cpp5697 void Context::depthMask(GLboolean flag) in depthMask() function in gl::Context
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp585 void GLContext::depthMask (deBool mask) in depthMask() function in sglr::GLContext
DsglrReferenceContext.cpp2992 void ReferenceContext::depthMask (deBool mask) in depthMask() function in sglr::ReferenceContext
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl158 glDepthMaskFunc depthMask; variable