Searched defs:depthRange (Results 1 – 7 of 7) sorted by relevance
23 float depthRange[4]; member30 float depthRange[4]; member
75 float depthRange[4]; member98 float depthRange[4]; member
402 float depthRange[4]; member
1131 TIntermBinary *depthRange = CreateDriverUniformRef(driverUniforms, kDepthRange); in getDriverUniformDepthRangeReservedFieldRef() local
40 PFNGLDEPTHRANGEPROC depthRange = nullptr; variable
77 std::array<float, 4> depthRange; member
902 void Context::depthRange(GLdouble n, GLdouble f) in depthRange() function in gl::Context