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Searched defs:dequeueBuffer (Results 1 – 18 of 18) sorted by relevance

/frameworks/native/libs/nativedisplay/surfacetexture/
DImageConsumer.cpp30 sp<GraphicBuffer> ImageConsumer::dequeueBuffer(int* outSlotid, android_dataspace* outDataspace, in dequeueBuffer() function in android::ImageConsumer
DSurfaceTexture.cpp466 sp<GraphicBuffer> SurfaceTexture::dequeueBuffer(int* outSlotid, android_dataspace* outDataspace, in dequeueBuffer() function in android::SurfaceTexture
/frameworks/native/libs/gui/tests/
DMalicious.cpp40 status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format, in dequeueBuffer() function in android::test::ProxyBQP
112 status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height, in dequeueBuffer() function in android::test::MaliciousBQP
DIGraphicBufferProducer_test.cpp244 status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, in dequeueBuffer() function in android::IGraphicBufferProducerTest
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DRenderSurface.cpp150 std::shared_ptr<renderengine::ExternalTexture> RenderSurface::dequeueBuffer( in dequeueBuffer() function in android::compositionengine::impl::RenderSurface
/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp311 status_t VirtualDisplaySurface::dequeueBuffer(Source source, in dequeueBuffer() function in android::VirtualDisplaySurface
361 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w, uint32_t h, in dequeueBuffer() function in android::VirtualDisplaySurface
/frameworks/base/libs/hwui/renderthread/
DReliableSurface.cpp176 ANativeWindow_dequeueBufferFn dequeueBuffer, void* data, in hook_dequeueBuffer()
/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
DWGraphicBufferProducer.h89 Return<void> dequeueBuffer( in dequeueBuffer() function
/frameworks/native/services/surfaceflinger/
DMonitoredProducer.cpp51 status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, in dequeueBuffer() function in android::MonitoredProducer
/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp106 Return<void> B2HGraphicBufferProducer::dequeueBuffer( in dequeueBuffer() function in android::hardware::graphics::bufferqueue::V2_0::utils::B2HGraphicBufferProducer
DH2BGraphicBufferProducer.cpp140 status_t H2BGraphicBufferProducer::dequeueBuffer( in dequeueBuffer() function in android::hardware::graphics::bufferqueue::V2_0::utils::H2BGraphicBufferProducer
/frameworks/native/libs/gui/
DBufferHubProducer.cpp135 status_t BufferHubProducer::dequeueBuffer(int* out_slot, sp<Fence>* out_fence, uint32_t width, in dequeueBuffer() function in android::BufferHubProducer
DIGraphicBufferProducer.cpp167 virtual status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height, in dequeueBuffer() function in android::BpGraphicBufferProducer
799 status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format, in dequeueBuffer() function in android::HpGraphicBufferProducer
DBufferQueueProducer.cpp379 status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* outFence, in dequeueBuffer() function in android::BufferQueueProducer
DSurface.cpp636 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { in dequeueBuffer() function in android::Surface
/frameworks/native/libs/nativewindow/include/system/
Dwindow.h510 int (*dequeueBuffer)(struct ANativeWindow* window, member
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp324 c2_status_t dequeueBuffer( in dequeueBuffer() function in C2BufferQueueBlockPool::Impl
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp999 status_t H2BGraphicBufferProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, in dequeueBuffer() function in android::hardware::graphics::bufferqueue::V1_0::utils::H2BGraphicBufferProducer