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Searched defs:displayData (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWComposer.cpp156 auto& displayData = mDisplayData[*displayId]; in onVsync() local
212 auto& displayData = mDisplayData[displayId]; in allocateVirtualDisplay() local
225 auto& displayData = mDisplayData[displayId]; in allocatePhysicalDisplay() local
354 auto& displayData = mDisplayData[displayId]; in setActiveColorMode() local
366 auto& displayData = mDisplayData[displayId]; in setVsyncEnabled() local
408 auto& displayData = mDisplayData[displayId]; in getDeviceCompositionChanges() local
515 auto& displayData = mDisplayData[displayId]; in presentAndGetReleaseFences() local
554 const auto& displayData = mDisplayData[displayId]; in setPowerMode() local
613 auto& displayData = mDisplayData[displayId]; in setColorTransform() local
621 auto& displayData = mDisplayData[displayId]; in disconnectDisplay() local
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DPowerAdvisor.cpp267 DisplayTimingData& displayData = mDisplayTimingData[displayId]; in setGpuFenceTime() local
293 DisplayTimingData& displayData = mDisplayTimingData[displayId]; in setHwcValidateTiming() local
300 DisplayTimingData& displayData = mDisplayTimingData[displayId]; in setHwcPresentTiming() local
403 auto& displayData = mDisplayTimingData.at(displayId); in estimateWorkDuration() local
/frameworks/native/libs/nativedisplay/
DADisplay.cpp199 DisplayImpl* const displayData = reinterpret_cast<DisplayImpl*>(impls + size); in ADisplay_acquirePhysicalDisplays() local
/frameworks/native/services/surfaceflinger/tests/unittests/
DCompositionTest.cpp1238 for (auto& displayData : test->mFlinger.mutableHwcDisplayData()) { in cleanup() local