Searched defs:drawBuffers (Results 1 – 11 of 11) sorted by relevance
627 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local694 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local764 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local870 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local948 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local1056 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() local1081 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local1147 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in TEST_P() local
19 std::vector<GLenum> drawBuffers(numColorAttachments); in GetDrawBufferRange() local110 const auto &drawBuffers = GetDrawBufferRange(numColorAttachments); in initializeFBOs() local
923 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0_EXT, GL_COLOR_ATTACHMENT1_EXT}; in TEST_P() local
2634 const std::array<GLenum, 2> &drawBuffers, in drawBuffersEXTFeedbackLoop()2785 const std::array<GLenum, 2> &drawBuffers, in drawBuffersFeedbackLoop()4279 std::vector<GLenum> drawBuffers(static_cast<size_t>(maxDrawBuffers), GL_NONE); in TEST_P() local
132 GLenum drawBuffers[mFramebufferAttachmentCount] = { in draw() local
65 const auto &drawBuffers = state.getDrawBufferStates(); in clearLayeredFBO() local
1241 const auto &drawBuffers = mState.getDrawBufferStates(); in syncState() local
164 PFNGLDRAWBUFFERSPROC drawBuffers = nullptr; variable
233 BlendStateExt::BlendStateExt(const size_t drawBuffers) in BlendStateExt()
310 bool drawBuffers = false; member
4038 void Context::drawBuffers(GLsizei n, const GLenum *bufs) in drawBuffers() function in gl::Context