| /external/angle/src/libANGLE/ |
| D | Context.inl.h | 137 ANGLE_INLINE void Context::drawElements(PrimitiveMode mode, in drawElements() function
|
| /external/deqp/modules/gles2/performance/ |
| D | es2pDrawCallBatchingTests.cpp | 994 bool drawElements = (drawType == 1); in init() local
|
| /external/angle/src/libANGLE/renderer/null/ |
| D | ContextNULL.cpp | 158 angle::Result ContextNULL::drawElements(const gl::Context *context, in drawElements() function in rx::ContextNULL
|
| /external/angle/src/libANGLE/renderer/d3d/d3d9/ |
| D | Context9.cpp | 191 angle::Result Context9::drawElements(const gl::Context *context, in drawElements() function in rx::Context9
|
| /external/autotest/client/deps/webgl_mpd/src/debug/ |
| D | webgl-debug.js | 74 'drawElements': {4:{ 0:true, 2:true }}, property
|
| /external/angle/src/libANGLE/renderer/gl/ |
| D | ContextGL.cpp | 481 angle::Result ContextGL::drawElements(const gl::Context *context, in drawElements() function in rx::ContextGL
|
| D | DispatchTableGL_autogen.h | 88 PFNGLDRAWELEMENTSPROC drawElements = nullptr; variable
|
| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | Context11.cpp | 337 angle::Result Context11::drawElements(const gl::Context *context, in drawElements() function in rx::Context11
|
| D | Renderer11.cpp | 1849 angle::Result Renderer11::drawElements(const gl::Context *context, in drawElements() function in rx::Renderer11
|
| /external/deqp/framework/opengl/simplereference/ |
| D | sglrGLContext.cpp | 795 void GLContext::drawElements (deUint32 mode, int count, deUint32 type, const void *indices) in drawElements() function in sglr::GLContext
|
| D | sglrReferenceContext.cpp | 4053 void ReferenceContext::drawElements (deUint32 mode, int count, deUint32 type, const void *indices) in drawElements() function in sglr::ReferenceContext
|
| /external/deqp/framework/opengl/wrapper/ |
| D | glwFunctions.inl | 182 glDrawElementsFunc drawElements; variable
|
| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | ContextVk.cpp | 3120 angle::Result ContextVk::drawElements(const gl::Context *context, in drawElements() function in rx::ContextVk
|