Home
last modified time | relevance | path

Searched defs:dstColor (Results 1 – 25 of 25) sorted by relevance

/external/skia/tests/
DDMSAATest.cpp107 SkPMColor4f dstColor = SkBlendMode_Apply(SkBlendMode::kSrcOver, kTransCyan, kTransYellow); variable
129 SkPMColor4f dstColor = SK_PMColor4fWHITE; variable
153 SkPMColor4f dstColor = SK_PMColor4fWHITE; variable
178 SkPMColor4f dstColor = SK_PMColor4fWHITE; variable
/external/robolectric/integration_tests/nativegraphics/src/test/java/org/robolectric/integrationtests/nativegraphics/testing/bitmapverifiers/
DBlurPixelVerifier.java23 private final int dstColor; field in BlurPixelVerifier
32 public BlurPixelVerifier(int srcColor, int dstColor) { in BlurPixelVerifier()
/external/skia/src/gpu/effects/
DGrBlendFragmentProcessor.cpp156 SkPMColor4f dstColor = ConstantOutputForConstantInput(dst, input); in constantOutputForConstantInput() local
209 SkString dstColor = this->invokeChild(1, args); in onMakeProgramImpl() local
DGrCustomXfermode.cpp143 const char* dstColor, in makeProgramImpl()
DGrPorterDuffXferProcessor.cpp516 const char* dstColor, in makeProgramImpl()
/external/skia/src/gpu/glsl/
DGrGLSLBlend.cpp51 const char* dstColor, in AppendMode()
DGrGLSLFragmentShaderBuilder.cpp18 const char* GrGLSLFragmentShaderBuilder::dstColor() { in dstColor() function in GrGLSLFragmentShaderBuilder
DGrGLSLProgramBuilder.cpp339 const char* dstColor = fFS.dstColor(); in emitAndInstallDstTexture() local
356 const char* dstColor = fFS.dstColor(); in emitAndInstallDstTexture() local
/external/skia/src/gpu/
DGrXferProcessor.cpp217 const char* dstColor = fragBuilder->dstColor(); in emitCode() local
289 const char* dstColor, in DefaultCoverageModulation()
DGrFragmentProcessor.cpp520 const char* dstColor = args.fFragBuilder->dstColor(); in SurfaceColor() local
/external/angle/src/libANGLE/
Dangletypes.cpp568 const GLenum dstColor, in setFactors()
580 const GLenum dstColor, in setFactorsIndexed()
632 const FactorStorage::Type dstColor, in compareFactors()
/external/mesa3d/src/mesa/swrast/
Ds_blit.c407 GLubyte (*dstColor)[4] = (GLubyte (*)[4]) dstBuffer; in resample_linear_row_ub() local
462 GLfloat (*dstColor)[4] = (GLfloat (*)[4]) dstBuffer; in resample_linear_row_float() local
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp657 const Vec4& dstColor = sample.clampedBlendDstColor; in executeAdvancedBlend() local
941 … Vec4 dstColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); in render() local
967 …const Vec4 dstColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.… in render() local
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrUtil.cpp1746 Interval dstColor[4]; in calculateBounds() local
1789 Interval dstColor[4]; in calculateBounds() local
1860 Interval dstColor[4]; in calculateBounds() local
1902 Interval dstColor[4]; in calculateBounds() local
/external/angle/src/tests/gl_tests/
DBlitFramebufferANGLETest.cpp1558 GLTexture dstColor; in BlitDepthStencilPixelByPixelTestHelper() local
1972 GLTexture dstColor; in TEST_P() local
2015 GLTexture dstColor; in TEST_P() local
DCopyTexImageTest.cpp927 GLTexture dstColor; in TEST_P() local
977 GLTexture dstColor; in TEST_P() local
/external/skia/src/opts/
DSkBitmapProcState_opts.h440 SkPMColor* dstColor, in filter_and_scale_by_alpha()
/external/skia/src/core/
DSkBitmapProcState.cpp388 SkPMColor* dstColor, in filter_32_alpha()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, c… in renderReference()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, c… in renderReference()
/external/skia/src/gpu/v1/
DDevice.cpp463 SkPMColor4f dstColor = SkColor4fPrepForDst(color, fSurfaceDrawContext->colorInfo()).premul(); in drawEdgeAAQuad() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBlendOperationAdvancedTests.cpp750 Vec3 dstColor = destination.xyz(); in calculateFinalColor() local
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp2118 Vector4f dstColor = dst; in computeAdvancedBlendMode() local
/external/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.cpp1259 skvm::Color dstColor = {f32(argVal[0]), f32(argVal[1]), f32(argVal[2]), f32(argVal[3])}; in writeChildCall() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp3856 tcu::Vec4 dstColor = c.result.getPixel(x, y, z); in floatNearestBlitCompare() local
3916 const tcu::IVec4 dstColor = c.result.getPixelInt(x, y, z); in intNearestBlitCompare() local