Searched defs:faceIndex (Results 1 – 6 of 6) sorted by relevance
389 GLsizei faceIndex = face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in TEST_P() local405 GLsizei faceIndex = face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in TEST_P() local422 for (GLsizei faceIndex = 0; faceIndex < kCubeMapFaceCount; ++faceIndex) in TEST_P() local460 GLsizei faceIndex = face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in TEST_P() local474 GLsizei faceIndex = face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in TEST_P() local
197 for (size_t faceIndex = 0; faceIndex < kCubeFaces.size(); ++faceIndex) in TEST_P() local210 for (size_t faceIndex = 0; faceIndex < kCubeFaces.size(); ++faceIndex) in TEST_P() local
910 for (size_t faceIndex = 0; faceIndex < kCubeFaces.size(); ++faceIndex) in TEST_P() local981 for (int faceIndex = 0; faceIndex < 6; ++faceIndex) in TEST_P() local
1820 for (size_t faceIndex = 0; faceIndex < 6; ++faceIndex) in TEST_P() local1833 for (size_t faceIndex = 0; faceIndex < 6; ++faceIndex) in TEST_P() local6194 for (GLenum faceIndex = 0; faceIndex < 6; faceIndex++) in TEST_P() local6229 for (GLenum faceIndex = 0; faceIndex < 6; faceIndex++) in TEST_P() local
1782 GLint faceIndex = index.cubeMapFaceIndex(); in copyImage() local1857 GLint faceIndex = index.cubeMapFaceIndex(); in copySubImage() local1897 GLint faceIndex = index.cubeMapFaceIndex(); in copyTexture() local1955 GLint faceIndex = index.cubeMapFaceIndex(); in copySubTexture() local2005 for (size_t faceIndex = 0; faceIndex < gl::kCubeFaceCount; faceIndex++) in setStorage() local2014 for (size_t faceIndex = 0; faceIndex < gl::kCubeFaceCount; faceIndex++) in setStorage() local2050 for (size_t faceIndex = 1; faceIndex < gl::kCubeFaceCount; faceIndex++) in isCubeComplete() local2082 for (int faceIndex = 0; faceIndex < static_cast<int>(gl::kCubeFaceCount); faceIndex++) in initMipmapImages() local2156 for (int faceIndex = 0; in createCompleteStorage() local2179 for (int faceIndex = 0; faceIndex < static_cast<int>(gl::kCubeFaceCount); faceIndex++) in setCompleteTexStorage() local[all …]
2391 const int faceIndex = index.cubeMapFaceIndex(); in findRenderTarget() local2452 const int faceIndex = index.cubeMapFaceIndex(); in getRenderTarget() local