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Searched defs:faces (Results 1 – 25 of 32) sorted by relevance

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/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_mipmap_tree.h48 radeon_mipmap_image faces[6]; member
70 GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */ member
Dradeon_mipmap_tree.c542 const unsigned faces = _mesa_num_tex_faces(texObj->Target); in radeon_validate_texture_miptree() local
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_mipmap_tree.h48 radeon_mipmap_image faces[6]; member
70 GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */ member
Dradeon_mipmap_tree.c542 const unsigned faces = _mesa_num_tex_faces(texObj->Target); in radeon_validate_texture_miptree() local
/external/mesa3d/src/mesa/swrast/
Ds_texture.c267 const GLuint faces = _mesa_num_tex_faces(texObj->Target); in _swrast_map_texture() local
327 const GLuint faces = _mesa_num_tex_faces(texObj->Target); in _swrast_unmap_texture() local
/external/freetype/src/cache/
Dftcmanag.h103 FTC_MruListRec faces; member
/external/deqp/framework/common/
DtcuTexVerifierUtil.cpp73 void getPossibleCubeFaces (const Vec3& coord, const IVec3& bits, CubeFace* faces, int& numFaces) in getPossibleCubeFaces()
DtcuTexLookupVerifier.cpp1773 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
1822 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
1831 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2125 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2174 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2183 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2583 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isGatherResultValid() local
DtcuTexCompareVerifier.cpp1031 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isSeamlessLinearCompareResultValid() local
1889 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isGatherCompareResultValid() local
/external/deqp/modules/gles2/functional/
Des2fFboStateQueryTests.cpp187 const GLenum faces[] = in test() local
/external/mesa3d/include/android_stub/system/
Dcamera.h302 camera_face_t *faces; member
/external/skia/tests/
DFontHostTest.cpp201 static const char* const faces[] = { in test_advances() local
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.h79 const uint *faces; member
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd.c278 SVGA3dSurfaceFace **faces, // OUT in SVGA3D_BeginDefineSurface()
330 SVGA3dSurfaceFace *faces; in SVGA3D_DefineSurface2D() local
/external/mesa3d/src/panfrost/lib/
Dpan_texture.c168 unsigned faces = 1 + last_face - first_face; in panfrost_texture_num_elements() local
/external/skia/samplecode/
DSample3D.cpp135 const Face faces[] = { variable
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureGatherTests.cpp586 const GLenum faces[6] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, in CreateTextureCubeInt() local
630 const GLenum faces[6] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, in CreateTextureCube() local
/external/deqp/modules/egl/
DteglImageUtil.cpp307 static const GLenum faces[] = in initTexture() local
/external/deqp/external/openglcts/modules/common/
DglcLayoutLocationTests.cpp144 …GLenum faces[] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE… in createCubeMap() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifier.cpp176 int faces[3] = {arrayFace, 0, 0}; in fetchTexel() local
/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp337 const GLenum faces[] = in test() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureGatherTests.cpp737 const GLenum faces[6] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, in CreateTextureCubeInt() local
781 const GLenum faces[6] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, in CreateTextureCube() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp1086 static const GLenum faces[] = in init() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1441 static const GLenum faces[] = in init() local
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1266 Int faces = *Pointer<Int>(constants + OFFSET(Constants, transposeBit0) + negative * 4); in cubeFace() local

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