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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #pragma once
17 
18 #include "CanvasProperty.h"
19 #ifdef __ANDROID__ // Layoutlib does not support hardware acceleration
20 #include "DeferredLayerUpdater.h"
21 #endif
22 #include "RenderNode.h"
23 #include "VectorDrawable.h"
24 #include "hwui/Canvas.h"
25 #include "hwui/Paint.h"
26 #include "hwui/BlurDrawLooper.h"
27 
28 #include <SkCanvas.h>
29 #include <SkDeque.h>
30 #include "pipeline/skia/AnimatedDrawables.h"
31 #include "src/core/SkArenaAlloc.h"
32 
33 #include <cassert>
34 #include <optional>
35 
36 namespace android {
37 
38 // Holds an SkCanvas reference plus additional native data.
39 class SkiaCanvas : public Canvas {
40 public:
41     explicit SkiaCanvas(const SkBitmap& bitmap);
42 
43     /**
44      *  Create a new SkiaCanvas.
45      *
46      *  @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must
47      *      not be NULL. This constructor does not take ownership, so the caller
48      *      must guarantee that it remains valid while the SkiaCanvas is valid.
49      */
50     explicit SkiaCanvas(SkCanvas* canvas);
51 
52     virtual ~SkiaCanvas();
53 
resetRecording(int width,int height,uirenderer::RenderNode * renderNode)54     virtual void resetRecording(int width, int height,
55                                 uirenderer::RenderNode* renderNode) override {
56         LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas");
57     }
58 
finishRecording(uirenderer::RenderNode *)59     virtual void finishRecording(uirenderer::RenderNode*) override {
60         LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList");
61     }
enableZ(bool enableZ)62     virtual void enableZ(bool enableZ) override {
63         LOG_ALWAYS_FATAL("SkiaCanvas does not support enableZ");
64     }
65 
66     virtual void punchHole(const SkRRect& rect) override;
67 
68     virtual void setBitmap(const SkBitmap& bitmap) override;
69 
70     virtual bool isOpaque() override;
71     virtual int width() override;
72     virtual int height() override;
73 
74     virtual int getSaveCount() const override;
75     virtual int save(SaveFlags::Flags flags) override;
76     virtual void restore() override;
77     virtual void restoreToCount(int saveCount) override;
78     virtual void restoreUnclippedLayer(int saveCount, const Paint& paint) override;
79 
80     virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint) override;
81     virtual int saveLayerAlpha(float left, float top, float right, float bottom, int alpha) override;
82     virtual int saveUnclippedLayer(int left, int top, int right, int bottom) override;
83 
84     virtual void getMatrix(SkMatrix* outMatrix) const override;
85     virtual void setMatrix(const SkMatrix& matrix) override;
86     virtual void concat(const SkMatrix& matrix) override;
87     virtual void rotate(float degrees) override;
88     virtual void scale(float sx, float sy) override;
89     virtual void skew(float sx, float sy) override;
90     virtual void translate(float dx, float dy) override;
91 
92     virtual bool getClipBounds(SkRect* outRect) const override;
93     virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
94     virtual bool quickRejectPath(const SkPath& path) const override;
95     virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) override;
96     virtual bool clipPath(const SkPath* path, SkClipOp op) override;
97     virtual bool replaceClipRect_deprecated(float left, float top, float right,
98                                             float bottom) override;
99     virtual bool replaceClipPath_deprecated(const SkPath* path) override;
100 
101     virtual PaintFilter* getPaintFilter() override;
102     virtual void setPaintFilter(sk_sp<PaintFilter> paintFilter) override;
103 
104     virtual SkCanvasState* captureCanvasState() const override;
105 
106     virtual void drawColor(int color, SkBlendMode mode) override;
107     virtual void drawPaint(const Paint& paint) override;
108 
109     virtual void drawPoint(float x, float y, const Paint& paint) override;
110     virtual void drawPoints(const float* points, int count, const Paint& paint) override;
111     virtual void drawLine(float startX, float startY, float stopX, float stopY,
112                           const Paint& paint) override;
113     virtual void drawLines(const float* points, int count, const Paint& paint) override;
114     virtual void drawRect(float left, float top, float right, float bottom,
115                           const Paint& paint) override;
116     virtual void drawRegion(const SkRegion& region, const Paint& paint) override;
117     virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
118                                const Paint& paint) override;
119 
120    virtual void drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner,
121                                const Paint& paint) override;
122 
123     virtual void drawCircle(float x, float y, float radius, const Paint& paint) override;
124     virtual void drawOval(float left, float top, float right, float bottom,
125                           const Paint& paint) override;
126     virtual void drawArc(float left, float top, float right, float bottom, float startAngle,
127                          float sweepAngle, bool useCenter, const Paint& paint) override;
128     virtual void drawPath(const SkPath& path, const Paint& paint) override;
129     virtual void drawVertices(const SkVertices*, SkBlendMode, const Paint& paint) override;
130 
131     virtual void drawBitmap(Bitmap& bitmap, float left, float top, const Paint* paint) override;
132     virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const Paint* paint) override;
133     virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
134                             float srcBottom, float dstLeft, float dstTop, float dstRight,
135                             float dstBottom, const Paint* paint) override;
136     virtual void drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
137                                 const float* vertices, const int* colors,
138                                 const Paint* paint) override;
139     virtual void drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& chunk, float dstLeft,
140                                float dstTop, float dstRight, float dstBottom,
141                                const Paint* paint) override;
142     virtual double drawAnimatedImage(AnimatedImageDrawable* imgDrawable) override;
143 
144     virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
145 
146     virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
147                                uirenderer::CanvasPropertyPrimitive* top,
148                                uirenderer::CanvasPropertyPrimitive* right,
149                                uirenderer::CanvasPropertyPrimitive* bottom,
150                                uirenderer::CanvasPropertyPrimitive* rx,
151                                uirenderer::CanvasPropertyPrimitive* ry,
152                                uirenderer::CanvasPropertyPaint* paint) override;
153     virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
154                             uirenderer::CanvasPropertyPrimitive* y,
155                             uirenderer::CanvasPropertyPrimitive* radius,
156                             uirenderer::CanvasPropertyPaint* paint) override;
157     virtual void drawRipple(const uirenderer::skiapipeline::RippleDrawableParams& params) override;
158 
159     virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override;
160     virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override;
161     virtual void drawPicture(const SkPicture& picture) override;
162 
163 protected:
164     SkiaCanvas();
asSkCanvas()165     SkCanvas* asSkCanvas() { return mCanvas; }
166     void reset(SkCanvas* skiaCanvas);
drawDrawable(SkDrawable * drawable)167     void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); }
168 
169     virtual void drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x,
170                             float y, float totalAdvance) override;
171     virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
172                                   const Paint& paint, const SkPath& path, size_t start,
173                                   size_t end) override;
174 
175     void onFilterPaint(Paint& paint);
176 
filterPaint(const Paint & src)177     Paint filterPaint(const Paint& src) {
178         Paint dst(src);
179         this->onFilterPaint(dst);
180         return dst;
181     }
182 
183     // proc(const SkPaint& modifiedPaint)
184     template <typename Proc>
185     void applyLooper(const Paint* paint, Proc proc, void (*preFilter)(SkPaint&) = nullptr) {
186         BlurDrawLooper* looper = paint ? paint->getLooper() : nullptr;
187         Paint pnt = paint ? *paint : Paint();
188         if (preFilter) {
189             preFilter(pnt);
190         }
191         this->onFilterPaint(pnt);
192         if (looper) {
193             looper->apply(pnt, [&](SkPoint offset, const Paint& modifiedPaint) {
194                 mCanvas->save();
195                 mCanvas->translate(offset.fX, offset.fY);
196                 proc(modifiedPaint);
197                 mCanvas->restore();
198             });
199         } else {
200             proc(pnt);
201         }
202     }
203 
204 private:
205     struct SaveRec {
206         int saveCount;
207         SaveFlags::Flags saveFlags;
208         size_t clipIndex;
209     };
210 
211     const SaveRec* currentSaveRec() const;
212     void recordPartialSave(SaveFlags::Flags flags);
213 
214     template <typename T>
215     void recordClip(const T&, SkClipOp);
216     void applyPersistentClips(size_t clipStartIndex);
217 
218     void drawPoints(const float* points, int count, const Paint& paint, SkCanvas::PointMode mode);
219 
220     class Clip;
221 
222     std::unique_ptr<SkCanvas> mCanvasOwned;    // might own a canvas we allocated
223     SkCanvas* mCanvas;                         // we do NOT own this canvas, it must survive us
224                                                // unless it is the same as mCanvasOwned.get()
225     std::unique_ptr<SkDeque> mSaveStack;       // lazily allocated, tracks partial saves.
226     std::vector<Clip> mClipStack;              // tracks persistent clips.
227     sk_sp<PaintFilter> mPaintFilter;
228 };
229 
230 }  // namespace android
231