Searched defs:finishTime (Results 1 – 10 of 10) sorted by relevance
44 nsecs_t finishTime; // time at which the finish event was received member
22 nsecs_t finishTime) in ConnectionTimeline()
87 nsecs_t finishTime) { in trackFinishedEvent()
5726 void InputDispatcher::doDispatchCycleFinishedCommand(nsecs_t finishTime, in doDispatchCycleFinishedCommand()
75 nsecs_t finishTime = fdp.ConsumeIntegral<nsecs_t>(); in LLVMFuzzerTestOneInput() local
293 long finishTime = calculateFinishTime(); in updateEntry() local
98 long finishTime; // when we finished the current receiver. field in BroadcastRecord
514 final long finishTime = SystemClock.uptimeMillis(); in finishReceiverLocked() local
157 auto finishTime = std::chrono::system_clock::now(); in transcodeHelper() local
521 void setLastActivityFinishTimeIfNeeded(long finishTime) { in setLastActivityFinishTimeIfNeeded()