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1 /*
2  * Copyright (C) 2021 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "Debug.h"
18 
19 #include <cstdarg>
20 
21 #include "OpenGLESDispatch/DispatchTables.h"
22 
formatString(const char * format,...)23 std::string formatString(const char* format, ...) {
24     char buf[1024];
25     va_list args;
26     va_start(args, format);
27     vsnprintf(buf, 1024, format, args);
28     std::string ret(buf);
29     va_end(args);
30     return ret;
31 }
32 
ScopedDebugGroup(const std::string & message)33 ScopedDebugGroup::ScopedDebugGroup(const std::string& message) {
34     s_gles2.glGetError();
35 
36     bool groupPushed = false;
37     if (s_gles2.glPushDebugGroupKHR) {
38         s_gles2.glPushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, 0, message.size(),
39                                     message.c_str());
40         groupPushed = s_gles2.glGetError() == GL_NO_ERROR;
41     }
42     if (s_gles2.glPushDebugGroup && !groupPushed) {
43         s_gles2.glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, message.size(), message.c_str());
44         groupPushed = s_gles2.glGetError() == GL_NO_ERROR;
45     }
46 }
47 
~ScopedDebugGroup()48 ScopedDebugGroup::~ScopedDebugGroup() {
49     s_gles2.glGetError();
50 
51     bool groupPopped = false;
52     if (s_gles2.glPopDebugGroupKHR) {
53         s_gles2.glPopDebugGroupKHR();
54         groupPopped = s_gles2.glGetError() == GL_NO_ERROR;
55     }
56     if (s_gles2.glPopDebugGroup && !groupPopped) {
57         s_gles2.glPopDebugGroup();
58         groupPopped = s_gles2.glGetError() == GL_NO_ERROR;
59     }
60 }