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Searched defs:functions (Results 1 – 25 of 47) sorted by relevance

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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp43 VendorID GetVendorID(const FunctionsGL *functions) in GetVendorID()
73 uint32_t GetDeviceID(const FunctionsGL *functions) in GetDeviceID()
94 bool IsMesa(const FunctionsGL *functions, std::array<int, 3> *version) in IsMesa()
121 static bool MeetsRequirements(const FunctionsGL *functions, in MeetsRequirements()
168 static bool CheckSizedInternalFormatTextureRenderability(const FunctionsGL *functions, in CheckSizedInternalFormatTextureRenderability()
217 static bool CheckInternalFormatRenderbufferRenderability(const FunctionsGL *functions, in CheckInternalFormatRenderbufferRenderability()
271 static gl::TextureCaps GenerateTextureFormatCaps(const FunctionsGL *functions, in GenerateTextureFormatCaps()
388 static GLint QuerySingleGLInt(const FunctionsGL *functions, GLenum name) in QuerySingleGLInt()
395 static GLint QuerySingleIndexGLInt(const FunctionsGL *functions, GLenum name, GLuint index) in QuerySingleIndexGLInt()
402 static GLint QueryGLIntRange(const FunctionsGL *functions, GLenum name, size_t index) in QueryGLIntRange()
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Dformatutilsgl.cpp464 static GLenum GetNativeInternalFormat(const FunctionsGL *functions, in GetNativeInternalFormat()
588 static GLenum GetNativeFormat(const FunctionsGL *functions, in GetNativeFormat()
653 static GLenum GetNativeCompressedFormat(const FunctionsGL *functions, in GetNativeCompressedFormat()
691 static GLenum GetNativeType(const FunctionsGL *functions, in GetNativeType()
734 static GLenum GetNativeReadType(const FunctionsGL *functions, in GetNativeReadType()
752 static GLenum GetNativeReadFormat(const FunctionsGL *functions, in GetNativeReadFormat()
768 TexImageFormat GetTexImageFormat(const FunctionsGL *functions, in GetTexImageFormat()
782 TexSubImageFormat GetTexSubImageFormat(const FunctionsGL *functions, in GetTexSubImageFormat()
793 CompressedTexImageFormat GetCompressedTexImageFormat(const FunctionsGL *functions, in GetCompressedTexImageFormat()
802 CompressedTexSubImageFormat GetCompressedSubTexImageFormat(const FunctionsGL *functions, in GetCompressedSubTexImageFormat()
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DSamplerGL.cpp18 inline void SetSamplerParameter(const rx::FunctionsGL *functions, in SetSamplerParameter()
26 inline void SetSamplerParameter(const rx::FunctionsGL *functions, in SetSamplerParameter()
49 static inline void SyncSamplerStateMember(const rx::FunctionsGL *functions, in SyncSamplerStateMember()
69 const FunctionsGL *functions, in SamplerGL()
DFenceNVGL.cpp19 FenceNVGL::FenceNVGL(const FunctionsGL *functions) : FenceNVImpl(), mFunctions(functions) in FenceNVGL()
51 bool FenceNVGL::Supported(const FunctionsGL *functions) in Supported()
56 FenceNVSyncGL::FenceNVSyncGL(const FunctionsGL *functions) in FenceNVSyncGL()
100 bool FenceNVSyncGL::Supported(const FunctionsGL *functions) in Supported()
DSemaphoreGL.cpp58 const FunctionsGL *functions = GetFunctionsGL(context); in onDestroy() local
65 const FunctionsGL *functions = GetFunctionsGL(context); in importFd() local
82 const FunctionsGL *functions = GetFunctionsGL(context); in wait() local
103 const FunctionsGL *functions = GetFunctionsGL(context); in signal() local
DTextureGL.cpp234 const FunctionsGL *functions = GetFunctionsGL(context); in setImageHelper() local
299 const FunctionsGL *functions = GetFunctionsGL(context); in setSubImage() local
370 const FunctionsGL *functions = GetFunctionsGL(context); in setSubImageRowByRowWorkaround() local
434 const FunctionsGL *functions = GetFunctionsGL(context); in setSubImagePaddingWorkaround() local
523 const FunctionsGL *functions = GetFunctionsGL(context); in setCompressedImage() local
570 const FunctionsGL *functions = GetFunctionsGL(context); in setCompressedSubImage() local
614 const FunctionsGL *functions = GetFunctionsGL(context); in copyImage() local
759 const FunctionsGL *functions = GetFunctionsGL(context); in copySubImage() local
889 const FunctionsGL *functions = GetFunctionsGL(context); in copySubTextureHelper() local
971 const FunctionsGL *functions = GetFunctionsGL(context); in setStorage() local
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DMemoryObjectGL.cpp28 const FunctionsGL *functions = GetFunctionsGL(context); in onDestroy() local
35 const FunctionsGL *functions = GetFunctionsGL(context); in setDedicatedMemory() local
48 const FunctionsGL *functions = GetFunctionsGL(context); in importFd() local
DFramebufferGL.cpp76 void BindFramebufferAttachment(const FunctionsGL *functions, in BindFramebufferAttachment()
430 const FunctionsGL *functions = GetFunctionsGL(context); in invalidate() local
464 const FunctionsGL *functions = GetFunctionsGL(context); in invalidateSub() local
482 const FunctionsGL *functions = GetFunctionsGL(context); in clear() local
508 const FunctionsGL *functions = GetFunctionsGL(context); in clearBufferfv() local
535 const FunctionsGL *functions = GetFunctionsGL(context); in clearBufferuiv() local
562 const FunctionsGL *functions = GetFunctionsGL(context); in clearBufferiv() local
590 const FunctionsGL *functions = GetFunctionsGL(context); in clearBufferfi() local
619 const FunctionsGL *functions = GetFunctionsGL(context); in readPixels() local
709 const FunctionsGL *functions = GetFunctionsGL(context); in blit() local
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DCompilerGL.cpp20 ShShaderOutput GetShaderOutputType(const FunctionsGL *functions) in GetShaderOutputType()
86 CompilerGL::CompilerGL(const FunctionsGL *functions) in CompilerGL()
DContextGL.cpp57 const FunctionsGL *functions = getFunctions(); in createShader() local
80 const FunctionsGL *functions = getFunctions(); in createTexture() local
92 const FunctionsGL *functions = getFunctions(); in createRenderbuffer() local
126 const FunctionsGL *functions = getFunctions(); in createFenceNV() local
160 const FunctionsGL *functions = getFunctions(); in createMemoryObject() local
170 const FunctionsGL *functions = getFunctions(); in createSemaphore() local
317 const FunctionsGL *functions = getFunctions(); in updateAttributesForBaseInstance() local
359 const FunctionsGL *functions = getFunctions(); in resetUpdatedAttributes() local
402 const FunctionsGL *functions = getFunctions(); in drawArraysInstancedBaseInstance() local
553 const FunctionsGL *functions = getFunctions(); in drawElementsInstancedBaseVertexBaseInstance() local
DQueryGL.cpp57 const FunctionsGL *functions, in StandardQueryGL()
231 SyncProviderGLSync(const FunctionsGL *functions) : mFunctions(functions), mSync(nullptr) in SyncProviderGLSync()
263 SyncProviderGLQuery(const FunctionsGL *functions) : mFunctions(functions), mQuery(0) {} in SyncProviderGLQuery()
301 SyncQueryGL::SyncQueryGL(gl::QueryType type, const FunctionsGL *functions) in SyncQueryGL()
310 bool SyncQueryGL::IsSupported(const FunctionsGL *functions) in IsSupported()
DRenderbufferGL.cpp48 const FunctionsGL *functions = GetFunctionsGL(context); in setStorage() local
72 const FunctionsGL *functions = GetFunctionsGL(context); in setStorageMultisample() local
DProgramPipelineGL.cpp18 const FunctionsGL *functions) in ProgramPipelineGL()
DShaderGL.cpp178 const FunctionsGL *functions = mRenderer->getFunctions(); in compileShader() local
185 const FunctionsGL *functions = mRenderer->getFunctions(); in checkShader() local
215 const FunctionsGL *functions = mRenderer->getFunctions(); in peekCompletion() local
/device/google/coral/usb/gadget/
DUsbGadget.cpp70 static V1_0::Status validateAndSetVidPid(uint64_t functions) { in validateAndSetVidPid()
228 V1_0::Status UsbGadget::setupFunctions(uint64_t functions, in setupFunctions()
297 Return<void> UsbGadget::setCurrentUsbFunctions(uint64_t functions, in setCurrentUsbFunctions()
/device/google/bramble/usb/gadget/
DUsbGadget.cpp70 static V1_0::Status validateAndSetVidPid(uint64_t functions) { in validateAndSetVidPid()
239 V1_0::Status UsbGadget::setupFunctions(uint64_t functions, in setupFunctions()
308 Return<void> UsbGadget::setCurrentUsbFunctions(uint64_t functions, in setCurrentUsbFunctions()
/device/google/redfin/usb/gadget/
DUsbGadget.cpp70 static V1_0::Status validateAndSetVidPid(uint64_t functions) { in validateAndSetVidPid()
239 V1_0::Status UsbGadget::setupFunctions(uint64_t functions, in setupFunctions()
308 Return<void> UsbGadget::setCurrentUsbFunctions(uint64_t functions, in setCurrentUsbFunctions()
/device/google/sunfish/usb/gadget/
DUsbGadget.cpp70 static V1_0::Status validateAndSetVidPid(uint64_t functions) { in validateAndSetVidPid()
239 V1_0::Status UsbGadget::setupFunctions(uint64_t functions, in setupFunctions()
308 Return<void> UsbGadget::setCurrentUsbFunctions(uint64_t functions, in setCurrentUsbFunctions()
/device/google/barbet/usb/gadget/
DUsbGadget.cpp70 static V1_0::Status validateAndSetVidPid(uint64_t functions) { in validateAndSetVidPid()
239 V1_0::Status UsbGadget::setupFunctions(uint64_t functions, in setupFunctions()
308 Return<void> UsbGadget::setCurrentUsbFunctions(uint64_t functions, in setCurrentUsbFunctions()
/device/google/gs201/usb/gadget/
DUsbGadget.cpp152 static V1_0::Status validateAndSetVidPid(uint64_t functions) { in validateAndSetVidPid()
310 V1_0::Status UsbGadget::setupFunctions(uint64_t functions, in setupFunctions()
414 Return<void> UsbGadget::setCurrentUsbFunctions(uint64_t functions, in setCurrentUsbFunctions()
/device/google/gs101/usb/gadget/
DUsbGadget.cpp152 static V1_0::Status validateAndSetVidPid(uint64_t functions) { in validateAndSetVidPid()
312 V1_0::Status UsbGadget::setupFunctions(uint64_t functions, in setupFunctions()
412 Return<void> UsbGadget::setCurrentUsbFunctions(uint64_t functions, in setCurrentUsbFunctions()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/glx/
DRendererGLX.cpp16 RendererGLX::RendererGLX(std::unique_ptr<FunctionsGL> functions, in RendererGLX()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/eagl/
DRendererEAGL.cpp19 RendererEAGL::RendererEAGL(std::unique_ptr<FunctionsGL> functions, in RendererEAGL()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/cgl/
DRendererCGL.cpp18 RendererCGL::RendererCGL(std::unique_ptr<FunctionsGL> functions, in RendererCGL()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/wgl/
Dwgl_utils.cpp74 int QueryWGLFormatAttrib(HDC dc, int format, int attribName, const FunctionsWGL *functions) in QueryWGLFormatAttrib()

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