/frameworks/base/services/core/java/com/android/server/app/ |
D | GameManagerShellCommand.java | 134 final String gameMode = getNextArgRequired(); in runGameMode() local 193 final String gameMode = getNextArgRequired(); in runSetGameMode() local 296 String gameMode = null; in runResetGameMode() local
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D | GameManagerService.java | 647 GameModeConfiguration getOrAddDefaultGameModeConfiguration(int gameMode) { in getOrAddDefaultGameModeConfiguration() 677 GameModeConfiguration(int gameMode) { in GameModeConfiguration() 769 public boolean willGamePerformOptimizations(@GameMode int gameMode) { in willGamePerformOptimizations() 819 public GameModeConfiguration getGameModeConfiguration(@GameMode int gameMode) { in getGameModeConfiguration() 1063 public void setGameMode(String packageName, @GameMode int gameMode, int userId) in setGameMode() 1104 final int gameMode = getGameMode(packageName, userId); in isAngleEnabled() local 1131 final int gameMode = getGameMode(packageName, userId); in getLoadingBoostDuration() local 1170 final int gameMode = getGameMode(packageName, userId); in notifyGraphicsEnvironmentSetup() local 1347 String packageName, @GameMode int gameMode) { in updateCompatModeDownscale() 1368 private int modeToBitmask(@GameMode int gameMode) { in modeToBitmask() [all …]
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D | GameManagerSettings.java | 91 void setGameModeLocked(String packageName, int gameMode) { in setGameModeLocked() 194 int gameMode = GameManager.GAME_MODE_UNSUPPORTED; in readPackage() local
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/frameworks/native/services/surfaceflinger/TimeStats/ |
D | TimeStats.cpp | 61 SurfaceflingerStatsLayerInfo_GameMode gameModeToProto(GameMode gameMode) { in gameModeToProto() 445 GameMode gameMode) { in flushAvailableRecordsToStatsLocked() 545 GameMode gameMode) { in canAddNewAggregatedStats() 559 uid_t uid, nsecs_t postTime, GameMode gameMode) { in setPostTime() 709 SetFrameRateVote frameRateVote, GameMode gameMode) { in setPresentTime() 735 SetFrameRateVote frameRateVote, GameMode gameMode) { in setPresentFence()
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D | TimeStats.h | 121 GameMode gameMode = GameMode::Unsupported; member 211 GameMode gameMode = GameMode::Unsupported; member
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/frameworks/base/core/java/android/app/ |
D | IGameManagerService.aidl | 27 void setGameMode(String packageName, int gameMode, int userId); in setGameMode()
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D | GameManager.java | 158 public void setGameMode(@NonNull String packageName, @GameMode int gameMode) { in setGameMode()
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/frameworks/native/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/ |
D | TimeStatsHelper.h | 90 GameMode gameMode = GameMode::Unsupported; variable 130 GameMode gameMode = GameMode::Unsupported; member
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/frameworks/base/services/tests/mockingservicestests/src/com/android/server/app/ |
D | GameManagerServiceTests.java | 610 int gameMode, String scaling) { in checkDownscaling() 621 private void checkAngleEnabled(GameManagerService gameManagerService, int gameMode, in checkAngleEnabled() 634 private void checkLoadingBoost(GameManagerService gameManagerService, int gameMode, in checkLoadingBoost() 649 private void checkFps(GameManagerService gameManagerService, int gameMode, int fps) { in checkFps() 660 private boolean checkOptedIn(GameManagerService gameManagerService, int gameMode) { in checkOptedIn()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | GameModeTest.cpp | 94 void setGameModeMetadata(sp<Layer> layer, GameMode gameMode) { in setGameModeMetadata()
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D | TimeStatsTest.cpp | 155 GameMode gameMode = kGameMode) { 206 TimeStats::SetFrameRateVote frameRateVote, GameMode gameMode) { in setTimeStamp()
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/frameworks/native/services/surfaceflinger/FrameTimeline/ |
D | FrameTimeline.cpp | 307 TraceCookieCounter* traceCookieCounter, bool isBuffer, GameMode gameMode) in SurfaceFrame() 789 std::string layerName, std::string debugName, bool isBuffer, GameMode gameMode) { in createSurfaceFrameForToken()
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayer.cpp | 401 const auto gameMode = getGameMode(); in onPostComposition() local
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D | Layer.h | 863 void setGameMode(GameMode gameMode) { mGameMode = gameMode; } in setGameMode()
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D | Layer.cpp | 1552 void Layer::setGameModeForTree(GameMode gameMode) { in setGameModeForTree()
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D | SurfaceFlinger.cpp | 4534 if (const int32_t gameMode = s.metadata.getInt32(METADATA_GAME_MODE, -1); gameMode != -1) { in setClientStateLocked() local
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