Searched defs:getAttachedShaders (Results 1 – 4 of 4) sorted by relevance
212 const gl::ShaderMap<Shader *> &getAttachedShaders() const { return mAttachedShaders; } in getAttachedShaders() function
2035 void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, ShaderProgramID *shaders) const in getAttachedShaders() function in gl::Program
6157 void Context::getAttachedShaders(ShaderProgramID program, in getAttachedShaders() function in gl::Context
168 PFNGLGETATTACHEDSHADERSPROC getAttachedShaders = nullptr; variable