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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // TODO(b/129481165): remove the #pragma below and fix conversion issues
18 #pragma clang diagnostic push
19 #pragma clang diagnostic ignored "-Wconversion"
20 
21 #undef LOG_TAG
22 #define LOG_TAG "BufferLayerConsumer"
23 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
24 //#define LOG_NDEBUG 0
25 
26 #include "BufferLayerConsumer.h"
27 #include "Layer.h"
28 #include "Scheduler/VsyncController.h"
29 
30 #include <inttypes.h>
31 
32 #include <cutils/compiler.h>
33 
34 #include <hardware/hardware.h>
35 
36 #include <math/mat4.h>
37 
38 #include <gui/BufferItem.h>
39 #include <gui/GLConsumer.h>
40 #include <gui/ISurfaceComposer.h>
41 #include <gui/SurfaceComposerClient.h>
42 #include <private/gui/ComposerService.h>
43 #include <renderengine/RenderEngine.h>
44 #include <renderengine/impl/ExternalTexture.h>
45 #include <utils/Log.h>
46 #include <utils/String8.h>
47 #include <utils/Trace.h>
48 
49 namespace android {
50 
51 // Macros for including the BufferLayerConsumer name in log messages
52 #define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__)
53 #define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__)
54 //#define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__)
55 #define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__)
56 #define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__)
57 
58 static const mat4 mtxIdentity;
59 
BufferLayerConsumer(const sp<IGraphicBufferConsumer> & bq,renderengine::RenderEngine & engine,uint32_t tex,Layer * layer)60 BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq,
61                                          renderengine::RenderEngine& engine, uint32_t tex,
62                                          Layer* layer)
63       : ConsumerBase(bq, false),
64         mCurrentCrop(Rect::EMPTY_RECT),
65         mCurrentTransform(0),
66         mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
67         mCurrentFence(Fence::NO_FENCE),
68         mCurrentTimestamp(0),
69         mCurrentDataSpace(ui::Dataspace::UNKNOWN),
70         mCurrentFrameNumber(0),
71         mCurrentTransformToDisplayInverse(false),
72         mCurrentSurfaceDamage(),
73         mCurrentApi(0),
74         mDefaultWidth(1),
75         mDefaultHeight(1),
76         mFilteringEnabled(true),
77         mRE(engine),
78         mTexName(tex),
79         mLayer(layer),
80         mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) {
81     BLC_LOGV("BufferLayerConsumer");
82 
83     memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
84 
85     mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
86 }
87 
setDefaultBufferSize(uint32_t w,uint32_t h)88 status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) {
89     Mutex::Autolock lock(mMutex);
90     if (mAbandoned) {
91         BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!");
92         return NO_INIT;
93     }
94     mDefaultWidth = w;
95     mDefaultHeight = h;
96     return mConsumer->setDefaultBufferSize(w, h);
97 }
98 
setContentsChangedListener(const wp<ContentsChangedListener> & listener)99 void BufferLayerConsumer::setContentsChangedListener(const wp<ContentsChangedListener>& listener) {
100     setFrameAvailableListener(listener);
101     Mutex::Autolock lock(mMutex);
102     mContentsChangedListener = listener;
103 }
104 
updateTexImage(BufferRejecter * rejecter,nsecs_t expectedPresentTime,bool * autoRefresh,bool * queuedBuffer,uint64_t maxFrameNumber)105 status_t BufferLayerConsumer::updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
106                                              bool* autoRefresh, bool* queuedBuffer,
107                                              uint64_t maxFrameNumber) {
108     ATRACE_CALL();
109     BLC_LOGV("updateTexImage");
110     Mutex::Autolock lock(mMutex);
111 
112     if (mAbandoned) {
113         BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!");
114         return NO_INIT;
115     }
116 
117     BufferItem item;
118 
119     // Acquire the next buffer.
120     // In asynchronous mode the list is guaranteed to be one buffer
121     // deep, while in synchronous mode we use the oldest buffer.
122     status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber);
123     if (err != NO_ERROR) {
124         if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
125             err = NO_ERROR;
126         } else if (err == BufferQueue::PRESENT_LATER) {
127             // return the error, without logging
128         } else {
129             BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err);
130         }
131         return err;
132     }
133 
134     if (autoRefresh) {
135         *autoRefresh = item.mAutoRefresh;
136     }
137 
138     if (queuedBuffer) {
139         *queuedBuffer = item.mQueuedBuffer;
140     }
141 
142     // We call the rejecter here, in case the caller has a reason to
143     // not accept this buffer.  This is used by SurfaceFlinger to
144     // reject buffers which have the wrong size
145     int slot = item.mSlot;
146     if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) {
147         releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
148         return BUFFER_REJECTED;
149     }
150 
151     // Release the previous buffer.
152     err = updateAndReleaseLocked(item, &mPendingRelease);
153     if (err != NO_ERROR) {
154         return err;
155     }
156     return err;
157 }
158 
setReleaseFence(const sp<Fence> & fence)159 void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) {
160     if (!fence->isValid()) {
161         return;
162     }
163 
164     auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture;
165     if (slot == BufferQueue::INVALID_BUFFER_SLOT) {
166         return;
167     }
168 
169     auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer
170                                             : mCurrentTextureBuffer->getBuffer();
171     auto err = addReleaseFence(slot, buffer, fence);
172     if (err != OK) {
173         BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err);
174     }
175 }
176 
releasePendingBuffer()177 bool BufferLayerConsumer::releasePendingBuffer() {
178     if (!mPendingRelease.isPending) {
179         BLC_LOGV("Pending buffer already released");
180         return false;
181     }
182     BLC_LOGV("Releasing pending buffer");
183     Mutex::Autolock lock(mMutex);
184     status_t result =
185             releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer);
186     if (result < NO_ERROR) {
187         BLC_LOGE("releasePendingBuffer failed: %s (%d)", strerror(-result), result);
188     }
189     mPendingRelease = PendingRelease();
190     return true;
191 }
192 
getPrevFinalReleaseFence() const193 sp<Fence> BufferLayerConsumer::getPrevFinalReleaseFence() const {
194     Mutex::Autolock lock(mMutex);
195     return ConsumerBase::mPrevFinalReleaseFence;
196 }
197 
acquireBufferLocked(BufferItem * item,nsecs_t presentWhen,uint64_t maxFrameNumber)198 status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
199                                                   uint64_t maxFrameNumber) {
200     status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber);
201     if (err != NO_ERROR) {
202         return err;
203     }
204 
205     // If item->mGraphicBuffer is not null, this buffer has not been acquired
206     // before, so we need to clean up old references.
207     if (item->mGraphicBuffer != nullptr) {
208         std::lock_guard<std::mutex> lock(mImagesMutex);
209         if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->getBuffer() == nullptr ||
210             mImages[item->mSlot]->getBuffer()->getId() != item->mGraphicBuffer->getId()) {
211             mImages[item->mSlot] = std::make_shared<
212                     renderengine::impl::ExternalTexture>(item->mGraphicBuffer, mRE,
213                                                          renderengine::impl::ExternalTexture::
214                                                                  Usage::READABLE);
215         }
216     }
217 
218     return NO_ERROR;
219 }
220 
updateAndReleaseLocked(const BufferItem & item,PendingRelease * pendingRelease)221 status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item,
222                                                      PendingRelease* pendingRelease) {
223     status_t err = NO_ERROR;
224 
225     int slot = item.mSlot;
226 
227     BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture,
228              (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->getBuffer() != nullptr)
229                      ? mCurrentTextureBuffer->getBuffer()->handle
230                      : 0,
231              slot, mSlots[slot].mGraphicBuffer->handle);
232 
233     // Hang onto the pointer so that it isn't freed in the call to
234     // releaseBufferLocked() if we're in shared buffer mode and both buffers are
235     // the same.
236 
237     std::shared_ptr<renderengine::ExternalTexture> nextTextureBuffer;
238     {
239         std::lock_guard<std::mutex> lock(mImagesMutex);
240         nextTextureBuffer = mImages[slot];
241     }
242 
243     // release old buffer
244     if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
245         if (pendingRelease == nullptr) {
246             status_t status =
247                     releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->getBuffer());
248             if (status < NO_ERROR) {
249                 BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status),
250                          status);
251                 err = status;
252                 // keep going, with error raised [?]
253             }
254         } else {
255             pendingRelease->currentTexture = mCurrentTexture;
256             pendingRelease->graphicBuffer = mCurrentTextureBuffer->getBuffer();
257             pendingRelease->isPending = true;
258         }
259     }
260 
261     // Update the BufferLayerConsumer state.
262     mCurrentTexture = slot;
263     mCurrentTextureBuffer = nextTextureBuffer;
264     mCurrentCrop = item.mCrop;
265     mCurrentTransform = item.mTransform;
266     mCurrentScalingMode = item.mScalingMode;
267     mCurrentTimestamp = item.mTimestamp;
268     mCurrentDataSpace = static_cast<ui::Dataspace>(item.mDataSpace);
269     mCurrentHdrMetadata = item.mHdrMetadata;
270     mCurrentFence = item.mFence;
271     mCurrentFenceTime = item.mFenceTime;
272     mCurrentFrameNumber = item.mFrameNumber;
273     mCurrentTransformToDisplayInverse = item.mTransformToDisplayInverse;
274     mCurrentSurfaceDamage = item.mSurfaceDamage;
275     mCurrentApi = item.mApi;
276 
277     computeCurrentTransformMatrixLocked();
278 
279     return err;
280 }
281 
getTransformMatrix(float mtx[16])282 void BufferLayerConsumer::getTransformMatrix(float mtx[16]) {
283     Mutex::Autolock lock(mMutex);
284     memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
285 }
286 
setFilteringEnabled(bool enabled)287 void BufferLayerConsumer::setFilteringEnabled(bool enabled) {
288     Mutex::Autolock lock(mMutex);
289     if (mAbandoned) {
290         BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!");
291         return;
292     }
293     bool needsRecompute = mFilteringEnabled != enabled;
294     mFilteringEnabled = enabled;
295 
296     if (needsRecompute && mCurrentTextureBuffer == nullptr) {
297         BLC_LOGD("setFilteringEnabled called with mCurrentTextureBuffer == nullptr");
298     }
299 
300     if (needsRecompute && mCurrentTextureBuffer != nullptr) {
301         computeCurrentTransformMatrixLocked();
302     }
303 }
304 
computeCurrentTransformMatrixLocked()305 void BufferLayerConsumer::computeCurrentTransformMatrixLocked() {
306     BLC_LOGV("computeCurrentTransformMatrixLocked");
307     if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->getBuffer() == nullptr) {
308         BLC_LOGD("computeCurrentTransformMatrixLocked: "
309                  "mCurrentTextureBuffer is nullptr");
310     }
311     GLConsumer::computeTransformMatrix(mCurrentTransformMatrix,
312                                        mCurrentTextureBuffer == nullptr
313                                                ? nullptr
314                                                : mCurrentTextureBuffer->getBuffer(),
315                                        getCurrentCropLocked(), mCurrentTransform,
316                                        mFilteringEnabled);
317 }
318 
getTimestamp()319 nsecs_t BufferLayerConsumer::getTimestamp() {
320     BLC_LOGV("getTimestamp");
321     Mutex::Autolock lock(mMutex);
322     return mCurrentTimestamp;
323 }
324 
getCurrentDataSpace()325 ui::Dataspace BufferLayerConsumer::getCurrentDataSpace() {
326     BLC_LOGV("getCurrentDataSpace");
327     Mutex::Autolock lock(mMutex);
328     return mCurrentDataSpace;
329 }
330 
getCurrentHdrMetadata() const331 const HdrMetadata& BufferLayerConsumer::getCurrentHdrMetadata() const {
332     BLC_LOGV("getCurrentHdrMetadata");
333     Mutex::Autolock lock(mMutex);
334     return mCurrentHdrMetadata;
335 }
336 
getFrameNumber()337 uint64_t BufferLayerConsumer::getFrameNumber() {
338     BLC_LOGV("getFrameNumber");
339     Mutex::Autolock lock(mMutex);
340     return mCurrentFrameNumber;
341 }
342 
getTransformToDisplayInverse() const343 bool BufferLayerConsumer::getTransformToDisplayInverse() const {
344     Mutex::Autolock lock(mMutex);
345     return mCurrentTransformToDisplayInverse;
346 }
347 
getSurfaceDamage() const348 const Region& BufferLayerConsumer::getSurfaceDamage() const {
349     return mCurrentSurfaceDamage;
350 }
351 
mergeSurfaceDamage(const Region & damage)352 void BufferLayerConsumer::mergeSurfaceDamage(const Region& damage) {
353     if (damage.bounds() == Rect::INVALID_RECT ||
354         mCurrentSurfaceDamage.bounds() == Rect::INVALID_RECT) {
355         mCurrentSurfaceDamage = Region::INVALID_REGION;
356     } else {
357         mCurrentSurfaceDamage |= damage;
358     }
359 }
360 
getCurrentApi() const361 int BufferLayerConsumer::getCurrentApi() const {
362     Mutex::Autolock lock(mMutex);
363     return mCurrentApi;
364 }
365 
getCurrentBuffer(int * outSlot,sp<Fence> * outFence) const366 std::shared_ptr<renderengine::ExternalTexture> BufferLayerConsumer::getCurrentBuffer(
367         int* outSlot, sp<Fence>* outFence) const {
368     Mutex::Autolock lock(mMutex);
369 
370     if (outSlot != nullptr) {
371         *outSlot = mCurrentTexture;
372     }
373 
374     if (outFence != nullptr) {
375         *outFence = mCurrentFence;
376     }
377 
378     return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer;
379 }
380 
getCurrentCrop() const381 Rect BufferLayerConsumer::getCurrentCrop() const {
382     Mutex::Autolock lock(mMutex);
383     return getCurrentCropLocked();
384 }
385 
getCurrentCropLocked() const386 Rect BufferLayerConsumer::getCurrentCropLocked() const {
387     uint32_t width = mDefaultWidth;
388     uint32_t height = mDefaultHeight;
389     // If the buffer comes with a rotated bit for 90 (or 270) degrees, switch width/height in order
390     // to scale and crop correctly.
391     if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
392         width = mDefaultHeight;
393         height = mDefaultWidth;
394     }
395 
396     return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
397             ? GLConsumer::scaleDownCrop(mCurrentCrop, width, height)
398             : mCurrentCrop;
399 }
400 
getCurrentTransform() const401 uint32_t BufferLayerConsumer::getCurrentTransform() const {
402     Mutex::Autolock lock(mMutex);
403     return mCurrentTransform;
404 }
405 
getCurrentScalingMode() const406 uint32_t BufferLayerConsumer::getCurrentScalingMode() const {
407     Mutex::Autolock lock(mMutex);
408     return mCurrentScalingMode;
409 }
410 
getCurrentFence() const411 sp<Fence> BufferLayerConsumer::getCurrentFence() const {
412     Mutex::Autolock lock(mMutex);
413     return mCurrentFence;
414 }
415 
getCurrentFenceTime() const416 std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const {
417     Mutex::Autolock lock(mMutex);
418     return mCurrentFenceTime;
419 }
420 
freeBufferLocked(int slotIndex)421 void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
422     BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
423     std::lock_guard<std::mutex> lock(mImagesMutex);
424     if (slotIndex == mCurrentTexture) {
425         mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
426     }
427     mImages[slotIndex] = nullptr;
428     ConsumerBase::freeBufferLocked(slotIndex);
429 }
430 
onDisconnect()431 void BufferLayerConsumer::onDisconnect() {
432     Mutex::Autolock lock(mMutex);
433 
434     if (mAbandoned) {
435         // Nothing to do if we're already abandoned.
436         return;
437     }
438 
439     mLayer->onDisconnect();
440 }
441 
onSidebandStreamChanged()442 void BufferLayerConsumer::onSidebandStreamChanged() {
443     [[maybe_unused]] FrameAvailableListener* unsafeFrameAvailableListener = nullptr;
444     {
445         Mutex::Autolock lock(mFrameAvailableMutex);
446         unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get();
447     }
448     sp<ContentsChangedListener> listener;
449     { // scope for the lock
450         Mutex::Autolock lock(mMutex);
451         ALOG_ASSERT(unsafeFrameAvailableListener == mContentsChangedListener.unsafe_get());
452         listener = mContentsChangedListener.promote();
453     }
454 
455     if (listener != nullptr) {
456         listener->onSidebandStreamChanged();
457     }
458 }
459 
onBufferAvailable(const BufferItem & item)460 void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) {
461     if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) {
462         std::lock_guard<std::mutex> lock(mImagesMutex);
463         const std::shared_ptr<renderengine::ExternalTexture>& oldImage = mImages[item.mSlot];
464         if (oldImage == nullptr || oldImage->getBuffer() == nullptr ||
465             oldImage->getBuffer()->getId() != item.mGraphicBuffer->getId()) {
466             mImages[item.mSlot] = std::make_shared<
467                     renderengine::impl::ExternalTexture>(item.mGraphicBuffer, mRE,
468                                                          renderengine::impl::ExternalTexture::
469                                                                  Usage::READABLE);
470         }
471     }
472 }
473 
abandonLocked()474 void BufferLayerConsumer::abandonLocked() {
475     BLC_LOGV("abandonLocked");
476     mCurrentTextureBuffer = nullptr;
477     for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
478         std::lock_guard<std::mutex> lock(mImagesMutex);
479         mImages[i] = nullptr;
480     }
481     ConsumerBase::abandonLocked();
482 }
483 
setConsumerUsageBits(uint64_t usage)484 status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) {
485     return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS);
486 }
487 
dumpLocked(String8 & result,const char * prefix) const488 void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const {
489     result.appendFormat("%smTexName=%d mCurrentTexture=%d\n"
490                         "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
491                         prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
492                         mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
493                         mCurrentTransform);
494 
495     ConsumerBase::dumpLocked(result, prefix);
496 }
497 }; // namespace android
498 
499 // TODO(b/129481165): remove the #pragma below and fix conversion issues
500 #pragma clang diagnostic pop // ignored "-Wconversion"
501