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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "Properties.h"
18 
19 #include "Debug.h"
20 #include "log/log_main.h"
21 #ifdef __ANDROID__
22 #include "HWUIProperties.sysprop.h"
23 #endif
24 #include "SkTraceEventCommon.h"
25 
26 #include <algorithm>
27 #include <cstdlib>
28 #include <optional>
29 
30 #include <android-base/properties.h>
31 #include <cutils/compiler.h>
32 #include <log/log.h>
33 
34 namespace android {
35 namespace uirenderer {
36 
37 #ifndef __ANDROID__ // Layoutlib does not compile HWUIProperties.sysprop as it depends on cutils properties
use_vulkan()38 std::optional<bool> use_vulkan() {
39     return base::GetBoolProperty("ro.hwui.use_vulkan", false);
40 }
41 
render_ahead()42 std::optional<std::int32_t> render_ahead() {
43     return base::GetIntProperty("ro.hwui.render_ahead", 0);
44 }
45 #endif
46 
47 bool Properties::debugLayersUpdates = false;
48 bool Properties::debugOverdraw = false;
49 bool Properties::showDirtyRegions = false;
50 bool Properties::skipEmptyFrames = true;
51 bool Properties::useBufferAge = true;
52 bool Properties::enablePartialUpdates = true;
53 // Default true unless otherwise specified in RenderThread Configuration
54 bool Properties::enableRenderEffectCache = true;
55 
56 DebugLevel Properties::debugLevel = kDebugDisabled;
57 OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
58 
59 float Properties::overrideLightRadius = -1.0f;
60 float Properties::overrideLightPosY = -1.0f;
61 float Properties::overrideLightPosZ = -1.0f;
62 float Properties::overrideAmbientRatio = -1.0f;
63 int Properties::overrideAmbientShadowStrength = -1;
64 int Properties::overrideSpotShadowStrength = -1;
65 
66 ProfileType Properties::sProfileType = ProfileType::None;
67 bool Properties::sDisableProfileBars = false;
68 RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized;
69 bool Properties::enableHighContrastText = false;
70 
71 bool Properties::waitForGpuCompletion = false;
72 
73 bool Properties::filterOutTestOverhead = false;
74 bool Properties::disableVsync = false;
75 bool Properties::skpCaptureEnabled = false;
76 bool Properties::enableRTAnimations = true;
77 
78 bool Properties::runningInEmulator = false;
79 bool Properties::debuggingEnabled = false;
80 bool Properties::isolatedProcess = false;
81 
82 int Properties::contextPriority = 0;
83 float Properties::defaultSdrWhitePoint = 200.f;
84 
85 bool Properties::useHintManager = true;
86 int Properties::targetCpuTimePercentage = 70;
87 
88 bool Properties::enableWebViewOverlays = true;
89 
90 StretchEffectBehavior Properties::stretchEffectBehavior = StretchEffectBehavior::ShaderHWUI;
91 
92 DrawingEnabled Properties::drawingEnabled = DrawingEnabled::NotInitialized;
93 
load()94 bool Properties::load() {
95     bool prevDebugLayersUpdates = debugLayersUpdates;
96     bool prevDebugOverdraw = debugOverdraw;
97 
98     debugOverdraw = false;
99     std::string debugOverdrawProperty = base::GetProperty(PROPERTY_DEBUG_OVERDRAW, "");
100     if (debugOverdrawProperty != "") {
101         INIT_LOGD("  Overdraw debug enabled: %s", debugOverdrawProperty);
102         if (debugOverdrawProperty == "show") {
103             debugOverdraw = true;
104             overdrawColorSet = OverdrawColorSet::Default;
105         } else if (debugOverdrawProperty == "show_deuteranomaly") {
106             debugOverdraw = true;
107             overdrawColorSet = OverdrawColorSet::Deuteranomaly;
108         }
109     }
110 
111     sProfileType = ProfileType::None;
112     std::string profileProperty = base::GetProperty(PROPERTY_PROFILE, "");
113     if (profileProperty != "") {
114         if (profileProperty == PROPERTY_PROFILE_VISUALIZE_BARS) {
115             sProfileType = ProfileType::Bars;
116         } else if (profileProperty == "true") {
117             sProfileType = ProfileType::Console;
118         }
119     }
120 
121     debugLayersUpdates = base::GetBoolProperty(PROPERTY_DEBUG_LAYERS_UPDATES, false);
122     INIT_LOGD("  Layers updates debug enabled: %d", debugLayersUpdates);
123 
124     showDirtyRegions = base::GetBoolProperty(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false);
125 
126     debugLevel = (DebugLevel)base::GetIntProperty(PROPERTY_DEBUG, (int)kDebugDisabled);
127 
128     skipEmptyFrames = base::GetBoolProperty(PROPERTY_SKIP_EMPTY_DAMAGE, true);
129     useBufferAge = base::GetBoolProperty(PROPERTY_USE_BUFFER_AGE, true);
130     enablePartialUpdates = base::GetBoolProperty(PROPERTY_ENABLE_PARTIAL_UPDATES, true);
131 
132     filterOutTestOverhead = base::GetBoolProperty(PROPERTY_FILTER_TEST_OVERHEAD, false);
133 
134     skpCaptureEnabled = debuggingEnabled && base::GetBoolProperty(PROPERTY_CAPTURE_SKP_ENABLED, false);
135 
136     SkAndroidFrameworkTraceUtil::setEnableTracing(
137             base::GetBoolProperty(PROPERTY_SKIA_ATRACE_ENABLED, false));
138 
139     runningInEmulator = base::GetBoolProperty(PROPERTY_IS_EMULATOR, false);
140 
141     useHintManager = base::GetBoolProperty(PROPERTY_USE_HINT_MANAGER, true);
142     targetCpuTimePercentage = base::GetIntProperty(PROPERTY_TARGET_CPU_TIME_PERCENTAGE, 70);
143     if (targetCpuTimePercentage <= 0 || targetCpuTimePercentage > 100) targetCpuTimePercentage = 70;
144 
145     enableWebViewOverlays = base::GetBoolProperty(PROPERTY_WEBVIEW_OVERLAYS_ENABLED, true);
146 
147     // call isDrawingEnabled to force loading of the property
148     isDrawingEnabled();
149 
150     return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw);
151 }
152 
overrideProperty(const char * name,const char * value)153 void Properties::overrideProperty(const char* name, const char* value) {
154     if (!strcmp(name, "disableProfileBars")) {
155         sDisableProfileBars = !strcmp(value, "true");
156         ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled");
157         return;
158     } else if (!strcmp(name, "ambientRatio")) {
159         overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0);
160         ALOGD("ambientRatio = %.2f", overrideAmbientRatio);
161         return;
162     } else if (!strcmp(name, "lightRadius")) {
163         overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0);
164         ALOGD("lightRadius = %.2f", overrideLightRadius);
165         return;
166     } else if (!strcmp(name, "lightPosY")) {
167         overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0);
168         ALOGD("lightPos Y = %.2f", overrideLightPosY);
169         return;
170     } else if (!strcmp(name, "lightPosZ")) {
171         overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0);
172         ALOGD("lightPos Z = %.2f", overrideLightPosZ);
173         return;
174     } else if (!strcmp(name, "ambientShadowStrength")) {
175         overrideAmbientShadowStrength = atoi(value);
176         ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength);
177         return;
178     } else if (!strcmp(name, "spotShadowStrength")) {
179         overrideSpotShadowStrength = atoi(value);
180         ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength);
181         return;
182     }
183     ALOGD("failed overriding property %s to %s", name, value);
184 }
185 
getProfileType()186 ProfileType Properties::getProfileType() {
187     if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars))
188         return ProfileType::None;
189     return sProfileType;
190 }
191 
peekRenderPipelineType()192 RenderPipelineType Properties::peekRenderPipelineType() {
193     // If sRenderPipelineType has been locked, just return the locked type immediately.
194     if (sRenderPipelineType != RenderPipelineType::NotInitialized) {
195         return sRenderPipelineType;
196     }
197     bool useVulkan = use_vulkan().value_or(false);
198     std::string rendererProperty = base::GetProperty(PROPERTY_RENDERER, useVulkan ? "skiavk" : "skiagl");
199     if (rendererProperty == "skiavk") {
200         return RenderPipelineType::SkiaVulkan;
201     }
202     return RenderPipelineType::SkiaGL;
203 }
204 
getRenderPipelineType()205 RenderPipelineType Properties::getRenderPipelineType() {
206     sRenderPipelineType = peekRenderPipelineType();
207     return sRenderPipelineType;
208 }
209 
overrideRenderPipelineType(RenderPipelineType type,bool inUnitTest)210 void Properties::overrideRenderPipelineType(RenderPipelineType type, bool inUnitTest) {
211     // If we're doing actual rendering then we can't change the renderer after it's been set.
212     // Unit tests can freely change this as often as it wants.
213     LOG_ALWAYS_FATAL_IF(sRenderPipelineType != RenderPipelineType::NotInitialized &&
214                                 sRenderPipelineType != type && !inUnitTest,
215                         "Trying to change pipeline but it's already set.");
216     sRenderPipelineType = type;
217 }
218 
setDrawingEnabled(bool newDrawingEnabled)219 void Properties::setDrawingEnabled(bool newDrawingEnabled) {
220     drawingEnabled = newDrawingEnabled ? DrawingEnabled::On : DrawingEnabled::Off;
221     enableRTAnimations = newDrawingEnabled;
222 }
223 
isDrawingEnabled()224 bool Properties::isDrawingEnabled() {
225     if (drawingEnabled == DrawingEnabled::NotInitialized) {
226         bool drawingEnabledProp = base::GetBoolProperty(PROPERTY_DRAWING_ENABLED, true);
227         drawingEnabled = drawingEnabledProp ? DrawingEnabled::On : DrawingEnabled::Off;
228         enableRTAnimations = drawingEnabledProp;
229     }
230     return drawingEnabled == DrawingEnabled::On;
231 }
232 
233 }  // namespace uirenderer
234 }  // namespace android
235