Searched defs:glGetAttachedShaders (Results 1 – 9 of 9) sorted by relevance
69 glGetAttachedShaders_client_proc_t glGetAttachedShaders; member
791 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders() function
87 glGetAttachedShaders_dec_server_proc_t glGetAttachedShaders; member
501 "glGetAttachedShaders": { object
1943 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count,… in glGetAttachedShaders() function
163 #define glGetAttachedShaders l_glGetAttachedShaders macro
596 #define glGetAttachedShaders MANGLE(GetAttachedShaders) macro
2573 void GL_APIENTRY glGetAttachedShaders(GLuint program, in glGetAttachedShaders() function
357 void GL_APIENTRY glGetAttachedShaders(GLuint program, in glGetAttachedShaders() function