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Searched defs:glslSource (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/tests/VulkanWrapper/
DUtil.cpp137 std::vector<uint32_t> compileGLSLtoSPIRV(const char *glslSource, EShLanguage glslLanguage) in compileGLSLtoSPIRV()
DDrawTester.cpp443 vk::ShaderModule DrawTester::createShaderModule(const char *glslSource, EShLanguage glslLanguage) in createShaderModule()
/external/deqp/external/openglcts/modules/common/
DglcSpirvUtils.cpp330 bool verifyMappings(std::string glslSource, std::string spirVSource, SpirVMapping& mappings, bool a… in verifyMappings()
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingValveMutableTests.cpp2380 auto& glslSource = programCollection.glslSources.add(shaderNameStr); in initPrograms() local