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Searched defs:grContext (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DCacheManagerTests.cpp29 static size_t getCacheUsage(GrDirectContext* grContext) { in getCacheUsage()
38 GrDirectContext* grContext = renderThread.getGrContext(); in RENDERTHREAD_SKIA_PIPELINE_TEST() local
DShaderCacheTests.cpp382 GrDirectContext* grContext = renderThread.getGrContext(); in RENDERTHREAD_SKIA_PIPELINE_TEST() local
/frameworks/base/libs/hwui/renderthread/
DVulkanSurface.cpp136 GrDirectContext* grContext, const VulkanManager& vkManager, in Create()
336 GrDirectContext* grContext) in VulkanSurface()
DVulkanManager.cpp612 GrDirectContext* grContext, in createSurface()
623 status_t VulkanManager::fenceWait(int fence, GrDirectContext* grContext) { in fenceWait()
674 status_t VulkanManager::createReleaseFence(int* nativeFence, GrDirectContext* grContext) { in createReleaseFence()
DRenderThread.cpp277 sk_sp<GrDirectContext> grContext(GrDirectContext::MakeGL(std::move(glInterface), options)); in requireGlContext() local
295 sk_sp<GrDirectContext> grContext = mVkManager->createContext(options); in requireVkContext() local
DDrawFrameTask.cpp196 if (GrDirectContext* grContext = mRenderThread->getGrContext()) { in run() local
DCanvasContext.cpp476 if (auto grContext = getGrContext()) { in draw() local
488 if (auto grContext = getGrContext()) { in draw() local
/frameworks/base/libs/hwui/
DReadback.cpp89 sk_sp<GrDirectContext> grContext = mRenderThread.requireGrContext(); in copySurfaceInto() local
319 sk_sp<GrDirectContext> grContext = sk_ref_sp(mRenderThread.getGrContext()); in copyImageInto() local
DWebViewFunctorManager.cpp198 auto* grContext = renderthread::RenderThread::getInstance().getGrContext(); in destroyContext() local
/frameworks/native/libs/renderengine/skia/
DSkiaGLRenderEngine.cpp535 auto grContext = getActiveGrContext(); in mapExternalTextureBuffer() local
782 auto grContext = getActiveGrContext(); in drawLayersInternal() local