Searched defs:hasBaseInstance (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 520 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 650 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawArraysInstancedBaseInstance() local 687 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance() local
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 1131 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 1300 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawArraysInstancedBaseInstanceGeneral() local 1337 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() local
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/external/angle/src/libANGLE/ |
D | Context.cpp | 6723 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawArraysInstancedBaseInstance() local 6762 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawElementsInstancedBaseVertexBaseInstance() local
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