Searched defs:imageBinding (Results 1 – 5 of 5) sorted by relevance
502 ImageBinding imageBinding(elementCount, textureType); in load() local687 for (const auto &imageBinding : getImageBindings()) in save() local857 const gl::ImageBinding &imageBinding = imageBindings.at(imageIndex); in updateActiveImages() local
307 for (const ImageBinding &imageBinding : shaderProgram->getState().getImageBindings()) in updateImageBindings() local
3073 for (auto &imageBinding : mImageObserverBindings) in detachTexture() local10149 for (const ImageBinding &imageBinding : executable->getImageBindings()) in updateActiveImageUnitIndices() local
661 const gl::ImageBinding &imageBinding = imageBindings[imageIndex]; in addImageDescriptorSetDesc() local1492 const gl::ImageBinding &imageBinding = imageBindings[imageIndex]; in updateImagesDescriptorSet() local
1101 gl::ImageBinding &imageBinding = (*imageBindings)[imageIndex]; in markUnusedUniformLocations() local